Player Matchup

Sobek
Sobek
Diamond V
 
Sobek
Diamond V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
Dr_Castellano
Zhong Kui
Diamond V
Level 342
God Stats
113W - 94L
1,590 SR
Queue Stats
338W - 327L
1,958 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
SKAZAONLYFANS
Ne Zha
Diamond IV
Level 48
God Stats
8W - 15L
1,612 SR
Queue Stats
257W - 241L
2,139 MMR
Solo
Eset
Eset
Masters
anthuamr
Eset
Masters
Level 147
God Stats
2W - 1L
1,552 SR
Queue Stats
52W - 30L
2,373 MMR
Solo
Bake Kujira
Bake Kujira
Masters
iWhiteRyu
Bake Kujira
Masters
Level 159
God Stats
1W - 2L
1,649 SR
Queue Stats
113W - 90L
2,627 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 166
1,581 SR
2,120 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 166
1,678 SR
2,065 MMR
Medusa
Medusa
Diamond II
 
Medusa
Diamond II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum II
Arlentix
Anhur
Platinum II
Level 158
God Stats
2W - 2L
1,604 SR
Queue Stats
45W - 32L
2,059 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
KingEdwárd
Sun Wukong
Diamond II
Level 259
God Stats
4W - 2L
1,852 SR
Queue Stats
281W - 253L
2,387 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond V
Tiiggeerr
Kumbhakarna
Diamond V
Level 67
God Stats
0W - 2L
1,749 SR
Queue Stats
5W - 6L
1,955 MMR
Solo
Poseidon
Poseidon
Masters
deivisx5
Poseidon
Masters
Level 172
God Stats
35W - 25L
1,686 SR
Queue Stats
299W - 279L
2,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
4 / 1 / 11
10,203
638
9,871
12,024
12,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
Dr_Castellano
Zhong Kui
17
4 / 1 / 5
10,785
674
10,886
7,876
5,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 0 / 10
10,428
652
10,862
12,834
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Eset
17
5 / 3 / 6
10,409
651
10,403
9,383
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
iWhiteRyu
Bake Kujira
17
3 / 2 / 5
11,102
694
10,919
15,522
15,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bans
ThothFreyaXbalanqueAo Kuang

VS

Bans
TiamatKuzenboSusanoHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 4 / 2
8,372
523
9,550
13,991
4,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anhur
Arlentix
Anhur
15
0 / 3 / 2
8,083
505
2,972
10,190
2,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
KingEdwárd
Sun Wukong
15
3 / 5 / 0
9,183
574
9,279
17,015
8,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kumbhakarna
Tiiggeerr
Kumbhakarna
10
0 / 4 / 3
7,015
438
2,770
16,972
13,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Poseidon
deivisx5
Poseidon
13
2 / 7 / 2
7,418
464
10,355
11,439
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
23
Kills
7
7
Deaths
23
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
11
9.5
L
Medusa
 
Medusa
2
4
2
0.75
L
Anhur
Arlentix
Anhur
0
3
2
0.33
W
Zhong Kui
Dr_Castellano
Zhong Kui
4
1
5
6.5
L
Sun Wukong
KingEdwárd
Sun Wukong
3
5
0
0.6
W
7
0
10
12
L
Kumbhakarna
Tiiggeerr
Kumbhakarna
0
4
3
0.38
W
Eset
5
3
6
2.67
L
Poseidon
deivisx5
Poseidon
2
7
2
0.43
W
Bake Kujira
iWhiteRyu
Bake Kujira
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,941
Damage
34,926
57,639
Taken
69,607
41,771
Mitigated
32,579
24,739
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,871
980
0
5,556
12,024
12,537
31
4,528
7,496
28,712
1,471
L
Medusa
 
Medusa
9,550
3,178
0
1,664
13,991
4,307
0
8,817
4,882
0
71,008
L
Anhur
Arlentix
Anhur
2,972
1,430
0
3,064
10,190
2,829
875
4,208
5,942
0
67,879
W
Zhong Kui
Dr_Castellano
Zhong Kui
10,886
1,979
0
2,771
7,876
5,629
368
3,035
4,841
74,465
18,242
L
Sun Wukong
KingEdwárd
Sun Wukong
9,279
1,884
0
3,114
17,015
8,788
0
10,986
5,899
0
66,852
W
10,862
2,206
0
8,893
12,834
4,677
130
2,911
9,923
0
88,328
L
Kumbhakarna
Tiiggeerr
Kumbhakarna
2,770
100
0
2,270
16,972
13,281
0
11,132
5,492
13,633
0
W
Eset
10,403
756
733
1,850
9,383
3,303
0
2,517
6,866
91,263
0
L
Poseidon
deivisx5
Poseidon
10,355
2,060
0
605
11,439
3,374
0
5,018
6,285
67,037
0
W
Bake Kujira
iWhiteRyu
Bake Kujira
10,919
4,710
0
4,936
15,522
15,625
17
3,080
12,442
82,507
1,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,927
Gold Earned
40,071
618
Minions Killed
510
0
Camps Cleared
0
1,744,529
Distance Traveled
1,718,896
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,203
638
23
1
0
381,565
2
L
Medusa
8,372
523
135
8
0
342,330
2
L
Anhur
8,083
505
136
9
0
324,525
1
W
Zhong Kui
10,785
674
137
9
0
310,306
4
L
Sun Wukong
9,183
574
134
8
0
317,399
4
W
Ne Zha
10,428
652
134
8
0
380,048
0
L
Kumbhakarna
7,015
438
15
1
0
384,178
3
W
Eset
10,409
651
161
10
0
351,369
2
L
Poseidon
7,418
464
90
6
0
350,464
0
W
Bake Kujira
11,102
694
163
10
0
321,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role