Player Matchup

Discordia
Discordia
Gold II
CyB0RG_The_Great
Discordia
Gold II
Level 147
God Stats
13W - 14L
1,536 SR
Queue Stats
40W - 43L
1,498 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
ItzKlZER
Kumbhakarna
Silver I
Level 47
God Stats
0W - 3L
1,120 SR
Queue Stats
68W - 78L
1,237 MMR
Party 1
Ratatoskr
Ratatoskr
Gold III
UnidadX
Ratatoskr
Gold III
Level 175
God Stats
4W - 8L
1,560 SR
Queue Stats
451W - 487L
1,465 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,405 SR
1,400 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,602 SR
1,369 MMR
Hera
Hera
Gold II
 
Hera
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
ElMasArriba
Ares
Bronze III
Level 31
God Stats
5W - 9L
1,500 SR
Queue Stats
87W - 114L
1,353 MMR
Solo
Skadi
Skadi
Gold V
Stuntlord024
Skadi
Gold V
Level 125
God Stats
5W - 1L
1,806 SR
Queue Stats
105W - 131L
1,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
15
2 / 2 / 1
8,736
794
10,239
7,972
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
ItzKlZER
Kumbhakarna
14
0 / 4 / 2
7,825
711
3,540
10,670
9,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ratatoskr
UnidadX
Ratatoskr
13
1 / 2 / 0
7,821
711
4,201
9,881
5,867
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
ThothNe ZhaAchillesKuzenboCthulhu

VS

Bans
MulanHorusFafnirMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 1 / 2
9,560
869
8,596
6,515
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 4
8,688
790
5,089
12,246
12,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 0 / 5
9,597
872
10,420
6,473
2,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
8
8
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
2
4
L
Discordia
2
2
1
1.25
W
3
2
4
2.5
L
Kumbhakarna
ItzKlZER
Kumbhakarna
0
4
2
0.25
W
2
0
5
4.5
L
Ratatoskr
UnidadX
Ratatoskr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,980
Damage
24,105
28,523
Taken
25,234
17,784
Mitigated
17,160
5,649
Healing
3,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,596
1,688
0
750
6,515
2,392
183
3,168
3,193
35,418
260
L
Discordia
10,239
351
0
2,259
7,972
2,674
0
2,961
4,837
40,647
0
W
5,089
389
0
1,636
12,246
12,335
0
6,761
5,018
12,938
0
L
Kumbhakarna
ItzKlZER
Kumbhakarna
3,540
438
0
337
10,670
9,243
0
5,120
5,058
12,480
0
W
10,420
2,235
0
1,280
6,473
2,433
278
3,522
2,754
0
42,101
L
Ratatoskr
UnidadX
Ratatoskr
4,201
501
0
3,053
9,881
5,867
0
4,556
4,899
0
25,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,382
Gold Earned
27,845
140
Minions Killed
151
0
Camps Cleared
0
649,000
Distance Traveled
614,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,560
869
68
6
0
217,013
0
L
Discordia
8,736
794
81
7
0
213,270
0
W
Ares
8,688
790
9
1
0
191,685
0
L
Kumbhakarna
7,825
711
18
2
0
194,042
0
W
Skadi
9,597
872
74
7
0
205,415
0
L
Ratatoskr
7,821
711
41
4
0
241,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role