Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GOLWINDpc
Sun Wukong
Level 151
God Stats
4W - 1L
1,797 SR
Queue Stats
91W - 92L
1,493 Elo+
Solo
Hun Batz
Hun Batz
GhostKnightNEO
Hun Batz
Level 133
God Stats
13W - 9L
1,808 SR
Queue Stats
400W - 336L
1,617 Elo+
Solo
Ra
Ra
Im1up
Ra
Level 128
God Stats
22W - 25L
1,535 SR
Queue Stats
519W - 493L
1,493 Elo+
Solo
Sylvanus
Sylvanus
vBryze
Sylvanus
Level 148
God Stats
5W - 1L
1,833 SR
Queue Stats
146W - 160L
1,529 Elo+
Solo
Team Averages
Level 137
1,695 SR
1,526 Elo+

VS

Team Averages
Level 128
1,531 SR
1,596 Elo+
Sun Wukong
Sun Wukong
BlankStare9
Sun Wukong
Level 159
God Stats
6W - 5L
1,639 SR
Queue Stats
293W - 284L
1,613 Elo+
Solo
Anubis
Anubis
GrayzSin
Anubis
Level 148
God Stats
1W - 2L
1,605 SR
Queue Stats
203W - 166L
1,641 Elo+
Solo
Thanatos
Thanatos
Rayjing27
Thanatos
Level 89
God Stats
43W - 46L
1,540 SR
Queue Stats
391W - 377L
1,557 Elo+
Solo
Anhur
Anhur
ThaNgga
Anhur
Level 139
God Stats
44W - 45L
1,523 SR
Queue Stats
280W - 241L
1,633 Elo+
Solo
Kuzenbo
Kuzenbo
pelmy
Kuzenbo
Level 107
God Stats
0W - 2L
1,347 SR
Queue Stats
322W - 305L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
4 / 0 / 3
7,238
658
6,114
7,339
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
GOLWINDpc
Sun Wukong
12
4 / 1 / 0
7,233
658
6,362
9,165
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hun Batz
12
2 / 0 / 6
6,422
584
6,489
8,772
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
11
3 / 4 / 1
6,251
568
2,934
5,178
550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
vBryze
Sylvanus
11
3 / 1 / 5
6,667
606
4,195
8,393
4,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlankStare9
Sun Wukong
11
0 / 3 / 0
6,219
565
4,007
9,232
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anubis
GrayzSin
Anubis
11
0 / 4 / 4
6,118
556
4,937
6,032
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
Rayjing27
Thanatos
10
5 / 2 / 1
6,088
553
6,622
8,687
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
ThaNgga
Anhur
8
0 / 4 / 1
4,888
444
4,303
5,755
1,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
pelmy
Kuzenbo
8
1 / 3 / 2
5,566
506
3,391
8,258
6,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
6
6
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
0
3
5.5
L
Sun Wukong
BlankStare9
Sun Wukong
0
3
0
0
W
Sun Wukong
GOLWINDpc
Sun Wukong
4
1
0
4
W
Hun Batz
2
0
6
5
L
Anubis
GrayzSin
Anubis
0
4
4
0.5
W
Ra
3
4
1
0.88
L
Thanatos
Rayjing27
Thanatos
5
2
1
2.75
L
Anhur
ThaNgga
Anhur
0
4
1
0.13
L
Kuzenbo
pelmy
Kuzenbo
1
3
2
0.67
W
Sylvanus
vBryze
Sylvanus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
23,260
38,847
Taken
37,964
12,855
Mitigated
15,556
19,110
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,114
2,740
0
4,161
7,339
1,937
0
638
6,701
0
56,150
L
Sun Wukong
BlankStare9
Sun Wukong
4,007
1,278
0
3,718
9,232
3,615
0
76
9,156
0
48,128
W
Sun Wukong
GOLWINDpc
Sun Wukong
6,362
1,113
0
2,571
9,165
4,023
0
28
9,137
0
51,502
W
Hun Batz
6,489
1,656
0
4,786
8,772
2,229
0
1,282
7,398
0
51,368
L
Anubis
GrayzSin
Anubis
4,937
0
0
670
6,032
2,221
0
2,488
3,225
41,463
0
W
Ra
2,934
65
576
717
5,178
550
0
2,428
2,548
27,417
977
L
Thanatos
Rayjing27
Thanatos
6,622
1,488
0
6,760
8,687
2,418
0
1,251
7,418
0
26,257
L
Anhur
ThaNgga
Anhur
4,303
2,237
0
1,161
5,755
1,148
0
407
5,348
0
30,439
L
Kuzenbo
pelmy
Kuzenbo
3,391
1,423
0
1,183
8,258
6,154
0
2,260
5,910
11,623
0
W
Sylvanus
vBryze
Sylvanus
4,195
986
2,720
3,579
8,393
4,116
29
3,524
4,735
16,069
1,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,811
Gold Earned
28,879
366
Minions Killed
293
0
Camps Cleared
0
1,101,159
Distance Traveled
984,686
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,238
658
91
8
0
210,810
0
L
Sun Wukong
6,219
565
81
7
0
207,539
3
W
Sun Wukong
7,233
658
87
8
0
214,081
0
W
Hun Batz
6,422
584
90
8
0
260,470
0
L
Anubis
6,118
556
99
9
0
197,106
0
W
Ra
6,251
568
61
6
0
214,280
0
L
Thanatos
6,088
553
50
5
0
234,960
2
L
Anhur
4,888
444
52
5
0
165,519
0
L
Kuzenbo
5,566
506
11
1
0
179,562
0
W
Sylvanus
6,667
606
37
3
0
201,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role