Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
IronFistAlex
Cabrakan
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 36L
1,571 Elo+
Solo
Bastet
Bastet
JT307
Bastet
Level 164
God Stats
4W - 1L
1,661 SR
Queue Stats
133W - 123L
1,502 Elo+
Solo
Artemis
Artemis
MaestroXdMantis
Artemis
Level 104
God Stats
4W - 1L
1,511 SR
Queue Stats
152W - 165L
1,495 Elo+
Solo
Amaterasu
Amaterasu
applezaper
Amaterasu
Level 140
God Stats
3W - 1L
1,668 SR
Queue Stats
254W - 222L
1,564 Elo+
Solo
Team Averages
Level 115
1,568 SR
1,526 Elo+

VS

Team Averages
Level 131
1,608 SR
1,557 Elo+
Amaterasu
Amaterasu
Hyp3rSh4dow
Amaterasu
Level 114
God Stats
3W - 1L
1,827 SR
Queue Stats
203W - 131L
1,592 Elo+
Solo
Camazotz
Camazotz
Natureboiwoo
Camazotz
Level 124
God Stats
7W - 6L
1,621 SR
Queue Stats
95W - 88L
1,538 Elo+
Party 1
Geb
Geb
True Lawbringer
Geb
Level 194
God Stats
13W - 11L
1,669 SR
Queue Stats
418W - 409L
1,562 Elo+
Solo
Janus
Janus
itsjxseph
Janus
Level 83
God Stats
6W - 10L
1,232 SR
Queue Stats
86W - 72L
1,565 Elo+
Party 1
Charybdis
Charybdis
kitsunesun
Charybdis
Level 141
God Stats
1W - 1L
1,691 SR
Queue Stats
287W - 255L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 1 / 1
3,436
687
1,737
1,691
339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cabrakan
IronFistAlex
Cabrakan
6
0 / 0 / 2
3,798
760
658
3,191
1,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
JT307
Bastet
7
2 / 0 / 1
3,650
730
3,013
4,218
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 0 / 0
3,871
774
1,998
1,600
435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Amaterasu
applezaper
Amaterasu
5
0 / 3 / 0
3,410
682
2,123
6,188
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hyp3rSh4dow
Amaterasu
7
3 / 0 / 0
4,167
833
3,998
4,258
1,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
Natureboiwoo
Camazotz
6
0 / 1 / 1
3,240
648
1,254
4,229
1,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,093
619
501
2,857
1,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
itsjxseph
Janus
6
1 / 1 / 0
3,464
693
1,383
2,732
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
kitsunesun
Charybdis
3
0 / 2 / 0
2,691
538
1,528
2,256
378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
4
4
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Amaterasu
Hyp3rSh4dow
Amaterasu
3
0
0
3
W
Cabrakan
IronFistAlex
Cabrakan
0
0
2
1
W
Bastet
JT307
Bastet
2
0
1
2.5
W
2
0
0
2
L
Camazotz
Natureboiwoo
Camazotz
0
1
1
0.5
L
0
0
0
0
W
Amaterasu
applezaper
Amaterasu
0
3
0
0
L
Janus
itsjxseph
Janus
1
1
0
1
L
Charybdis
kitsunesun
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,529
Damage
8,664
16,888
Taken
16,332
6,524
Mitigated
5,134
8,271
Healing
6,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,737
688
0
588
1,691
339
0
376
1,275
13,926
319
L
Amaterasu
Hyp3rSh4dow
Amaterasu
3,998
1,980
0
2,316
4,258
1,782
0
83
4,175
0
19,891
W
Cabrakan
IronFistAlex
Cabrakan
658
124
0
1,682
3,191
1,915
0
273
2,918
9,407
1,372
W
Bastet
JT307
Bastet
3,013
822
0
2,649
4,218
943
0
883
3,185
0
15,763
W
1,998
1,207
0
1,090
1,600
435
0
162
1,438
0
20,717
L
Camazotz
Natureboiwoo
Camazotz
1,254
208
0
1,317
4,229
1,212
0
452
3,777
0
14,514
L
501
136
307
773
2,857
1,090
0
387
2,470
4,106
0
W
Amaterasu
applezaper
Amaterasu
2,123
1,042
0
2,262
6,188
2,892
0
0
5,902
0
14,782
L
Janus
itsjxseph
Janus
1,383
0
0
940
2,732
672
0
993
1,739
13,985
0
L
Charybdis
kitsunesun
Charybdis
1,528
846
0
374
2,256
378
0
390
1,866
0
6,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,165
Gold Earned
16,655
153
Minions Killed
121
0
Camps Cleared
0
534,077
Distance Traveled
466,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,436
687
29
6
0
105,262
0
L
Amaterasu
4,167
833
39
8
0
104,674
0
W
Cabrakan
3,798
760
21
4
0
100,729
0
W
Bastet
3,650
730
31
6
0
127,197
0
W
Artemis
3,871
774
43
9
0
95,580
0
L
Camazotz
3,240
648
28
6
0
122,024
0
L
Geb
3,093
619
3
1
0
84,461
0
W
Amaterasu
3,410
682
29
6
0
105,309
0
L
Janus
3,464
693
39
8
0
104,646
0
L
Charybdis
2,691
538
12
2
0
50,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role