Player Matchup

Neith
Neith
CacFlow
Neith
Level 126
God Stats
14W - 17L
1,488 SR
Queue Stats
183W - 223L
1,449 Elo+
Party 1
Poseidon
Poseidon
Hakuko01
Poseidon
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 55L
1,428 Elo+
Solo
Cerberus
Cerberus
KritzelBoB_94
Cerberus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,359 Elo+
Solo
Horus
Horus
TangoDown1312
Horus
Level 189
God Stats
7W - 5L
1,571 SR
Queue Stats
366W - 365L
1,483 Elo+
Party 1
Fenrir
Fenrir
WarriorCadiz
Fenrir
Level 124
God Stats
6W - 10L
1,385 SR
Queue Stats
244W - 264L
1,462 Elo+
Party 1
Team Averages
Level 115
1,489 SR
1,436 Elo+

VS

Team Averages
Level 116
1,567 SR
1,439 Elo+
Achilles
Achilles
 
Achilles
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DLD-BoCaChE
Awilix
Level 83
God Stats
11W - 9L
1,809 SR
Queue Stats
68W - 77L
1,408 Elo+
Solo
Medusa
Medusa
Extreny_
Medusa
Level 100
God Stats
37W - 25L
1,616 SR
Queue Stats
66W - 61L
1,407 Elo+
Solo
Zeus
Zeus
ZiaPierah
Zeus
Level 158
God Stats
16W - 12L
1,389 SR
Queue Stats
395W - 407L
1,376 Elo+
Solo
Kuzenbo
Kuzenbo
illochema
Kuzenbo
Level 122
God Stats
1W - 1L
1,521 SR
Queue Stats
71W - 81L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CacFlow
Neith
11
1 / 4 / 0
6,024
463
5,311
7,137
2,351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Poseidon
Hakuko01
Poseidon
13
1 / 4 / 2
6,941
534
3,795
9,308
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
KritzelBoB_94
Cerberus
11
1 / 5 / 0
6,505
500
4,520
12,462
9,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

10
0 / 2 / 0
5,988
461
2,836
10,640
7,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
11
3 / 7 / 1
6,442
496
7,115
13,122
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 1 / 1
8,418
648
9,274
8,561
5,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
14
5 / 1 / 6
7,617
586
8,054
9,120
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
Extreny_
Medusa
11
5 / 1 / 2
7,150
550
6,133
6,206
2,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
13
3 / 3 / 1
7,514
578
6,382
4,770
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kuzenbo
illochema
Kuzenbo
11
2 / 0 / 8
6,950
535
5,475
8,940
7,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
21
22
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
1
6.5
L
Neith
CacFlow
Neith
1
4
0
0.25
W
Awilix
5
1
6
8
W
Medusa
Extreny_
Medusa
5
1
2
6
L
Poseidon
Hakuko01
Poseidon
1
4
2
0.5
L
Cerberus
KritzelBoB_94
Cerberus
1
5
0
0.2
L
0
2
0
0
L
Fenrir
3
7
1
0.5
W
Zeus
3
3
1
1.17
W
Kuzenbo
illochema
Kuzenbo
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,577
Damage
35,318
52,669
Taken
37,597
26,931
Mitigated
20,249
14,186
Healing
7,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,274
2,150
0
1,937
8,561
5,408
0
3,775
4,228
0
49,626
L
Neith
CacFlow
Neith
5,311
1,520
0
1,520
7,137
2,351
0
1,279
5,858
0
38,691
W
Awilix
8,054
3,295
0
1,372
9,120
3,582
0
1,545
7,575
0
58,392
W
Medusa
Extreny_
Medusa
6,133
1,812
0
1,481
6,206
2,136
0
0
6,206
0
52,358
L
Poseidon
Hakuko01
Poseidon
3,795
641
0
1,825
9,308
2,801
0
4,736
4,038
52,114
1,349
L
Cerberus
KritzelBoB_94
Cerberus
4,520
261
0
2,249
12,462
9,051
0
272
11,494
33,203
471
L
2,836
1,770
2,170
4,866
10,640
7,362
8
2,548
7,968
0
16,976
L
Fenrir
7,115
1,243
0
1,556
13,122
5,366
0
2,256
10,645
0
44,837
W
Zeus
6,382
848
0
658
4,770
1,379
546
1,029
3,741
49,884
967
W
Kuzenbo
illochema
Kuzenbo
5,475
2,282
0
1,701
8,940
7,744
160
1,216
7,724
14,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,900
Gold Earned
37,649
345
Minions Killed
381
0
Camps Cleared
0
1,249,518
Distance Traveled
1,248,455
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,418
648
81
6
0
218,547
0
L
Neith
6,024
463
55
4
0
236,326
0
W
Awilix
7,617
586
86
7
0
311,673
0
W
Medusa
7,150
550
92
7
0
242,843
0
L
Poseidon
6,941
534
102
8
0
245,838
0
L
Cerberus
6,505
500
96
7
0
201,900
0
L
Horus
5,988
461
20
2
0
302,968
7
L
Fenrir
6,442
496
72
6
0
262,486
0
W
Zeus
7,514
578
101
8
0
218,475
2
W
Kuzenbo
6,950
535
21
2
0
256,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role