Player Matchup

Surtr
Surtr
DarkShadow57422
Surtr
Level 146
God Stats
23W - 19L
1,639 SR
Queue Stats
157W - 142L
1,545 Elo+
Party 2
Cerberus
Cerberus
Rastas Luck
Cerberus
Level 127
God Stats
5W - 6L
1,476 SR
Queue Stats
65W - 61L
1,575 Elo+
Party 2
Anubis
Anubis
Shadqw363
Anubis
Level 154
God Stats
144W - 125L
1,627 SR
Queue Stats
216W - 202L
1,593 Elo+
Solo
Fenrir
Fenrir
Srider77
Fenrir
Level 121
God Stats
0W - 2L
1,243 SR
Queue Stats
123W - 119L
1,445 Elo+
Solo
Izanami
Izanami
置酒高殿上
Izanami
Level 42
God Stats
60W - 36L
1,619 SR
Queue Stats
61W - 43L
1,545 Elo+
Solo
Team Averages
Level 118
1,521 SR
1,541 Elo+

VS

Team Averages
Level 85
1,607 SR
1,440 Elo+
Guan Yu
Guan Yu
BenSmite247
Guan Yu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 97L
1,530 Elo+
Party 1
Skadi
Skadi
IntenseDelay
Skadi
Level 110
God Stats
22W - 9L
1,743 SR
Queue Stats
36W - 37L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
Probable_Nym
Baron Samedi
Level 149
God Stats
7W - 8L
1,576 SR
Queue Stats
306W - 303L
1,522 Elo+
Solo
Arachne
Arachne
QuickToF6
Arachne
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Olorun
Olorun
Supportsmite
Olorun
Level 27
God Stats
1W - 2L
1,715 SR
Queue Stats
2W - 10L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,768
548
15,332
17,378
12,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Rastas Luck
Cerberus
13
1 / 3 / 2
7,421
464
7,269
11,172
6,784
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Shadqw363
Anubis
15
1 / 3 / 2
8,703
544
5,245
9,811
4,141
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Srider77
Fenrir
14
1 / 6 / 1
7,916
495
4,842
13,833
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
2 / 4 / 0
8,319
520
8,005
12,682
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BenSmite247
Guan Yu
16
2 / 3 / 3
9,285
580
9,949
19,096
20,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

16
3 / 1 / 2
9,138
571
6,728
4,637
1,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Probable_Nym
Baron Samedi
16
4 / 1 / 4
9,209
576
9,891
10,100
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
QuickToF6
Arachne
16
9 / 1 / 4
9,366
585
11,652
14,739
5,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Olorun
15
2 / 2 / 11
9,300
581
8,949
11,391
8,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
20
20
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BenSmite247
Guan Yu
2
3
3
1.17
L
3
4
2
1
W
3
1
2
4
W
Baron Samedi
Probable_Nym
Baron Samedi
4
1
4
6
W
Arachne
QuickToF6
Arachne
9
1
4
11
L
Cerberus
Rastas Luck
Cerberus
1
3
2
0.67
L
Anubis
Shadqw363
Anubis
1
3
2
0.67
L
Fenrir
Srider77
Fenrir
1
6
1
0.25
W
Olorun
2
2
11
3.75
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,693
Damage
47,169
64,876
Taken
59,963
33,782
Mitigated
39,316
16,771
Healing
24,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BenSmite247
Guan Yu
9,949
1,394
813
7,619
19,096
20,329
221
2,967
16,129
0
70,293
L
15,332
5,666
0
6,170
17,378
12,788
0
3,364
13,854
3,670
59,660
W
6,728
2,868
0
338
4,637
1,026
459
3,035
1,602
0
80,899
W
Baron Samedi
Probable_Nym
Baron Samedi
9,891
387
663
2,900
10,100
3,763
407
1,477
8,623
63,829
1,395
W
Arachne
QuickToF6
Arachne
11,652
6,881
0
8,856
14,739
5,449
37
1,902
12,837
421
65,708
L
Cerberus
Rastas Luck
Cerberus
7,269
116
0
3,632
11,172
6,784
0
4,022
7,108
41,349
909
L
Anubis
Shadqw363
Anubis
5,245
308
0
3,777
9,811
4,141
561
2,124
7,639
69,729
1,740
L
Fenrir
Srider77
Fenrir
4,842
468
0
823
13,833
6,119
0
1,895
11,850
0
55,076
W
Olorun
8,949
3,174
238
2,857
11,391
8,749
952
5,088
6,303
46,161
0
L
8,005
5,920
0
2,369
12,682
3,950
122
6,999
5,052
0
67,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,127
Gold Earned
46,298
571
Minions Killed
563
0
Camps Cleared
0
1,573,638
Distance Traveled
1,671,377
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,285
580
128
8
0
332,920
4
L
Surtr
8,768
548
99
6
0
326,267
6
W
Skadi
9,138
571
150
9
0
342,184
4
W
Baron Samedi
9,209
576
120
8
0
312,524
6
W
Arachne
9,366
585
97
6
0
378,063
0
L
Cerberus
7,421
464
138
9
0
353,036
0
L
Anubis
8,703
544
124
8
0
289,617
0
L
Fenrir
7,916
495
84
5
0
347,619
0
W
Olorun
9,300
581
68
4
0
305,686
3
L
Izanami
8,319
520
126
8
0
257,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role