Player Matchup

Rama
Rama
FeelMyBurst
Rama
Level 146
God Stats
3W - 2L
1,592 SR
Queue Stats
81W - 43L
1,670 Elo+
Solo
Tiamat
Tiamat
GuardianAngel73R
Tiamat
Level 156
God Stats
24W - 21L
1,534 SR
Queue Stats
162W - 144L
1,514 Elo+
Party 1
Zhong Kui
Zhong Kui
Kimmokee01
Zhong Kui
Level 91
God Stats
3W - 1L
1,693 SR
Queue Stats
236W - 209L
1,518 Elo+
Party 1
Nike
Nike
WSGSaschaPro
Nike
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 146L
1,480 Elo+
Solo
Thanatos
Thanatos
Ахios
Thanatos
Level 153
God Stats
2W - 3L
1,296 SR
Queue Stats
69W - 67L
1,579 Elo+
Solo
Team Averages
Level 143
1,523 SR
1,552 Elo+

VS

Team Averages
Level 128
1,633 SR
1,516 Elo+
Neith
Neith
Luthonian
Neith
Level 158
God Stats
34W - 38L
1,568 SR
Queue Stats
171W - 198L
1,508 Elo+
Solo
Lancelot
Lancelot
StorySnail
Lancelot
Level 99
God Stats
5W - 4L
1,645 SR
Queue Stats
206W - 210L
1,534 Elo+
Party 2
Cliodhna
Cliodhna
XxStealth
Cliodhna
Level 104
God Stats
25W - 13L
1,682 SR
Queue Stats
472W - 451L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
weyrdket
Baron Samedi
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
345W - 355L
1,569 Elo+
Party 2
Merlin
Merlin
σςDaneZσς
Merlin
Level 122
God Stats
4W - 4L
1,767 SR
Queue Stats
136W - 145L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,900
690
4,229
5,926
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 0 / 5
5,876
588
4,134
5,171
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Kimmokee01
Zhong Kui
9
2 / 0 / 1
5,148
515
4,846
6,066
4,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
5 / 0 / 2
7,331
733
4,598
7,736
3,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thanatos
Ахios
Thanatos
9
4 / 4 / 1
5,742
574
3,731
9,035
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Luthonian
Neith
10
0 / 2 / 0
5,146
515
2,920
6,902
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Lancelot
StorySnail
Lancelot
9
0 / 6 / 0
4,966
497
2,611
8,033
2,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cliodhna
XxStealth
Cliodhna
9
1 / 4 / 2
5,022
502
3,116
9,353
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
weyrdket
Baron Samedi
8
1 / 1 / 2
5,174
517
2,484
5,182
3,144
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
2 / 1 / 1
5,900
590
3,077
5,744
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
14
Kills
4
4
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
1
0
5
3.5
W
Zhong Kui
Kimmokee01
Zhong Kui
2
0
1
2.5
L
Neith
Luthonian
Neith
0
2
0
0
L
Lancelot
StorySnail
Lancelot
0
6
0
0
W
5
0
2
6
L
Cliodhna
XxStealth
Cliodhna
1
4
2
0.5
L
Baron Samedi
weyrdket
Baron Samedi
1
1
2
2
L
2
1
1
2.5
W
Thanatos
Ахios
Thanatos
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,538
Damage
14,208
33,934
Taken
35,214
15,158
Mitigated
11,606
13,761
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,229
2,961
0
4,079
5,926
1,872
62
357
5,569
0
59,969
W
4,134
333
0
931
5,171
2,808
72
1,726
3,196
28,017
0
W
Zhong Kui
Kimmokee01
Zhong Kui
4,846
280
0
1,630
6,066
4,018
0
1,183
4,703
21,086
1,196
L
Neith
Luthonian
Neith
2,920
476
0
2,159
6,902
1,796
0
996
5,906
0
40,629
L
Lancelot
StorySnail
Lancelot
2,611
320
0
1,751
8,033
2,725
0
936
6,591
0
25,957
W
4,598
142
0
2,290
7,736
3,438
0
399
6,887
0
48,803
L
Cliodhna
XxStealth
Cliodhna
3,116
401
0
4,457
9,353
2,422
0
1,014
8,279
0
34,078
L
Baron Samedi
weyrdket
Baron Samedi
2,484
452
207
1,944
5,182
3,144
0
2,317
2,743
15,029
0
L
3,077
544
0
1,340
5,744
1,519
0
2,707
2,541
32,773
359
W
Thanatos
Ахios
Thanatos
3,731
944
0
4,831
9,035
3,022
0
1,567
7,164
0
33,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,997
Gold Earned
26,208
345
Minions Killed
299
0
Camps Cleared
0
1,028,839
Distance Traveled
1,033,891
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,900
690
105
11
0
183,076
1
W
Tiamat
5,876
588
65
7
0
217,330
0
W
Zhong Kui
5,148
515
34
3
0
210,531
0
L
Neith
5,146
515
84
8
0
204,977
0
L
Lancelot
4,966
497
50
5
0
219,687
0
W
Nike
7,331
733
88
9
0
193,878
3
L
Cliodhna
5,022
502
63
6
0
208,687
0
L
Baron Samedi
5,174
517
16
2
0
194,243
4
L
Merlin
5,900
590
86
9
0
206,297
0
W
Thanatos
5,742
574
53
5
0
224,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role