Player Matchup

Cthulhu
Cthulhu
AlexThodo8
Cthulhu
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 118L
1,537 Elo+
Solo
Apollo
Apollo
Boi a god
Apollo
Level 97
God Stats
2W - 2L
1,281 SR
Queue Stats
120W - 115L
1,449 Elo+
Party 2
Ne Zha
Ne Zha
Firebro3
Ne Zha
Level 113
God Stats
4W - 7L
1,458 SR
Queue Stats
135W - 109L
1,588 Elo+
Solo
Charon
Charon
Tazmanion
Charon
Level 157
God Stats
1W - 2L
1,682 SR
Queue Stats
202W - 173L
1,586 Elo+
Party 2
Kukulkan
Kukulkan
TrexHooptie
Kukulkan
Level 130
God Stats
2W - 5L
1,386 SR
Queue Stats
204W - 205L
1,494 Elo+
Solo
Team Averages
Level 131
1,462 SR
1,531 Elo+

VS

Team Averages
Level 150
1,591 SR
1,484 Elo+
Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Doomganda
Cthulhu
Level 108
God Stats
12W - 10L
1,638 SR
Queue Stats
13W - 16L
1,353 Elo+
Solo
Mercury
Mercury
Zz IMarley
Mercury
Level 199
God Stats
2W - 0L
1,583 SR
Queue Stats
22W - 15L
1,572 Elo+
Party 1
Scylla
Scylla
lFrenzy
Scylla
Level 172
God Stats
5W - 3L
1,650 SR
Queue Stats
30W - 28L
1,517 Elo+
Party 1
Ullr
Ullr
xRHaw
Ullr
Level 149
God Stats
3W - 1L
1,585 SR
Queue Stats
95W - 93L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexThodo8
Cthulhu
10
2 / 3 / 0
6,452
645
6,669
10,395
7,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Boi a god
Apollo
10
1 / 4 / 0
5,437
544
3,812
7,864
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
Firebro3
Ne Zha
8
0 / 4 / 0
4,744
474
3,881
8,389
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Tazmanion
Charon
8
0 / 2 / 1
5,268
527
2,821
7,920
5,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
TrexHooptie
Kukulkan
10
0 / 4 / 0
5,571
557
1,410
4,690
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 2 / 0
4,804
480
3,156
7,751
4,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Doomganda
Cthulhu
9
3 / 0 / 3
5,775
578
3,662
6,558
3,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Zz IMarley
Mercury
11
3 / 0 / 7
6,067
607
4,794
7,236
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
lFrenzy
Scylla
12
8 / 0 / 2
7,158
716
7,167
3,175
802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
xRHaw
Ullr
11
3 / 1 / 1
5,931
593
5,703
5,884
1,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
17
17
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
2
0
0
L
Cthulhu
AlexThodo8
Cthulhu
2
3
0
0.67
L
Apollo
Boi a god
Apollo
1
4
0
0.25
W
Cthulhu
Doomganda
Cthulhu
3
0
3
4.5
L
Ne Zha
Firebro3
Ne Zha
0
4
0
0
L
Charon
Tazmanion
Charon
0
2
1
0.25
L
Kukulkan
TrexHooptie
Kukulkan
0
4
0
0
W
Mercury
Zz IMarley
Mercury
3
0
7
6.5
W
Scylla
lFrenzy
Scylla
8
0
2
9
W
Ullr
xRHaw
Ullr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,593
Damage
24,482
39,258
Taken
30,604
19,459
Mitigated
12,928
10,132
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,156
509
0
2,453
7,751
4,298
0
5,423
2,328
0
27,187
L
Cthulhu
AlexThodo8
Cthulhu
6,669
275
0
1,950
10,395
7,497
0
2,746
7,327
37,616
1,097
L
Apollo
Boi a god
Apollo
3,812
2,408
0
3,090
7,864
2,570
0
714
7,150
0
36,320
W
Cthulhu
Doomganda
Cthulhu
3,662
250
1,121
2,686
6,558
3,447
0
1,647
4,911
23,197
532
L
Ne Zha
Firebro3
Ne Zha
3,881
1,284
0
3,502
8,389
2,590
0
2,370
6,019
0
32,495
L
Charon
Tazmanion
Charon
2,821
769
0
1,310
7,920
5,299
0
2,549
5,371
16,546
0
L
Kukulkan
TrexHooptie
Kukulkan
1,410
343
0
280
4,690
1,503
0
2,407
2,283
39,965
93
W
Mercury
Zz IMarley
Mercury
4,794
2,635
0
1,706
7,236
2,494
0
1,711
5,525
0
43,169
W
Scylla
lFrenzy
Scylla
7,167
1,122
0
2,109
3,175
802
0
1,075
2,100
48,517
730
W
Ullr
xRHaw
Ullr
5,703
2,895
0
989
5,884
1,887
34
824
5,060
0
38,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,472
Gold Earned
29,735
302
Minions Killed
299
0
Camps Cleared
0
1,004,145
Distance Traveled
1,077,890
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,804
480
41
4
0
182,711
1
L
Cthulhu
6,452
645
69
7
0
190,093
0
L
Apollo
5,437
544
68
7
0
196,844
2
W
Cthulhu
5,775
578
31
3
0
199,574
4
L
Ne Zha
4,744
474
59
6
0
214,687
0
L
Charon
5,268
527
18
2
0
201,432
2
L
Kukulkan
5,571
557
88
9
0
201,089
1
W
Mercury
6,067
607
75
8
0
258,101
0
W
Scylla
7,158
716
77
8
0
236,608
2
W
Ullr
5,931
593
75
8
0
200,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role