Player Matchup

Hachiman
Hachiman
BatmanWitDaPump
Hachiman
Level 116
God Stats
3W - 3L
1,197 SR
Queue Stats
131W - 148L
1,374 Elo+
Party 1
Ao Kuang
Ao Kuang
HowieDoo
Ao Kuang
Level 158
God Stats
8W - 8L
1,694 SR
Queue Stats
136W - 125L
1,523 Elo+
Solo
Vulcan
Vulcan
Slade_Sharingan
Vulcan
Level 103
God Stats
1W - 2L
1,266 SR
Queue Stats
37W - 52L
1,316 Elo+
Solo
Cthulhu
Cthulhu
birdmaniii_93
Cthulhu
Level 184
God Stats
5W - 2L
1,673 SR
Queue Stats
258W - 268L
1,433 Elo+
Party 1
Hera
Hera
lSLE3PY2NiCEl
Hera
Level 158
God Stats
3W - 2L
1,432 SR
Queue Stats
80W - 88L
1,390 Elo+
Party 1
Team Averages
Level 144
1,452 SR
1,407 Elo+

VS

Team Averages
Level 39
1,452 SR
1,379 Elo+
Izanami
Izanami
Aitana_przzz
Izanami
Level 27
God Stats
4W - 10L
1,108 SR
Queue Stats
5W - 11L
1,231 Elo+
Party 2
Neith
Neith
Albert4toni
Neith
Level 31
God Stats
11W - 12L
1,500 SR
Queue Stats
69W - 108L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
Arumafandi
Gilgamesh
Level 28
God Stats
1W - 2L
1,584 SR
Queue Stats
50W - 46L
1,430 Elo+
Party 2
Janus
Janus
TheFrsXx
Janus
Level 49
God Stats
24W - 21L
1,533 SR
Queue Stats
339W - 342L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Trasto507
Cthulhu
Level 60
God Stats
3W - 2L
1,536 SR
Queue Stats
85W - 78L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
3 / 1 / 2
5,758
523
5,908
5,949
1,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
HowieDoo
Ao Kuang
13
6 / 1 / 0
6,946
631
5,835
8,559
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 3 / 0
5,780
525
1,875
4,967
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
10
1 / 0 / 5
6,476
589
7,209
8,221
5,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
2 / 3 / 2
5,613
510
2,946
4,412
1,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aitana_przzz
Izanami
10
1 / 4 / 0
5,707
519
1,878
7,405
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 0
5,248
477
1,871
6,171
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Arumafandi
Gilgamesh
9
0 / 2 / 1
5,547
504
3,261
11,403
7,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
TheFrsXx
Janus
11
1 / 2 / 1
6,434
585
2,552
4,144
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Trasto507
Cthulhu
10
4 / 0 / 0
5,892
536
3,832
5,205
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
6
8
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aitana_przzz
Izanami
1
4
0
0.25
L
0
4
0
0
L
Gilgamesh
Arumafandi
Gilgamesh
0
2
1
0.25
W
Hachiman
3
1
2
4
W
Ao Kuang
HowieDoo
Ao Kuang
6
1
0
6
W
0
3
0
0
L
Janus
TheFrsXx
Janus
1
2
1
0.75
L
Cthulhu
Trasto507
Cthulhu
4
0
0
4
W
Cthulhu
1
0
5
3.5
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,773
Damage
13,394
32,108
Taken
34,328
12,941
Mitigated
14,398
11,918
Healing
5,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aitana_przzz
Izanami
1,878
1,263
0
1,706
7,405
2,241
0
4,568
2,837
0
24,586
L
1,871
779
0
441
6,171
1,779
668
4,112
1,829
0
24,498
L
Gilgamesh
Arumafandi
Gilgamesh
3,261
557
0
2,328
11,403
7,149
0
4,019
7,384
0
20,888
W
Hachiman
5,908
3,174
0
1,665
5,949
1,713
400
507
5,418
0
30,263
W
Ao Kuang
HowieDoo
Ao Kuang
5,835
1,536
0
4,703
8,559
2,706
0
1,083
7,348
53,089
1,514
W
1,875
104
0
375
4,967
1,377
495
2,892
1,702
33,039
1,034
L
Janus
TheFrsXx
Janus
2,552
108
0
510
4,144
1,138
55
2,765
1,292
39,463
725
L
Cthulhu
Trasto507
Cthulhu
3,832
38
0
107
5,205
2,091
0
1,416
3,711
28,583
0
W
Cthulhu
7,209
395
2,021
2,347
8,221
5,575
0
520
7,585
26,703
3,388
W
2,946
997
0
807
4,412
1,570
430
573
3,717
27,230
317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,573
Gold Earned
28,828
302
Minions Killed
258
0
Camps Cleared
0
979,777
Distance Traveled
1,030,928
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,707
519
38
3
0
192,509
0
L
Neith
5,248
477
47
4
0
175,116
0
L
Gilgamesh
5,547
504
42
4
0
206,040
0
W
Hachiman
5,758
523
53
5
0
180,814
3
W
Ao Kuang
6,946
631
98
9
0
212,744
0
W
Vulcan
5,780
525
71
6
0
211,795
0
L
Janus
6,434
585
81
7
0
218,146
1
L
Cthulhu
5,892
536
50
5
0
239,117
0
W
Cthulhu
6,476
589
42
4
0
229,961
2
W
Hera
5,613
510
38
3
0
144,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role