Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Furrulk
Baron Samedi
Level 109
God Stats
175W - 137L
1,573 SR
Queue Stats
319W - 312L
1,494 Elo+
Solo
Anhur
Anhur
GOUMI76
Anhur
Level 85
God Stats
1W - 1L
1,157 SR
Queue Stats
179W - 151L
1,508 Elo+
Solo
Ymir
Ymir
Redghosthunter77
Ymir
Level 197
God Stats
11W - 5L
1,654 SR
Queue Stats
130W - 111L
1,566 Elo+
Party 1
Ne Zha
Ne Zha
Shallanegge
Ne Zha
Level 155
God Stats
2W - 1L
1,864 SR
Queue Stats
90W - 74L
1,582 Elo+
Party 1
Team Averages
Level 145
1,550 SR
1,530 Elo+

VS

Team Averages
Level 115
1,537 SR
1,506 Elo+
Chang'e
Chang'e
 
Chang'e
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AR_ThunderShock
Ullr
Level 124
God Stats
1W - 1L
1,574 SR
Queue Stats
88W - 98L
1,479 Elo+
Solo
Chaac
Chaac
Testo1001
Chaac
Level 66
God Stats
11W - 11L
1,732 SR
Queue Stats
402W - 386L
1,474 Elo+
Solo
Aphrodite
Aphrodite
hannibals1972
Aphrodite
Level 83
God Stats
163W - 149L
1,583 SR
Queue Stats
168W - 166L
1,541 Elo+
Solo
Da Ji
Da Ji
zSanjiiiz
Da Ji
Level 121
God Stats
0W - 2L
1,293 SR
Queue Stats
189W - 176L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
5 / 0 / 8
8,558
535
14,509
6,116
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Furrulk
Baron Samedi
15
2 / 4 / 4
8,540
534
4,003
8,880
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
GOUMI76
Anhur
13
1 / 3 / 4
7,539
471
7,052
11,692
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 3 / 8
8,429
527
5,781
14,073
11,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ne Zha
15
5 / 3 / 8
8,326
520
10,355
12,892
6,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 6 / 3
7,477
467
9,122
14,941
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 3
8,501
531
8,276
10,152
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Testo1001
Chaac
15
4 / 3 / 0
9,398
587
8,580
14,165
12,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
hannibals1972
Aphrodite
11
1 / 3 / 5
7,450
466
6,169
13,054
5,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Da Ji
zSanjiiiz
Da Ji
11
5 / 4 / 0
7,145
447
6,919
12,143
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
17
Kills
13
13
Deaths
17
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
8
9
L
Chang'e
 
Chang'e
1
6
3
0.42
L
2
1
3
3.5
W
Baron Samedi
Furrulk
Baron Samedi
2
4
4
1
W
Anhur
GOUMI76
Anhur
1
3
4
1
W
4
3
8
2.67
W
Ne Zha
5
3
8
3
L
Chaac
Testo1001
Chaac
4
3
0
1.33
L
Aphrodite
hannibals1972
Aphrodite
1
3
5
1.17
L
Da Ji
zSanjiiiz
Da Ji
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,700
Damage
39,066
53,653
Taken
64,455
27,196
Mitigated
29,068
14,309
Healing
24,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
14,509
254
0
1,604
6,116
2,005
0
3,154
2,962
54,515
676
L
Chang'e
 
Chang'e
9,122
484
989
3,462
14,941
4,666
143
6,007
8,934
52,002
1,435
L
8,276
1,401
0
1,142
10,152
3,327
560
4,031
6,077
0
69,229
W
Baron Samedi
Furrulk
Baron Samedi
4,003
166
178
2,122
8,880
3,876
363
367
8,513
55,203
768
W
Anhur
GOUMI76
Anhur
7,052
3,590
0
4,565
11,692
3,319
0
2,031
9,661
0
49,166
W
5,781
962
0
2,660
14,073
11,082
0
6,747
7,326
12,376
0
W
Ne Zha
10,355
1,829
0
3,180
12,892
6,914
0
3,360
9,532
0
70,141
L
Chaac
Testo1001
Chaac
8,580
547
0
2,910
14,165
12,009
212
4,015
9,745
1,244
77,941
L
Aphrodite
hannibals1972
Aphrodite
6,169
264
4,733
6,636
13,054
5,390
256
5,899
7,141
36,115
2,444
L
Da Ji
zSanjiiiz
Da Ji
6,919
1,122
0
4,475
12,143
3,676
0
3,741
8,402
0
40,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,392
Gold Earned
39,971
379
Minions Killed
492
0
Camps Cleared
0
1,610,255
Distance Traveled
1,539,376
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,558
535
76
5
0
358,466
4
L
Chang'e
7,477
467
101
6
0
280,875
0
L
Ullr
8,501
531
136
9
0
294,284
4
W
Baron Samedi
8,540
534
111
7
0
267,400
2
W
Anhur
7,539
471
78
5
0
315,123
0
W
Ymir
8,429
527
8
1
0
319,469
0
W
Ne Zha
8,326
520
106
7
0
349,797
2
L
Chaac
9,398
587
128
8
0
316,061
3
L
Aphrodite
7,450
466
60
4
0
318,720
0
L
Da Ji
7,145
447
67
4
0
329,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role