Player Matchup

Neith
Neith
 
Neith
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Fake Hating
Hercules
Level 185
God Stats
2W - 3L
1,411 SR
Queue Stats
83W - 121L
1,432 Elo+
Party 1
Zhong Kui
Zhong Kui
FinZ JoksuZ
Zhong Kui
Level 185
God Stats
2W - 1L
1,582 SR
Queue Stats
111W - 149L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
Ozuge
Sylvanus
Level 156
God Stats
7W - 3L
1,656 SR
Queue Stats
80W - 121L
1,428 Elo+
Party 1
Team Averages
Level 172
1,530 SR
1,468 Elo+

VS

Team Averages
Level 142
1,559 SR
1,583 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Ogpropare
Serqet
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 22L
1,636 Elo+
Party 2
Ra
Ra
VoidWaker
Ra
Level 104
God Stats
0W - 1L
1,714 SR
Queue Stats
33W - 16L
1,667 Elo+
Solo
Maui
Maui
jkuu213
Maui
Level 196
God Stats
1W - 2L
1,582 SR
Queue Stats
73W - 64L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 1
6,326
633
2,929
3,162
806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Awilix
 
Awilix
11
1 / 1 / 3
6,005
601
2,985
5,995
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Fake Hating
Hercules
11
1 / 3 / 2
6,323
632
6,000
7,746
5,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Zhong Kui
FinZ JoksuZ
Zhong Kui
12
2 / 1 / 0
6,380
638
6,000
6,773
4,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Ozuge
Sylvanus
9
1 / 0 / 1
5,504
550
1,620
5,576
3,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 2 / 0
5,851
585
7,295
8,155
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
 
Loki
7
1 / 3 / 0
4,856
486
1,998
3,798
932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
Ogpropare
Serqet
12
2 / 1 / 1
5,736
574
3,778
7,456
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 0
6,636
664
2,333
3,822
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
jkuu213
Maui
11
0 / 0 / 3
5,921
592
3,601
8,017
5,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
5
5
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
1
1.5
W
Awilix
 
Awilix
1
1
3
2.5
L
Cernunnos
 
Cernunnos
1
2
0
0.5
L
Loki
 
Loki
1
3
0
0.33
W
Hercules
Fake Hating
Hercules
1
3
2
0.67
W
Zhong Kui
FinZ JoksuZ
Zhong Kui
2
1
0
2
L
Serqet
Ogpropare
Serqet
2
1
1
2.5
W
Sylvanus
Ozuge
Sylvanus
1
0
1
1.5
L
1
1
0
1
L
Maui
jkuu213
Maui
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,534
Damage
19,005
29,252
Taken
31,248
16,261
Mitigated
12,516
14,001
Healing
13,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,929
921
0
1,479
3,162
806
803
1,135
1,860
0
53,556
W
Awilix
 
Awilix
2,985
1,231
0
2,708
5,995
1,857
0
231
5,524
0
38,253
L
Cernunnos
 
Cernunnos
7,295
3,467
0
3,936
8,155
2,315
0
4,893
3,262
0
52,384
L
Loki
 
Loki
1,998
508
0
270
3,798
932
0
0
3,713
0
22,959
W
Hercules
Fake Hating
Hercules
6,000
2,066
0
2,500
7,746
5,904
0
1,911
5,583
0
45,202
W
Zhong Kui
FinZ JoksuZ
Zhong Kui
6,000
3,052
0
3,520
6,773
4,576
0
850
5,923
42,543
8,992
L
Serqet
Ogpropare
Serqet
3,778
988
0
3,266
7,456
2,732
0
520
6,815
0
34,589
W
Sylvanus
Ozuge
Sylvanus
1,620
703
1,072
2,722
5,576
3,118
135
1,448
3,908
12,442
0
L
2,333
71
511
1,062
3,822
1,287
0
0
3,822
67,776
1,290
L
Maui
jkuu213
Maui
3,601
1,522
1,404
2,917
8,017
5,250
0
1,566
6,208
25,133
1,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,538
Gold Earned
29,000
393
Minions Killed
392
0
Camps Cleared
0
1,093,164
Distance Traveled
1,027,605
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,326
633
109
11
0
194,757
0
W
Awilix
6,005
601
76
8
0
275,066
1
L
Cernunnos
5,851
585
97
10
0
175,199
1
L
Loki
4,856
486
41
4
0
114,811
0
W
Hercules
6,323
632
83
8
0
206,534
0
W
Zhong Kui
6,380
638
98
10
0
202,998
1
L
Serqet
5,736
574
61
6
0
263,529
2
W
Sylvanus
5,504
550
27
3
0
213,809
0
L
Ra
6,636
664
146
15
0
246,109
3
L
Maui
5,921
592
47
5
0
227,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role