Player Matchup

Danzaburou
Danzaburou
Bronze III
AustinCruelty
Danzaburou
Bronze III
Level 109
God Stats
4W - 3L
1,577 SR
Queue Stats
8W - 8L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
D4nkM4ster
Sun Wukong
Silver I
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,497 MMR
Solo
Yemoja
Yemoja
Silver I
Ornoku
Yemoja
Silver I
Level 129
God Stats
4W - 8L
1,405 SR
Queue Stats
154W - 166L
1,303 MMR
Party 1
Lancelot
Lancelot
Gold II
grizzlybro14
Lancelot
Gold II
Level 145
God Stats
1W - 4L
1,464 SR
Queue Stats
103W - 101L
1,661 MMR
Party 1
Ra
Ra
Silver II
theolefung
Ra
Silver II
Level 163
God Stats
1W - 1L
1,446 SR
Queue Stats
8W - 10L
1,535 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,478 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 153
1,467 SR
1,499 MMR
Xing Tian
Xing Tian
Gold II
B00geyman77
Xing Tian
Gold II
Level 146
God Stats
7W - 5L
1,716 SR
Queue Stats
168W - 154L
1,505 MMR
Solo
Poseidon
Poseidon
Gold V
Doctordingalang
Poseidon
Gold V
Level 159
God Stats
5W - 2L
1,315 SR
Queue Stats
27W - 24L
1,509 MMR
Solo
Chiron
Chiron
Bronze III
ImagineWagonz
Chiron
Bronze III
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 7L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum IV
NPlayerOne
Bakasura
Platinum IV
Level 156
God Stats
29W - 29L
1,498 SR
Queue Stats
309W - 302L
1,512 MMR
Solo
Tyr
Tyr
Gold IV
UNDESTAINED
Tyr
Gold IV
Level 155
God Stats
4W - 1L
1,307 SR
Queue Stats
72W - 69L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AustinCruelty
Danzaburou
9
0 / 3 / 1
4,777
478
3,796
5,543
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
D4nkM4ster
Sun Wukong
10
1 / 4 / 0
5,561
556
2,716
8,543
4,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Yemoja
Ornoku
Yemoja
9
0 / 1 / 1
4,985
499
1,720
5,426
2,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
grizzlybro14
Lancelot
10
3 / 2 / 0
5,482
548
4,837
8,504
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 3
5,655
566
3,645
8,950
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MulanGaneshaThanatosGilgamesh

VS

Bans
SusanoRavanaMaman BrigitteAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
B00geyman77
Xing Tian
10
2 / 1 / 3
5,915
592
3,115
9,317
5,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
10
2 / 2 / 4
6,121
612
7,470
5,373
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 0
6,400
640
5,924
4,974
1,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
NPlayerOne
Bakasura
12
3 / 0 / 4
6,359
636
3,898
6,929
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 1 / 1
6,731
673
5,273
7,551
4,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
15
15
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AustinCruelty
Danzaburou
0
3
1
0.17
W
Xing Tian
B00geyman77
Xing Tian
2
1
3
3.5
L
Sun Wukong
D4nkM4ster
Sun Wukong
1
4
0
0.25
W
Poseidon
2
2
4
2
W
4
1
0
4
W
Bakasura
NPlayerOne
Bakasura
3
0
4
5
L
Yemoja
Ornoku
Yemoja
0
1
1
0.5
W
4
1
1
4.5
L
Lancelot
grizzlybro14
Lancelot
3
2
0
1.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,714
Damage
25,680
36,966
Taken
34,144
13,396
Mitigated
15,717
10,799
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AustinCruelty
Danzaburou
3,796
931
0
540
5,543
1,607
0
1,106
4,437
0
36,673
W
Xing Tian
B00geyman77
Xing Tian
3,115
423
1,376
2,003
9,317
5,667
0
1,479
7,838
13,962
499
L
Sun Wukong
D4nkM4ster
Sun Wukong
2,716
665
0
1,893
8,543
4,345
0
0
8,493
0
30,662
W
Poseidon
7,470
1,205
0
573
5,373
1,581
0
2,226
3,147
39,477
0
W
5,924
2,351
222
1,375
4,974
1,584
686
670
4,304
0
51,494
W
Bakasura
NPlayerOne
Bakasura
3,898
2,290
0
4,661
6,929
2,520
0
748
6,181
0
39,709
L
Yemoja
Ornoku
Yemoja
1,720
551
1,955
2,140
5,426
2,308
0
826
4,560
12,460
0
W
5,273
640
0
3,374
7,551
4,365
0
108
7,443
0
33,846
L
Lancelot
grizzlybro14
Lancelot
4,837
570
0
2,520
8,504
2,646
0
2,602
5,072
0
30,718
L
3,645
520
132
1,619
8,950
2,490
0
5,161
2,803
40,366
616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,460
Gold Earned
31,526
287
Minions Killed
336
0
Camps Cleared
0
1,017,662
Distance Traveled
1,040,310
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,777
478
80
8
0
193,471
0
W
Xing Tian
5,915
592
23
2
0
206,678
3
L
Sun Wukong
5,561
556
65
7
0
193,835
1
W
Poseidon
6,121
612
66
7
0
202,104
6
W
Chiron
6,400
640
96
10
0
207,607
1
W
Bakasura
6,359
636
91
9
0
223,545
0
L
Yemoja
4,985
499
10
1
0
198,565
3
W
Tyr
6,731
673
60
6
0
200,376
1
L
Lancelot
5,482
548
58
6
0
234,580
0
L
Ra
5,655
566
74
7
0
197,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role