Player Matchup

Anubis
Anubis
BenSmite247
Anubis
Level 108
God Stats
0W - 2L
1,490 SR
Queue Stats
105W - 97L
1,542 Elo+
Party 1
Bellona
Bellona
ComeradeConrad
Bellona
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 121L
1,480 Elo+
Solo
Skadi
Skadi
IntenseDelay
Skadi
Level 110
God Stats
22W - 9L
1,755 SR
Queue Stats
36W - 37L
1,540 Elo+
Party 1
Arachne
Arachne
QuickToF6
Arachne
Level 31
God Stats
1W - 1L
1,734 SR
Queue Stats
2W - 4L
1,746 Elo+
Party 1
Olorun
Olorun
Supportsmite
Olorun
Level 27
God Stats
1W - 2L
1,822 SR
Queue Stats
2W - 10L
1,269 Elo+
Party 1
Team Averages
Level 83
1,660 SR
1,515 Elo+

VS

Team Averages
Level 141
1,605 SR
1,586 Elo+
Cerberus
Cerberus
 
Cerberus
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HellsGames
Cthulhu
Level 126
God Stats
22W - 17L
1,615 SR
Queue Stats
62W - 61L
1,513 Elo+
Solo
Xing Tian
Xing Tian
Kampjaco
Xing Tian
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,686 Elo+
Solo
Heimdallr
Heimdallr
PeleOneTrick
Heimdallr
Level 146
God Stats
8W - 1L
1,865 SR
Queue Stats
75W - 29L
1,720 Elo+
Solo
Maman Brigitte
Maman Brigitte
shaiiac
Maman Brigitte
Level 88
God Stats
33W - 32L
1,545 SR
Queue Stats
356W - 326L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 5 / 5
9,015
530
9,655
13,572
4,919
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 5 / 0
9,058
533
7,790
16,135
15,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

16
1 / 3 / 1
8,781
517
4,368
8,407
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
QuickToF6
Arachne
14
5 / 4 / 5
8,295
488
5,008
15,159
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Olorun
14
3 / 2 / 3
8,909
524
4,458
10,079
7,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
6 / 2 / 6
10,396
612
10,937
10,042
5,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
HellsGames
Cthulhu
16
3 / 3 / 3
10,090
594
10,732
11,658
9,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Kampjaco
Xing Tian
13
0 / 2 / 8
8,240
485
5,024
12,541
10,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
PeleOneTrick
Heimdallr
18
3 / 1 / 6
10,853
638
10,257
8,021
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Maman Brigitte
shaiiac
Maman Brigitte
16
7 / 7 / 5
9,500
559
9,476
13,557
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
15
Kills
19
19
Deaths
15
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
2
6
4.5
L
Anubis
3
5
5
1.1
L
3
5
0
0.6
W
Cthulhu
HellsGames
Cthulhu
3
3
3
1.5
L
1
3
1
0.5
W
Xing Tian
Kampjaco
Xing Tian
0
2
8
2
W
Heimdallr
PeleOneTrick
Heimdallr
3
1
6
6
L
Arachne
QuickToF6
Arachne
5
4
5
1.88
L
Olorun
3
2
3
2.25
W
Maman Brigitte
shaiiac
Maman Brigitte
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,279
Damage
46,426
63,352
Taken
55,819
35,511
Mitigated
33,516
19,965
Healing
14,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,937
542
0
1,962
10,042
5,947
50
6,075
3,967
68,080
951
L
Anubis
9,655
865
0
5,478
13,572
4,919
0
8,244
4,996
75,937
1,262
L
7,790
2,508
0
4,675
16,135
15,571
0
10,316
5,735
0
65,575
W
Cthulhu
HellsGames
Cthulhu
10,732
1,129
272
2,756
11,658
9,092
64
0
10,942
73,269
416
L
4,368
922
0
538
8,407
2,001
0
3,149
5,206
0
68,940
W
Xing Tian
Kampjaco
Xing Tian
5,024
348
0
1,545
12,541
10,562
0
3,280
9,170
21,581
398
W
Heimdallr
PeleOneTrick
Heimdallr
10,257
5,087
0
4,404
8,021
3,730
572
1,261
6,627
0
109,535
L
Arachne
QuickToF6
Arachne
5,008
2,703
0
5,869
15,159
5,521
0
7,421
7,626
845
49,150
L
Olorun
4,458
1,616
182
3,223
10,079
7,499
277
5,581
4,304
39,759
0
W
Maman Brigitte
shaiiac
Maman Brigitte
9,476
95
0
3,494
13,557
4,185
0
4,157
9,339
53,192
312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,058
Gold Earned
49,079
563
Minions Killed
595
0
Camps Cleared
0
1,593,346
Distance Traveled
1,691,639
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,396
612
146
9
0
327,455
2
L
Anubis
9,015
530
142
8
0
301,632
2
L
Bellona
9,058
533
127
7
0
287,648
0
W
Cthulhu
10,090
594
149
9
0
305,574
0
L
Skadi
8,781
517
137
8
0
343,039
5
W
Xing Tian
8,240
485
29
2
0
355,416
6
W
Heimdallr
10,853
638
195
11
0
319,995
0
L
Arachne
8,295
488
82
5
0
356,662
0
L
Olorun
8,909
524
75
4
0
304,365
4
W
Maman Brigitte
9,500
559
76
4
0
383,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role