Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BaBaPrime
Gilgamesh
Level 126
God Stats
2W - 1L
1,516 SR
Queue Stats
313W - 303L
1,443 Elo+
Solo
Anubis
Anubis
Snailybobby
Anubis
Level 107
God Stats
7W - 2L
1,416 SR
Queue Stats
24W - 14L
1,518 Elo+
Solo
Nut
Nut
Stoic Baws
Nut
Level 144
God Stats
16W - 19L
1,344 SR
Queue Stats
110W - 96L
1,467 Elo+
Solo
Bakasura
Bakasura
T4NK8898
Bakasura
Level 67
God Stats
8W - 8L
1,507 SR
Queue Stats
46W - 48L
1,367 Elo+
Solo
Team Averages
Level 118
1,457 SR
1,459 Elo+

VS

Team Averages
Level 106
1,516 SR
1,439 Elo+
Agni
Agni
Dryddlogs
Agni
Level 168
God Stats
6W - 12L
1,558 SR
Queue Stats
224W - 222L
1,468 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hermine07
Ah Muzen Cab
Level 108
God Stats
55W - 34L
1,640 SR
Queue Stats
70W - 63L
1,491 Elo+
Solo
Charon
Charon
MilkyTAR
Charon
Level 69
God Stats
4W - 8L
1,377 SR
Queue Stats
281W - 289L
1,473 Elo+
Solo
Jing Wei
Jing Wei
SquaschHead18
Jing Wei
Level 60
God Stats
9W - 10L
1,503 SR
Queue Stats
49W - 104L
1,326 Elo+
Solo
Cliodhna
Cliodhna
ntslimshady95
Cliodhna
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 0 / 6
7,064
543
4,911
9,068
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
BaBaPrime
Gilgamesh
14
7 / 0 / 1
8,659
666
7,359
10,367
9,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
13
4 / 3 / 6
8,364
643
6,120
8,983
3,878
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 1 / 7
7,035
541
7,504
8,133
2,566
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
T4NK8898
Bakasura
14
6 / 3 / 3
7,908
608
4,918
11,452
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
1 / 5 / 3
6,266
482
6,950
7,580
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Hermine07
Ah Muzen Cab
11
3 / 2 / 0
6,759
520
4,845
8,898
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
MilkyTAR
Charon
10
0 / 2 / 3
6,590
507
4,656
8,054
4,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
SquaschHead18
Jing Wei
8
0 / 7 / 0
4,981
383
1,313
9,030
3,985
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
ntslimshady95
Cliodhna
12
3 / 4 / 2
6,374
490
6,444
10,337
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
20
Kills
7
7
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
6
5
W
Gilgamesh
BaBaPrime
Gilgamesh
7
0
1
7.5
L
Agni
1
5
3
0.5
L
Ah Muzen Cab
Hermine07
Ah Muzen Cab
3
2
0
1.5
L
Charon
MilkyTAR
Charon
0
2
3
0.75
W
Anubis
4
3
6
2.33
L
Jing Wei
SquaschHead18
Jing Wei
0
7
0
0
W
1
1
7
4.5
W
Bakasura
T4NK8898
Bakasura
6
3
3
2.5
L
Cliodhna
ntslimshady95
Cliodhna
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,812
Damage
24,208
48,003
Taken
43,899
29,520
Mitigated
16,603
15,656
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,911
553
0
2,639
9,068
8,336
0
2,676
6,392
16,383
2,381
W
Gilgamesh
BaBaPrime
Gilgamesh
7,359
2,473
0
2,647
10,367
9,834
673
778
9,589
518
50,140
L
Agni
6,950
373
0
500
7,580
1,882
0
2,861
4,444
42,838
0
L
Ah Muzen Cab
Hermine07
Ah Muzen Cab
4,845
992
0
1,619
8,898
2,533
0
1,648
7,076
0
47,156
L
Charon
MilkyTAR
Charon
4,656
1,290
0
1,434
8,054
4,956
0
3,367
4,419
22,147
1,324
W
Anubis
6,120
186
0
3,793
8,983
3,878
523
5,174
3,809
55,458
1,102
L
Jing Wei
SquaschHead18
Jing Wei
1,313
1,000
0
176
9,030
3,985
0
900
7,817
0
19,360
W
7,504
3,485
0
3,199
8,133
2,566
763
1,287
6,846
0
47,127
W
Bakasura
T4NK8898
Bakasura
4,918
3,348
0
3,378
11,452
4,906
409
1,435
10,017
0
44,153
L
Cliodhna
ntslimshady95
Cliodhna
6,444
430
0
2,675
10,337
3,247
0
2,140
7,967
0
35,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,030
Gold Earned
30,970
418
Minions Killed
264
0
Camps Cleared
0
1,237,449
Distance Traveled
1,310,248
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,064
543
36
3
0
267,496
2
W
Gilgamesh
8,659
666
83
6
0
243,615
0
L
Agni
6,266
482
73
6
0
262,202
0
L
Ah Muzen Cab
6,759
520
80
6
0
248,558
0
L
Charon
6,590
507
28
2
0
226,950
4
W
Anubis
8,364
643
114
9
0
227,919
0
L
Jing Wei
4,981
383
26
2
0
265,017
2
W
Nut
7,035
541
74
6
0
251,151
1
W
Bakasura
7,908
608
111
9
0
247,268
0
L
Cliodhna
6,374
490
57
4
0
307,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role