Player Matchup

Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
JuanDanielSB11
Medusa
Level 208
God Stats
0W - 1L
1,293 SR
Queue Stats
39W - 45L
1,462 Elo+
Party 1
Mulan
Mulan
delrio131
Mulan
Level 145
God Stats
5W - 1L
1,827 SR
Queue Stats
37W - 41L
1,477 Elo+
Party 1
Mercury
Mercury
gandolftheok
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
onetimer_vanesa
Hercules
Level 155
God Stats
0W - 1L
1,199 SR
Queue Stats
23W - 31L
1,432 Elo+
Party 1
Team Averages
Level 154
1,464 SR
1,474 Elo+

VS

Team Averages
Level 118
1,607 SR
1,469 Elo+
King Arthur
King Arthur
Ayyyelmio
King Arthur
Level 44
God Stats
4W - 10L
1,491 SR
Queue Stats
57W - 70L
1,427 Elo+
Solo
Hel
Hel
LGD AnaSophiaab
Hel
Level 113
God Stats
18W - 18L
1,493 SR
Queue Stats
214W - 183L
1,458 Elo+
Solo
Danzaburou
Danzaburou
SimiSuwop
Danzaburou
Level 145
God Stats
2W - 2L
1,562 SR
Queue Stats
89W - 86L
1,484 Elo+
Party 2
Bacchus
Bacchus
Zenianzo
Bacchus
Level 133
God Stats
13W - 4L
1,854 SR
Queue Stats
312W - 313L
1,449 Elo+
Solo
Maman Brigitte
Maman Brigitte
gio2wavy
Maman Brigitte
Level 156
God Stats
10W - 14L
1,636 SR
Queue Stats
91W - 80L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 0 / 0
5,440
544
1,332
2,387
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 0
5,344
534
3,621
6,846
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
delrio131
Mulan
8
0 / 2 / 1
4,990
499
2,389
5,590
3,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Mercury
gandolftheok
Mercury
8
0 / 5 / 1
4,635
464
1,223
6,556
2,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
11
0 / 0 / 0
5,669
567
2,612
5,242
4,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ayyyelmio
King Arthur
10
0 / 0 / 0
5,816
582
1,635
6,429
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 3
5,932
593
2,112
3,554
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
SimiSuwop
Danzaburou
13
3 / 0 / 4
7,083
708
5,034
4,214
1,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Zenianzo
Bacchus
10
0 / 1 / 4
5,504
550
3,199
6,612
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maman Brigitte
gio2wavy
Maman Brigitte
13
8 / 0 / 1
7,063
706
3,596
5,997
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
11
11
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
0
1
W
King Arthur
Ayyyelmio
King Arthur
0
0
0
0
L
1
4
0
0.25
W
0
1
3
1.5
W
Danzaburou
SimiSuwop
Danzaburou
3
0
4
5
W
Bacchus
Zenianzo
Bacchus
0
1
4
2
L
Mulan
delrio131
Mulan
0
2
1
0.25
L
Mercury
gandolftheok
Mercury
0
5
1
0.1
W
Maman Brigitte
gio2wavy
Maman Brigitte
8
0
1
8.5
L
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,177
Damage
15,576
26,621
Taken
26,806
12,352
Mitigated
12,894
5,891
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,332
166
0
615
2,387
560
0
866
1,321
32,459
0
W
King Arthur
Ayyyelmio
King Arthur
1,635
133
0
1,013
6,429
3,150
0
0
6,060
0
30,754
L
3,621
1,592
0
924
6,846
2,101
0
1,775
5,071
0
43,633
W
2,112
0
1,032
1,824
3,554
986
0
696
2,858
37,003
1,017
W
Danzaburou
SimiSuwop
Danzaburou
5,034
1,105
0
1,266
4,214
1,423
240
0
4,214
0
54,218
W
Bacchus
Zenianzo
Bacchus
3,199
487
0
2,551
6,612
5,364
0
524
6,088
15,998
2,448
L
Mulan
delrio131
Mulan
2,389
160
0
1,218
5,590
3,346
0
2,392
3,086
0
9,649
L
Mercury
gandolftheok
Mercury
1,223
334
0
204
6,556
2,086
0
3,305
3,167
0
23,134
W
Maman Brigitte
gio2wavy
Maman Brigitte
3,596
404
0
4,123
5,997
1,971
0
112
5,846
54,268
0
L
Hercules
2,612
377
0
2,930
5,242
4,259
0
32
5,210
0
33,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,078
Gold Earned
31,398
283
Minions Killed
378
0
Camps Cleared
0
1,029,548
Distance Traveled
1,141,580
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,440
544
80
8
0
197,791
3
W
King Arthur
5,816
582
68
7
0
229,953
0
L
Medusa
5,344
534
79
8
0
187,908
0
W
Hel
5,932
593
92
9
0
225,071
1
W
Danzaburou
7,083
708
109
11
0
204,245
0
W
Bacchus
5,504
550
17
2
0
215,980
2
L
Mulan
4,990
499
16
2
0
216,742
5
L
Mercury
4,635
464
48
5
0
229,373
2
W
Maman Brigitte
7,063
706
92
9
0
266,331
0
L
Hercules
5,669
567
60
6
0
197,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role