Player Matchup

Cerberus
Cerberus
BatmanWitDaPump
Cerberus
Level 116
God Stats
10W - 11L
1,468 SR
Queue Stats
109W - 122L
1,361 Elo+
Party 1
Nu Wa
Nu Wa
SSBBPanther4
Nu Wa
Level 147
God Stats
4W - 7L
1,470 SR
Queue Stats
331W - 334L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
WhiTheRock
Cu Chulainn
Level 65
God Stats
20W - 7L
1,697 SR
Queue Stats
191W - 136L
1,446 Elo+
Solo
Chronos
Chronos
birdmaniii_93
Chronos
Level 184
God Stats
11W - 8L
1,523 SR
Queue Stats
214W - 213L
1,422 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lSLE3PY2NiCEl
Ah Muzen Cab
Level 158
God Stats
3W - 0L
1,641 SR
Queue Stats
78W - 81L
1,378 Elo+
Party 1
Team Averages
Level 134
1,560 SR
1,407 Elo+

VS

Team Averages
Level 74
1,381 SR
1,429 Elo+
Skadi
Skadi
Mery_gon
Skadi
Level 60
God Stats
11W - 13L
1,397 SR
Queue Stats
86W - 110L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
Mr Satan1776
Nu Wa
Level 63
God Stats
10W - 12L
1,364 SR
Queue Stats
90W - 131L
1,404 Elo+
Solo
Medusa
Medusa
kayannie3
Medusa
Level 49
God Stats
5W - 8L
1,374 SR
Queue Stats
66W - 78L
1,428 Elo+
Party 2
Anubis
Anubis
musixboc
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 221L
1,462 Elo+
Solo
King Arthur
King Arthur
stompanya
King Arthur
Level 109
God Stats
1W - 2L
1,269 SR
Queue Stats
76W - 71L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
1 / 1 / 12
10,399
473
5,747
16,214
12,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

4
0 / 0 / 0
6,431
292
0
2,287
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
WhiTheRock
Cu Chulainn
19
9 / 0 / 5
12,112
551
18,364
25,283
22,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
19
13 / 1 / 6
12,197
554
18,743
14,444
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
lSLE3PY2NiCEl
Ah Muzen Cab
18
4 / 3 / 8
11,399
518
10,018
14,879
4,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Mery_gon
Skadi
15
1 / 6 / 2
9,392
427
5,254
14,014
3,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 5 / 1
9,846
448
14,752
9,351
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
kayannie3
Medusa
15
2 / 5 / 1
9,195
418
9,125
16,221
5,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
musixboc
Anubis
14
1 / 6 / 3
9,336
424
6,755
12,559
4,905
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
stompanya
King Arthur
13
0 / 6 / 0
8,996
409
11,233
19,440
17,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
27
Kills
5
5
Deaths
28
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
1
12
7
L
Skadi
Mery_gon
Skadi
1
6
2
0.33
L
1
5
1
0.3
W
0
0
0
0
W
Cu Chulainn
WhiTheRock
Cu Chulainn
9
0
5
11.5
W
Chronos
13
1
6
16
L
Medusa
kayannie3
Medusa
2
5
1
0.5
W
Ah Muzen Cab
lSLE3PY2NiCEl
Ah Muzen Cab
4
3
8
2.67
L
Anubis
musixboc
Anubis
1
6
3
0.42
L
King Arthur
stompanya
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,872
Damage
47,119
73,107
Taken
71,585
46,305
Mitigated
32,764
20,962
Healing
10,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,747
276
376
4,901
16,214
12,871
752
6,468
9,746
39,350
0
L
Skadi
Mery_gon
Skadi
5,254
1,769
0
1,798
14,014
3,376
631
7,708
6,238
0
71,165
L
14,752
3,836
0
1,073
9,351
2,343
927
3,680
5,619
64,003
0
W
0
0
0
0
2,287
501
0
1,818
469
1,899
0
W
Cu Chulainn
WhiTheRock
Cu Chulainn
18,364
3,254
0
7,066
25,283
22,838
1,276
3,684
21,599
61
104,584
W
Chronos
18,743
4,399
0
5,189
14,444
5,270
2,483
3,957
10,487
83,975
734
L
Medusa
kayannie3
Medusa
9,125
3,256
0
3,800
16,221
5,067
414
5,380
10,688
0
51,912
W
Ah Muzen Cab
lSLE3PY2NiCEl
Ah Muzen Cab
10,018
3,359
340
3,090
14,879
4,825
1,155
5,665
9,214
0
92,599
L
Anubis
musixboc
Anubis
6,755
405
101
2,443
12,559
4,905
0
5,357
7,003
58,926
640
L
King Arthur
stompanya
King Arthur
11,233
1,736
0
1,768
19,440
17,073
4
2,468
15,951
0
51,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,538
Gold Earned
46,765
455
Minions Killed
467
0
Camps Cleared
0
1,792,585
Distance Traveled
1,852,378
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,399
473
52
2
0
442,330
5
L
Skadi
9,392
427
106
5
0
369,632
0
L
Nu Wa
9,846
448
83
4
0
365,049
0
W
Nu Wa
6,431
292
2
0
0
26,878
0
W
Cu Chulainn
12,112
551
137
6
0
449,996
0
W
Chronos
12,197
554
126
6
0
457,921
3
L
Medusa
9,195
418
87
4
0
450,059
3
W
Ah Muzen Cab
11,399
518
138
6
0
415,460
1
L
Anubis
9,336
424
105
5
0
359,435
8
L
King Arthur
8,996
409
86
4
0
308,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role