Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ArchBishop11
Chang'e
Level 6
God Stats
1W - 3L
1,193 SR
Queue Stats
62W - 54L
1,499 Elo+
Party 1
Bastet
Bastet
Gunplay12k
Bastet
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,434 Elo+
Solo
Anhur
Anhur
Mclovin3103
Anhur
Level 156
God Stats
87W - 79L
1,635 SR
Queue Stats
355W - 330L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
bigboysteaks
Zhong Kui
Level 87
God Stats
95W - 64L
1,603 SR
Queue Stats
221W - 202L
1,515 Elo+
Party 1
Team Averages
Level 102
1,486 SR
1,505 Elo+

VS

Team Averages
Level 140
1,484 SR
1,522 Elo+
Nox
Nox
ItsMrelk
Nox
Level 156
God Stats
1W - 3L
1,525 SR
Queue Stats
157W - 131L
1,508 Elo+
Party 2
Fenrir
Fenrir
JgramatooboxK
Fenrir
Level 157
God Stats
2W - 2L
1,469 SR
Queue Stats
336W - 322L
1,528 Elo+
Solo
Nu Wa
Nu Wa
JstJsh
Nu Wa
Level 142
God Stats
2W - 3L
1,473 SR
Queue Stats
107W - 97L
1,483 Elo+
Party 2
Osiris
Osiris
NeitherCid
Osiris
Level 88
God Stats
2W - 0L
1,392 SR
Queue Stats
100W - 80L
1,533 Elo+
Solo
Medusa
Medusa
sa1ko21
Medusa
Level 158
God Stats
2W - 0L
1,561 SR
Queue Stats
30W - 31L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
1 / 4 / 0
5,358
536
2,892
8,128
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
ArchBishop11
Chang'e
9
0 / 5 / 1
5,223
522
3,468
6,583
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
Gunplay12k
Bastet
9
1 / 4 / 1
4,763
476
2,603
7,645
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 1
5,248
525
3,650
4,610
1,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zhong Kui
bigboysteaks
Zhong Kui
8
2 / 3 / 2
5,219
522
5,269
8,129
5,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,068
707
4,993
5,353
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 5
5,851
585
2,328
7,527
3,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
JstJsh
Nu Wa
13
5 / 1 / 3
7,330
733
7,740
4,583
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
NeitherCid
Osiris
12
5 / 1 / 5
7,062
706
5,644
7,650
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Medusa
sa1ko21
Medusa
11
2 / 2 / 3
6,414
641
3,531
6,367
1,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
19
19
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
4
0
0.25
L
Chang'e
ArchBishop11
Chang'e
0
5
1
0.1
L
Bastet
Gunplay12k
Bastet
1
4
1
0.38
W
4
1
6
7
W
3
0
5
5.5
W
Nu Wa
JstJsh
Nu Wa
5
1
3
6.5
L
1
3
1
0.5
W
Osiris
NeitherCid
Osiris
5
1
5
7.5
L
Zhong Kui
bigboysteaks
Zhong Kui
2
3
2
1
W
Medusa
sa1ko21
Medusa
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,882
Damage
24,236
35,095
Taken
31,480
13,683
Mitigated
11,805
8,420
Healing
14,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,892
456
0
2,237
8,128
2,739
0
5,411
2,332
39,090
0
L
Chang'e
ArchBishop11
Chang'e
3,468
533
332
1,290
6,583
1,695
0
2,538
3,813
30,347
0
L
Bastet
Gunplay12k
Bastet
2,603
974
0
1,145
7,645
2,070
0
1,368
6,147
0
23,684
W
4,993
1,163
0
1,974
5,353
1,511
0
2,994
2,087
46,260
1,821
W
2,328
255
390
3,274
7,527
3,564
0
2,099
5,414
0
17,507
W
Nu Wa
JstJsh
Nu Wa
7,740
3,209
0
1,803
4,583
1,315
30
2,707
1,876
43,474
347
L
3,650
2,049
0
1,308
4,610
1,185
0
530
3,956
0
28,782
W
Osiris
NeitherCid
Osiris
5,644
2,650
0
4,827
7,650
3,977
0
1,985
5,603
0
55,449
L
Zhong Kui
bigboysteaks
Zhong Kui
5,269
2,280
0
2,108
8,129
5,994
0
1,436
6,481
16,452
7,488
W
Medusa
sa1ko21
Medusa
3,531
1,570
0
1,859
6,367
1,438
683
760
5,607
0
42,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,811
Gold Earned
33,725
278
Minions Killed
377
0
Camps Cleared
0
950,658
Distance Traveled
1,061,039
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,358
536
58
6
0
181,598
2
L
Chang'e
5,223
522
78
8
0
181,632
0
L
Bastet
4,763
476
47
5
0
225,566
0
W
Nox
7,068
707
98
10
0
214,929
2
W
Fenrir
5,851
585
25
3
0
225,520
3
W
Nu Wa
7,330
733
81
8
0
166,199
1
L
Anhur
5,248
525
46
5
0
154,625
0
W
Osiris
7,062
706
92
9
0
244,239
0
L
Zhong Kui
5,219
522
49
5
0
207,237
2
W
Medusa
6,414
641
81
8
0
210,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role