Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Praze Weasel
Baron Samedi
Level 109
God Stats
21W - 16L
1,609 SR
Queue Stats
276W - 284L
1,460 Elo+
Solo
Ganesha
Ganesha
SalteeWalteee
Ganesha
Level 101
God Stats
25W - 29L
1,515 SR
Queue Stats
328W - 394L
1,437 Elo+
Solo
Tyr
Tyr
TheBallroomMitz
Tyr
Level 156
God Stats
1W - 1L
1,778 SR
Queue Stats
110W - 93L
1,558 Elo+
Solo
Vulcan
Vulcan
chuckthizzle
Vulcan
Level 109
God Stats
98W - 118L
1,582 SR
Queue Stats
101W - 122L
1,526 Elo+
Solo
Team Averages
Level 126
1,597 SR
1,496 Elo+

VS

Team Averages
Level 155
1,753 SR
1,756 Elo+
Hercules
Hercules
 
Hercules
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
GraceNYC
Jormungandr
Level 158
God Stats
119W - 17L
1,840 SR
Queue Stats
531W - 72L
1,892 Elo+
Party 1
Medusa
Medusa
Pcie
Medusa
Level 86
God Stats
121W - 18L
1,894 SR
Queue Stats
769W - 84L
1,942 Elo+
Party 1
Geb
Geb
富强民主文明自由平等公正法制爱国
Geb
Level 185
God Stats
50W - 2L
2,031 SR
Queue Stats
717W - 91L
1,945 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 1 / 0
5,477
1,095
4,424
4,389
1,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Baron Samedi
Praze Weasel
Baron Samedi
10
0 / 4 / 1
5,621
1,124
2,573
9,067
6,295
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
9
0 / 1 / 0
4,998
1,000
211
1,433
701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 1
5,554
1,111
2,208
6,908
6,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
9
0 / 2 / 0
5,115
1,023
958
1,693
575
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

342

VS

Team 2 Tickets

428

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 1 / 6
6,469
1,294
3,349
4,699
4,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
 
Poseidon
11
0 / 0 / 6
5,876
1,175
5,458
2,397
901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
GraceNYC
Jormungandr
11
2 / 0 / 4
6,313
1,263
5,585
3,490
1,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Medusa
Pcie
Medusa
10
2 / 0 / 3
6,240
1,248
4,647
1,718
551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 0 / 6
6,518
1,304
2,684
3,248
1,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
8
8
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
1
0
1
W
Hercules
 
Hercules
2
1
6
5
W
Poseidon
 
Poseidon
0
0
6
3
W
Jormungandr
GraceNYC
Jormungandr
2
0
4
4
W
Medusa
Pcie
Medusa
2
0
3
3.5
L
Baron Samedi
Praze Weasel
Baron Samedi
0
4
1
0.13
L
Ganesha
0
1
0
0
L
0
0
1
0.5
L
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,374
Damage
21,723
23,490
Taken
15,552
15,753
Mitigated
10,271
3,878
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,424
777
0
0
4,389
1,630
0
2,298
2,036
0
6,370
W
Hercules
 
Hercules
3,349
729
0
1,142
4,699
4,881
0
970
3,207
0
4,459
W
Poseidon
 
Poseidon
5,458
565
0
513
2,397
901
0
1,030
1,367
16,729
309
W
Jormungandr
GraceNYC
Jormungandr
5,585
1,777
0
274
3,490
1,940
0
971
2,519
18,110
0
W
Medusa
Pcie
Medusa
4,647
1,459
0
487
1,718
551
0
463
1,255
0
13,295
L
Baron Samedi
Praze Weasel
Baron Samedi
2,573
66
379
1,136
9,067
6,295
0
4,777
3,973
8,936
0
L
Ganesha
211
0
0
260
1,433
701
0
609
777
1,045
0
L
2,208
322
0
2,103
6,908
6,552
0
4,025
2,554
238
14,578
L
Vulcan
958
173
0
0
1,693
575
0
1,008
649
5,125
0
W
2,684
185
1,267
954
3,248
1,998
0
546
2,702
8,312
182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,765
Gold Earned
31,416
52
Minions Killed
90
2
Camps Cleared
9
341,891
Distance Traveled
568,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,477
1,095
4
1
1
110,218
0
W
Hercules
6,469
1,294
5
1
0
105,275
0
W
Poseidon
5,876
1,175
26
5
3
113,218
0
W
Jormungandr
6,313
1,263
29
6
3
105,960
0
W
Medusa
6,240
1,248
24
5
3
127,269
0
L
Baron Samedi
5,621
1,124
6
1
0
76,605
0
L
Ganesha
4,998
1,000
0
0
0
21,750
0
L
Tyr
5,554
1,111
35
7
1
104,008
0
L
Vulcan
5,115
1,023
7
1
0
29,310
0
W
Geb
6,518
1,304
6
1
0
117,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role