Player Matchup

Sol
Sol
Anubis x360
Sol
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,242 Elo+
Solo
Bacchus
Bacchus
Ciganito-cruel
Bacchus
Level 226
God Stats
1W - 6L
1,306 SR
Queue Stats
389W - 390L
1,474 Elo+
Solo
Zeus
Zeus
DioPros
Zeus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,434 Elo+
Party 2
Charybdis
Charybdis
PO_luqman
Charybdis
Level 67
God Stats
15W - 7L
1,621 SR
Queue Stats
102W - 81L
1,490 Elo+
Solo
Cliodhna
Cliodhna
WeirdUncle_HYDRA
Cliodhna
Level 65
God Stats
19W - 18L
1,546 SR
Queue Stats
31W - 40L
1,422 Elo+
Party 2
Team Averages
Level 99
1,495 SR
1,412 Elo+

VS

Team Averages
Level 53
1,491 SR
1,450 Elo+
Bakasura
Bakasura
 
Bakasura
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Lilu001
Bacchus
Level 27
God Stats
17W - 9L
1,561 SR
Queue Stats
60W - 69L
1,463 Elo+
Party 1
Cernunnos
Cernunnos
Voffka21
Cernunnos
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 66L
1,456 Elo+
Party 1
Hades
Hades
allukkarrd
Hades
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 78L
1,376 Elo+
Solo
Janus
Janus
purrfectmeow
Janus
Level 78
God Stats
6W - 12L
1,394 SR
Queue Stats
286W - 277L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,829
404
0
0
0
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 0
4,130
590
1,936
5,002
3,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
DioPros
Zeus
8
1 / 1 / 0
4,589
656
1,783
2,464
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
PO_luqman
Charybdis
7
0 / 3 / 0
3,991
570
1,979
4,531
1,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 1
4,434
633
2,291
4,983
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
0 / 1 / 0
3,960
566
296
5,453
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bacchus
Lilu001
Bacchus
7
1 / 0 / 3
4,799
686
1,136
2,848
1,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Voffka21
Cernunnos
8
3 / 0 / 1
4,934
705
3,566
3,210
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
8
2 / 1 / 0
4,857
694
2,618
5,220
1,923
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
0 / 0 / 0
4,674
668
1,182
2,831
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
6
6
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
1
0
0
L
0
0
0
0
L
0
1
0
0
L
Zeus
DioPros
Zeus
1
1
0
1
W
Bacchus
Lilu001
Bacchus
1
0
3
2.5
L
Charybdis
PO_luqman
Charybdis
0
3
0
0
W
Cernunnos
Voffka21
Cernunnos
3
0
1
3.5
L
1
1
1
1.5
W
Hades
2
1
0
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,989
Damage
8,798
16,980
Taken
19,562
6,945
Mitigated
7,370
6,355
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
296
256
0
1,910
5,453
1,889
0
350
5,035
0
19,513
L
0
0
0
0
0
0
0
0
0
0
0
L
1,936
243
0
1,748
5,002
3,205
0
669
4,333
15,145
0
L
Zeus
DioPros
Zeus
1,783
61
0
500
2,464
486
0
860
1,450
19,107
0
W
Bacchus
Lilu001
Bacchus
1,136
137
0
1,563
2,848
1,922
168
663
2,185
5,829
0
L
Charybdis
PO_luqman
Charybdis
1,979
581
0
1,653
4,531
1,784
0
2,046
2,485
0
20,191
W
Cernunnos
Voffka21
Cernunnos
3,566
1,641
0
2,199
3,210
949
450
1,273
1,937
0
28,050
L
2,291
76
0
2,454
4,983
1,470
0
1,097
3,812
0
20,634
W
Hades
2,618
507
0
2,358
5,220
1,923
15
0
5,220
19,586
1,620
W
1,182
0
0
786
2,831
687
0
1,125
1,466
23,288
1,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,973
Gold Earned
23,224
140
Minions Killed
196
0
Camps Cleared
0
542,397
Distance Traveled
735,270
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,960
566
40
6
0
168,319
0
L
Sol
2,829
404
0
0
0
1,266
0
L
Bacchus
4,130
590
12
2
0
136,933
0
L
Zeus
4,589
656
45
6
0
128,454
0
W
Bacchus
4,799
686
10
1
0
152,955
0
L
Charybdis
3,991
570
36
5
0
105,681
0
W
Cernunnos
4,934
705
50
7
0
128,542
0
L
Cliodhna
4,434
633
47
7
0
170,063
0
W
Hades
4,857
694
41
6
0
139,758
0
W
Janus
4,674
668
55
8
0
145,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role