Player Matchup

Thanatos
Thanatos
BirSan
Thanatos
Level 40
God Stats
28W - 38L
1,543 SR
Queue Stats
71W - 94L
1,319 Elo+
Solo
Cerberus
Cerberus
GHOSTJOJO420
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,355 Elo+
Party 2
Cernunnos
Cernunnos
Rowsuu013
Cernunnos
Level 45
God Stats
12W - 5L
1,499 SR
Queue Stats
70W - 90L
1,392 Elo+
Party 2
Nu Wa
Nu Wa
TCF-Goon
Nu Wa
Level 66
God Stats
47W - 49L
1,474 SR
Queue Stats
209W - 218L
1,385 Elo+
Solo
Kuzenbo
Kuzenbo
fisher408
Kuzenbo
Level 214
God Stats
21W - 13L
1,570 SR
Queue Stats
645W - 597L
1,461 Elo+
Solo
Team Averages
Level 79
1,517 SR
1,382 Elo+

VS

Team Averages
Level 70
1,518 SR
1,494 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
D1nex36
He Bo
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 31L
1,533 Elo+
Party 1
Bastet
Bastet
raum71
Bastet
Level 62
God Stats
3W - 5L
1,458 SR
Queue Stats
61W - 58L
1,482 Elo+
Party 1
Bellona
Bellona
vlasyev
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ziL 3 T H 4 Liz
Cthulhu
Level 124
God Stats
18W - 16L
1,633 SR
Queue Stats
491W - 499L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BirSan
Thanatos
9
2 / 0 / 3
5,463
497
2,367
6,250
2,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
GHOSTJOJO420
Cerberus
9
0 / 0 / 2
5,315
483
2,215
8,204
4,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Rowsuu013
Cernunnos
10
1 / 0 / 0
5,440
495
4,118
5,468
1,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
TCF-Goon
Nu Wa
14
6 / 0 / 0
7,663
697
4,156
3,225
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
fisher408
Kuzenbo
11
4 / 0 / 2
6,706
610
3,119
4,664
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 0 / 0
5,039
458
5,212
5,105
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
D1nex36
He Bo
10
0 / 3 / 0
4,987
453
520
4,535
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
raum71
Bastet
8
0 / 4 / 0
4,690
426
3,612
8,258
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
vlasyev
Bellona
7
0 / 4 / 0
4,359
396
1,110
6,127
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
4,962
451
3,615
6,478
5,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
13
Kills
0
0
Deaths
13
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Thanatos
BirSan
Thanatos
2
0
3
3.5
L
He Bo
D1nex36
He Bo
0
3
0
0
W
Cerberus
GHOSTJOJO420
Cerberus
0
0
2
1
W
Cernunnos
Rowsuu013
Cernunnos
1
0
0
1
W
Nu Wa
TCF-Goon
Nu Wa
6
0
0
6
W
Kuzenbo
fisher408
Kuzenbo
4
0
2
5
L
Bastet
raum71
Bastet
0
4
0
0
L
Bellona
vlasyev
Bellona
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,975
Damage
14,069
27,811
Taken
30,503
13,012
Mitigated
12,881
11,683
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,212
2,480
0
2,654
5,105
1,330
0
1,168
3,887
0
39,468
W
Thanatos
BirSan
Thanatos
2,367
709
0
2,861
6,250
2,102
0
537
5,713
0
23,216
L
He Bo
D1nex36
He Bo
520
0
0
430
4,535
960
0
1,559
2,813
24,234
0
W
Cerberus
GHOSTJOJO420
Cerberus
2,215
99
0
3,187
8,204
4,837
0
1,721
6,182
27,615
0
W
Cernunnos
Rowsuu013
Cernunnos
4,118
1,792
0
2,854
5,468
1,340
0
890
4,323
0
30,646
W
Nu Wa
TCF-Goon
Nu Wa
4,156
1,189
0
824
3,225
1,069
0
85
3,140
60,149
2,715
W
Kuzenbo
fisher408
Kuzenbo
3,119
1,496
0
1,957
4,664
3,664
0
341
4,323
27,758
841
L
Bastet
raum71
Bastet
3,612
887
0
1,371
8,258
2,044
0
2,951
5,161
0
30,844
L
Bellona
vlasyev
Bellona
1,110
197
0
857
6,127
3,277
0
1,872
4,218
0
9,875
L
3,615
32
0
767
6,478
5,270
0
1,363
5,115
24,482
1,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,587
Gold Earned
24,037
358
Minions Killed
217
0
Camps Cleared
0
1,081,080
Distance Traveled
1,059,472
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,039
458
67
6
0
203,499
0
W
Thanatos
5,463
497
47
4
0
244,475
1
L
He Bo
4,987
453
47
4
0
199,468
2
W
Cerberus
5,315
483
83
8
0
236,949
5
W
Cernunnos
5,440
495
59
5
0
205,985
0
W
Nu Wa
7,663
697
123
11
0
206,893
0
W
Kuzenbo
6,706
610
46
4
0
186,778
0
L
Bastet
4,690
426
46
4
0
252,121
0
L
Bellona
4,359
396
18
2
0
172,166
0
L
Cthulhu
4,962
451
39
4
0
232,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role