Player Matchup

Erlang Shen
Erlang Shen
Silver III
BABAOhhh
Erlang Shen
Silver III
Level 124
God Stats
10W - 16L
1,387 SR
Queue Stats
353W - 379L
905 MMR
Solo
Lancelot
Lancelot
Silver III
GELITO408
Lancelot
Silver III
Level 177
God Stats
7W - 3L
1,591 SR
Queue Stats
585W - 623L
937 MMR
Solo
Bacchus
Bacchus
Silver IV
Gwayy93
Bacchus
Silver IV
Level 140
God Stats
23W - 28L
1,441 SR
Queue Stats
328W - 326L
876 MMR
Solo
Cupid
Cupid
Silver III
Mysteri0-_-L
Cupid
Silver III
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 203L
966 MMR
Solo
Ix Chel
Ix Chel
Silver II
yeetusfetuss
Ix Chel
Silver II
Level 128
God Stats
3W - 1L
1,816 SR
Queue Stats
133W - 160L
1,035 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,547 SR
944 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 155
1,467 SR
1,033 MMR
Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver II
El Delgado96
Horus
Silver II
Level 97
God Stats
21W - 21L
1,431 SR
Queue Stats
31W - 41L
962 MMR
Solo
Yu Huang
Yu Huang
Silver II
First_Son_o_Gaza
Yu Huang
Silver II
Level 208
God Stats
14W - 13L
1,480 SR
Queue Stats
436W - 451L
935 MMR
Solo
Chernobog
Chernobog
Silver III
J3F3 3SPARTAC0
Chernobog
Silver III
Level 162
God Stats
3W - 2L
1,421 SR
Queue Stats
49W - 67L
1,060 MMR
Solo
Fenrir
Fenrir
Bronze I
xQuillyy
Fenrir
Bronze I
Level 125
God Stats
59W - 36L
1,502 SR
Queue Stats
142W - 146L
707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BABAOhhh
Erlang Shen
12
1 / 2 / 1
6,538
467
3,058
13,830
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
GELITO408
Lancelot
13
2 / 3 / 0
8,123
580
7,951
10,131
5,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Gwayy93
Bacchus
9
0 / 2 / 2
6,075
434
5,709
10,465
9,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 3 / 0
6,592
471
3,663
9,862
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
yeetusfetuss
Ix Chel
12
0 / 3 / 2
6,953
497
6,350
7,381
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Chang'eDanzaburouThothThanatos

VS

Bans
AresNu WaSun WukongUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 0 / 5
6,931
495
6,858
9,359
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 1 / 9
6,551
468
4,814
10,377
5,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 2
7,697
550
7,296
5,833
1,481
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chernobog
J3F3 3SPARTAC0
Chernobog
13
2 / 2 / 3
7,381
527
7,738
7,808
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
xQuillyy
Fenrir
13
8 / 1 / 2
7,502
536
8,461
9,737
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
13
13
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
5
4.5
L
Erlang Shen
BABAOhhh
Erlang Shen
1
2
1
0.75
W
0
1
9
4.5
W
1
1
2
2
L
Lancelot
GELITO408
Lancelot
2
3
0
0.67
L
Bacchus
Gwayy93
Bacchus
0
2
2
0.5
W
Chernobog
J3F3 3SPARTAC0
Chernobog
2
2
3
1.75
L
2
3
0
0.67
W
Fenrir
xQuillyy
Fenrir
8
1
2
9
L
Ix Chel
yeetusfetuss
Ix Chel
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,731
Damage
35,167
51,669
Taken
43,114
25,858
Mitigated
21,429
16,323
Healing
14,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,858
152
0
1,979
9,359
8,167
0
3,926
5,183
15,375
0
L
Erlang Shen
BABAOhhh
Erlang Shen
3,058
1,799
0
6,072
13,830
5,619
0
3,174
10,656
0
44,920
W
4,814
1,785
725
2,565
10,377
5,403
112
1,015
9,334
0
32,017
W
7,296
335
0
1,898
5,833
1,481
0
2,923
2,666
66,789
1,803
L
Lancelot
GELITO408
Lancelot
7,951
937
0
1,940
10,131
5,459
0
922
9,209
0
62,471
L
Bacchus
Gwayy93
Bacchus
5,709
171
332
2,936
10,465
9,918
29
3,820
6,645
14,906
2,204
W
Chernobog
J3F3 3SPARTAC0
Chernobog
7,738
3,292
0
3,757
7,808
2,641
766
1,880
5,904
0
59,208
L
3,663
1,635
339
3,496
9,862
2,730
0
2,012
7,850
0
32,008
W
Fenrir
xQuillyy
Fenrir
8,461
1,453
0
4,034
9,737
3,737
0
1,056
8,595
0
46,776
L
Ix Chel
yeetusfetuss
Ix Chel
6,350
875
335
873
7,381
2,132
329
4,226
3,155
42,700
622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,281
Gold Earned
36,062
328
Minions Killed
355
0
Camps Cleared
0
1,415,219
Distance Traveled
1,390,698
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,931
495
10
1
0
312,419
0
L
Erlang Shen
6,538
467
72
5
0
303,984
0
W
Horus
6,551
468
46
3
0
267,759
1
W
Yu Huang
7,697
550
116
8
0
254,490
4
L
Lancelot
8,123
580
108
8
0
259,595
0
L
Bacchus
6,075
434
17
1
0
321,078
8
W
Chernobog
7,381
527
112
8
0
245,248
2
L
Cupid
6,592
471
40
3
0
258,817
0
W
Fenrir
7,502
536
71
5
0
310,782
0
L
Ix Chel
6,953
497
91
7
0
271,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role