Player Matchup

Hou Yi
Hou Yi
Diamond III
 
Hou Yi
Diamond III
Level 258
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
Börsuk
Zhong Kui
Diamond I
Level 175
God Stats
12W - 9L
1,618 SR
Queue Stats
104W - 75L
2,437 MMR
Solo
He Bo
He Bo
Diamond I
Caapssss
He Bo
Diamond I
Level 261
God Stats
128W - 102L
1,720 SR
Queue Stats
249W - 214L
2,527 MMR
Solo
Terra
Terra
Diamond II
ProfSuggonDeez
Terra
Diamond II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 121L
2,380 MMR
Solo
Medusa
Medusa
Masters
WoahKouz
Medusa
Masters
Level 112
God Stats
9W - 7L
1,674 SR
Queue Stats
345W - 330L
2,445 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 183
1,602 SR
2,258 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 188
1,582 SR
2,264 MMR
Agni
Agni
Masters
 
Agni
Masters
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Diamond III
BlakeWhite
Geb
Diamond III
Level 221
God Stats
22W - 19L
1,680 SR
Queue Stats
113W - 87L
2,300 MMR
Party 1
Guan Yu
Guan Yu
Masters
MABarracus
Guan Yu
Masters
Level 67
God Stats
3W - 0L
1,758 SR
Queue Stats
67W - 20L
2,912 MMR
Party 2
Camazotz
Camazotz
Diamond II
iMMortalRaM
Camazotz
Diamond II
Level 258
God Stats
1W - 0L
1,319 SR
Queue Stats
240W - 210L
2,290 MMR
Solo
Artemis
Artemis
Diamond III
Śilem
Artemis
Diamond III
Level 149
God Stats
4W - 2L
1,652 SR
Queue Stats
87W - 79L
2,319 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
0 / 1 / 2
7,030
502
6,008
8,549
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
Börsuk
Zhong Kui
12
1 / 5 / 0
7,094
507
10,408
12,130
6,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
Caapssss
He Bo
14
6 / 4 / 1
7,988
571
7,520
9,062
2,276
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
0 / 4 / 1
5,929
424
4,466
12,486
7,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
WoahKouz
Medusa
13
0 / 4 / 4
7,485
535
5,570
11,059
2,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
ArtioKuzenboFenrirAwilix

VS

Bans
AphroditeCthulhuAo KuangChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
5 / 2 / 2
9,058
647
11,260
7,996
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 0 / 7
7,795
557
6,694
10,169
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
MABarracus
Guan Yu
15
4 / 0 / 6
9,021
644
9,006
13,269
10,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
iMMortalRaM
Camazotz
14
2 / 4 / 2
7,451
532
4,460
11,634
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
Śilem
Artemis
13
5 / 1 / 1
7,972
569
7,912
8,694
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
18
18
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
1
2
1
W
Agni
 
Agni
5
2
2
3
W
2
0
7
5.5
L
Zhong Kui
Börsuk
Zhong Kui
1
5
0
0.2
L
He Bo
Caapssss
He Bo
6
4
1
1.63
W
Guan Yu
MABarracus
Guan Yu
4
0
6
7
L
0
4
1
0.13
L
Medusa
WoahKouz
Medusa
0
4
4
0.5
W
Camazotz
iMMortalRaM
Camazotz
2
4
2
0.75
W
Artemis
Śilem
Artemis
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,972
Damage
39,332
53,286
Taken
51,762
21,577
Mitigated
26,276
14,215
Healing
22,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,008
2,042
0
2,419
8,549
2,782
0
1,277
7,272
0
58,883
W
Agni
 
Agni
11,260
2,130
0
2,465
7,996
2,476
0
2,296
5,700
68,423
687
W
6,694
1,350
0
3,787
10,169
7,190
0
3,445
6,724
27,585
922
L
Zhong Kui
Börsuk
Zhong Kui
10,408
1,853
0
4,069
12,130
6,461
0
904
11,184
44,025
10,399
L
He Bo
Caapssss
He Bo
7,520
516
0
2,924
9,062
2,276
0
3,234
5,648
69,937
0
W
Guan Yu
MABarracus
Guan Yu
9,006
1,230
707
7,865
13,269
10,854
0
8,329
4,940
0
63,017
L
4,466
1,040
68
2,821
12,486
7,440
0
4,221
8,151
20,352
0
L
Medusa
WoahKouz
Medusa
5,570
2,233
0
1,914
11,059
2,618
0
7,384
3,267
0
56,474
W
Camazotz
iMMortalRaM
Camazotz
4,460
889
0
5,305
11,634
3,327
0
4,779
6,855
0
49,115
W
Artemis
Śilem
Artemis
7,912
3,462
0
2,739
8,694
2,429
717
2,805
5,889
0
45,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,526
Gold Earned
41,297
452
Minions Killed
442
0
Camps Cleared
0
1,317,749
Distance Traveled
1,528,464
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,030
502
98
7
0
251,522
3
W
Agni
9,058
647
129
9
0
300,537
0
W
Geb
7,795
557
34
2
0
300,208
5
L
Zhong Kui
7,094
507
105
8
0
236,505
0
L
He Bo
7,988
571
119
9
0
307,162
0
W
Guan Yu
9,021
644
113
8
0
335,305
5
L
Terra
5,929
424
20
1
0
234,669
0
L
Medusa
7,485
535
110
8
0
287,891
0
W
Camazotz
7,451
532
88
6
0
323,942
0
W
Artemis
7,972
569
78
6
0
268,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role