Player Matchup

Janus
Janus
DrC4BR4
Janus
Level 173
God Stats
9W - 13L
1,451 SR
Queue Stats
469W - 452L
1,496 Elo+
Solo
Ah Puch
Ah Puch
G-KILLAZ-W4L
Ah Puch
Level 155
God Stats
3W - 10L
1,198 SR
Queue Stats
393W - 412L
1,575 Elo+
Solo
Cabrakan
Cabrakan
Galxz
Cabrakan
Level 128
God Stats
3W - 1L
1,657 SR
Queue Stats
84W - 47L
1,702 Elo+
Party 1
Geb
Geb
TankyBromance
Geb
Level 172
God Stats
13W - 9L
1,466 SR
Queue Stats
142W - 126L
1,550 Elo+
Party 1
Set
Set
TheCyberGay
Set
Level 90
God Stats
18W - 17L
1,394 SR
Queue Stats
203W - 190L
1,486 Elo+
Solo
Team Averages
Level 144
1,433 SR
1,562 Elo+

VS

Team Averages
Level 131
1,536 SR
1,487 Elo+
Danzaburou
Danzaburou
Bribben
Danzaburou
Level 114
God Stats
13W - 8L
1,722 SR
Queue Stats
94W - 81L
1,546 Elo+
Solo
Mulan
Mulan
Ronyrolds
Mulan
Level 129
God Stats
8W - 5L
1,786 SR
Queue Stats
287W - 256L
1,526 Elo+
Solo
Nemesis
Nemesis
Trabs987
Nemesis
Level 129
God Stats
2W - 4L
1,246 SR
Queue Stats
62W - 62L
1,501 Elo+
Solo
Sylvanus
Sylvanus
greyboosh
Sylvanus
Level 162
God Stats
0W - 2L
1,194 SR
Queue Stats
5W - 12L
1,383 Elo+
Solo
Hercules
Hercules
nether99
Hercules
Level 121
God Stats
2W - 2L
1,730 SR
Queue Stats
123W - 139L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DrC4BR4
Janus
12
2 / 2 / 3
6,271
697
2,357
3,041
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
G-KILLAZ-W4L
Ah Puch
10
2 / 0 / 2
5,190
577
4,559
2,561
762
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Galxz
Cabrakan
11
3 / 0 / 3
6,377
709
7,346
6,979
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 1 / 4
5,020
558
2,962
6,132
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
1 / 2 / 3
4,908
545
2,004
6,973
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bribben
Danzaburou
10
2 / 2 / 1
5,640
627
3,101
4,954
1,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Ronyrolds
Mulan
10
2 / 1 / 0
5,557
617
3,986
6,660
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Trabs987
Nemesis
9
1 / 1 / 1
4,780
531
2,056
5,733
2,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
greyboosh
Sylvanus
8
0 / 2 / 1
4,658
518
1,267
6,051
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
nether99
Hercules
7
0 / 2 / 0
4,634
515
2,083
6,460
2,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
5
5
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bribben
Danzaburou
2
2
1
1.25
W
Janus
DrC4BR4
Janus
2
2
3
1.75
W
Ah Puch
G-KILLAZ-W4L
Ah Puch
2
0
2
3
W
Cabrakan
Galxz
Cabrakan
3
0
3
4.5
L
Mulan
Ronyrolds
Mulan
2
1
0
2
W
0
1
4
2
W
1
2
3
1.25
L
Nemesis
Trabs987
Nemesis
1
1
1
1.5
L
Sylvanus
greyboosh
Sylvanus
0
2
1
0.25
L
Hercules
nether99
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,228
Damage
12,493
25,686
Taken
29,858
12,944
Mitigated
12,826
8,254
Healing
8,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bribben
Danzaburou
3,101
402
0
920
4,954
1,489
0
2,394
2,392
0
33,686
W
Janus
DrC4BR4
Janus
2,357
408
0
545
3,041
879
0
0
3,041
43,052
0
W
Ah Puch
G-KILLAZ-W4L
Ah Puch
4,559
75
55
1,625
2,561
762
16
0
2,528
33,182
0
W
Cabrakan
Galxz
Cabrakan
7,346
1,162
0
3,478
6,979
4,201
0
138
6,562
34,305
2,290
L
Mulan
Ronyrolds
Mulan
3,986
531
0
854
6,660
2,913
0
2,321
4,153
0
43,692
W
2,962
214
0
1,846
6,132
4,039
0
771
5,194
19,973
1,670
W
2,004
906
0
705
6,973
3,063
0
252
6,684
0
24,115
L
Nemesis
Trabs987
Nemesis
2,056
344
0
1,314
5,733
2,866
0
3,366
2,323
0
17,827
L
Sylvanus
greyboosh
Sylvanus
1,267
543
1,042
2,083
6,051
2,949
0
3,987
2,056
19,873
6,522
L
Hercules
nether99
Hercules
2,083
194
0
2,744
6,460
2,609
0
3,793
2,219
0
20,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,766
Gold Earned
25,269
304
Minions Killed
284
0
Camps Cleared
0
1,005,202
Distance Traveled
890,778
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,640
627
60
7
0
172,528
0
W
Janus
6,271
697
99
11
0
204,152
0
W
Ah Puch
5,190
577
60
7
0
186,932
6
W
Cabrakan
6,377
709
80
9
0
193,959
1
L
Mulan
5,557
617
75
8
0
222,418
0
W
Geb
5,020
558
25
3
0
210,221
1
W
Set
4,908
545
40
4
0
209,938
0
L
Nemesis
4,780
531
42
5
0
192,805
0
L
Sylvanus
4,658
518
59
7
0
175,433
0
L
Hercules
4,634
515
48
5
0
127,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role