Player Matchup

Persephone
Persephone
Baouli
Persephone
Level 159
God Stats
4W - 3L
1,470 SR
Queue Stats
60W - 51L
1,564 Elo+
Party 1
Artemis
Artemis
Gavrothk
Artemis
Level 165
God Stats
4W - 2L
1,622 SR
Queue Stats
68W - 57L
1,591 Elo+
Party 1
Jormungandr
Jormungandr
Lúthien
Jormungandr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,573 Elo+
Party 1
Bacchus
Bacchus
hmd741
Bacchus
Level 149
God Stats
10W - 12L
1,446 SR
Queue Stats
1,010W - 1,078L
1,549 Elo+
Solo
Chiron
Chiron
sherpe
Chiron
Level 156
God Stats
1W - 0L
1,777 SR
Queue Stats
68W - 56L
1,601 Elo+
Party 1
Team Averages
Level 155
1,563 SR
1,576 Elo+

VS

Team Averages
Level 154
1,543 SR
1,574 Elo+
Hun Batz
Hun Batz
Cjct
Hun Batz
Level 157
God Stats
8W - 3L
1,852 SR
Queue Stats
343W - 269L
1,681 Elo+
Solo
Artemis
Artemis
IMike 82
Artemis
Level 159
God Stats
4W - 3L
1,363 SR
Queue Stats
286W - 310L
1,542 Elo+
Solo
Ullr
Ullr
Zagello
Ullr
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
320W - 325L
1,538 Elo+
Solo
Bakasura
Bakasura
montenegro101
Bakasura
Level 218
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 69L
1,547 Elo+
Solo
Susano
Susano
ВеnеGеsserit
Susano
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 152L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Baouli
Persephone
16
4 / 2 / 14
9,960
905
8,007
7,468
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Gavrothk
Artemis
17
6 / 2 / 15
10,335
940
13,997
10,503
7,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Lúthien
Jormungandr
15
7 / 3 / 13
9,618
874
12,013
15,928
19,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
hmd741
Bacchus
17
5 / 3 / 19
10,826
984
12,321
21,802
36,177
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
sherpe
Chiron
15
6 / 3 / 12
9,582
871
9,522
9,611
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cjct
Hun Batz
16
2 / 2 / 7
9,341
849
12,027
16,789
11,125
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
IMike 82
Artemis
16
4 / 7 / 8
9,654
878
10,807
11,494
4,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ullr
Zagello
Ullr
12
1 / 6 / 7
8,078
734
8,943
10,701
3,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
montenegro101
Bakasura
15
4 / 6 / 7
8,910
810
7,492
14,132
14,473
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 7 / 7
8,305
755
6,767
11,526
5,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
48
28
Kills
12
13
Deaths
28
73
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Persephone
Baouli
Persephone
4
2
14
5.5
L
Hun Batz
Cjct
Hun Batz
2
2
7
2.75
W
Artemis
Gavrothk
Artemis
6
2
15
6.75
L
Artemis
IMike 82
Artemis
4
7
8
1.14
W
Jormungandr
Lúthien
Jormungandr
7
3
13
4.5
L
Ullr
Zagello
Ullr
1
6
7
0.75
W
Bacchus
hmd741
Bacchus
5
3
19
4.83
L
Bakasura
montenegro101
Bakasura
4
6
7
1.25
W
Chiron
sherpe
Chiron
6
3
12
4
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,860
Damage
46,036
65,312
Taken
64,642
70,078
Mitigated
38,452
17,438
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Baouli
Persephone
8,007
216
400
383
7,468
2,771
1,573
0
7,196
18,302
0
L
Hun Batz
Cjct
Hun Batz
12,027
1,335
918
6,989
16,789
11,125
97
7,335
9,174
0
23,902
W
Artemis
Gavrothk
Artemis
13,997
4,941
1,649
1,824
10,503
7,281
2,850
0
9,875
0
40,121
L
Artemis
IMike 82
Artemis
10,807
2,434
214
445
11,494
4,070
414
6,354
4,878
0
18,206
W
Jormungandr
Lúthien
Jormungandr
12,013
1,549
732
1,647
15,928
19,609
501
0
15,460
24,677
1,820
L
Ullr
Zagello
Ullr
8,943
2,353
1,141
995
10,701
3,575
910
5,150
5,470
0
22,564
W
Bacchus
hmd741
Bacchus
12,321
386
2,671
4,787
21,802
36,177
346
0
21,101
16,027
1,926
L
Bakasura
montenegro101
Bakasura
7,492
3,518
366
3,492
14,132
14,473
224
5,001
8,926
0
8,595
W
Chiron
sherpe
Chiron
9,522
2,013
2,187
1,158
9,611
4,240
2,322
0
9,244
0
25,395
L
6,767
1,223
611
1,252
11,526
5,209
196
4,750
6,644
0
17,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,321
Gold Earned
44,288
150
Minions Killed
114
0
Camps Cleared
0
1,014,990
Distance Traveled
977,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,960
905
21
2
0
191,985
0
L
Hun Batz
9,341
849
25
2
0
231,209
0
W
Artemis
10,335
940
68
6
0
208,888
0
L
Artemis
9,654
878
15
1
0
176,398
0
W
Jormungandr
9,618
874
19
2
0
216,765
0
L
Ullr
8,078
734
28
3
0
186,506
0
W
Bacchus
10,826
984
10
1
0
188,010
0
L
Bakasura
8,910
810
26
2
0
187,714
0
W
Chiron
9,582
871
32
3
0
209,342
0
L
Susano
8,305
755
20
2
0
195,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role