Player Matchup

Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bermudav3
Geb
Level 157
God Stats
11W - 7L
1,550 SR
Queue Stats
159W - 130L
1,545 Elo+
Solo
Mulan
Mulan
DONTEATLITTLEME
Mulan
Level 34
God Stats
27W - 21L
1,515 SR
Queue Stats
106W - 101L
1,410 Elo+
Solo
Danzaburou
Danzaburou
JcIzzy4006
Danzaburou
Level 68
God Stats
18W - 15L
1,485 SR
Queue Stats
244W - 240L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
mrcd12
Baron Samedi
Level 165
God Stats
2W - 3L
1,254 SR
Queue Stats
65W - 72L
1,475 Elo+
Solo
Team Averages
Level 110
1,461 SR
1,486 Elo+

VS

Team Averages
Level 128
1,471 SR
1,542 Elo+
Ravana
Ravana
AgniKai5871
Ravana
Level 131
God Stats
4W - 7L
1,479 SR
Queue Stats
95W - 101L
1,482 Elo+
Solo
Vulcan
Vulcan
JayKure
Vulcan
Level 159
God Stats
8W - 6L
1,500 SR
Queue Stats
65W - 56L
1,560 Elo+
Solo
Hercules
Hercules
Keebsler
Hercules
Level 159
God Stats
2W - 4L
1,594 SR
Queue Stats
385W - 343L
1,610 Elo+
Solo
Zhong Kui
Zhong Kui
TigerB0mb
Zhong Kui
Level 155
God Stats
0W - 6L
1,412 SR
Queue Stats
193W - 194L
1,563 Elo+
Solo
Bacchus
Bacchus
Tmacksports
Bacchus
Level 37
God Stats
2W - 6L
1,369 SR
Queue Stats
57W - 60L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
7 / 0 / 1
6,988
699
6,979
5,148
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 6
6,818
682
4,864
6,783
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 1
6,722
672
8,590
11,679
5,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
JcIzzy4006
Danzaburou
12
4 / 1 / 3
7,359
736
5,639
5,598
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
mrcd12
Baron Samedi
10
4 / 0 / 5
6,845
685
3,538
5,855
4,047
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
1 / 3 / 0
5,136
514
2,303
6,384
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
JayKure
Vulcan
9
0 / 6 / 0
5,062
506
2,852
6,140
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
Keebsler
Hercules
11
4 / 2 / 0
6,681
668
7,594
13,420
12,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
TigerB0mb
Zhong Kui
9
0 / 6 / 1
5,050
505
4,106
8,373
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Tmacksports
Bacchus
9
0 / 2 / 1
4,709
471
3,022
7,558
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
19
Kills
5
5
Deaths
19
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
0
1
7.5
L
Ravana
1
3
0
0.33
W
3
0
6
6
W
1
4
1
0.38
L
Vulcan
JayKure
Vulcan
0
6
0
0
W
Danzaburou
JcIzzy4006
Danzaburou
4
1
3
5.5
L
Hercules
Keebsler
Hercules
4
2
0
2
L
Zhong Kui
TigerB0mb
Zhong Kui
0
6
1
0.08
L
Bacchus
Tmacksports
Bacchus
0
2
1
0.25
W
Baron Samedi
mrcd12
Baron Samedi
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,610
Damage
19,877
35,063
Taken
41,875
15,447
Mitigated
24,258
17,791
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,979
3,086
0
1,748
5,148
1,492
461
1,966
2,921
37,853
1,409
L
Ravana
2,303
516
0
931
6,384
1,682
0
3,957
2,253
0
33,769
W
4,864
984
0
4,436
6,783
2,668
0
1,033
5,672
52,197
0
W
8,590
1,320
0
5,498
11,679
5,327
0
565
10,449
0
40,367
L
Vulcan
JayKure
Vulcan
2,852
37
0
280
6,140
1,490
0
4,276
1,702
28,755
0
W
Danzaburou
JcIzzy4006
Danzaburou
5,639
1,953
0
3,226
5,598
1,913
684
3,306
2,292
0
58,656
L
Hercules
Keebsler
Hercules
7,594
4,203
0
5,290
13,420
12,480
0
1,310
12,022
0
42,464
L
Zhong Kui
TigerB0mb
Zhong Kui
4,106
587
0
2,475
8,373
4,645
0
1,739
6,634
30,656
4,476
L
Bacchus
Tmacksports
Bacchus
3,022
269
0
1,000
7,558
3,961
0
3,373
4,076
15,058
469
W
Baron Samedi
mrcd12
Baron Samedi
3,538
675
349
2,534
5,855
4,047
24
2,630
3,124
17,810
388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,732
Gold Earned
26,638
365
Minions Killed
286
0
Camps Cleared
0
1,058,222
Distance Traveled
1,018,335
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,988
699
85
9
0
225,486
0
L
Ravana
5,136
514
63
6
0
231,883
0
W
Geb
6,818
682
83
8
0
254,553
1
W
Mulan
6,722
672
76
8
0
197,047
0
L
Vulcan
5,062
506
58
6
0
201,861
0
W
Danzaburou
7,359
736
99
10
0
186,051
0
L
Hercules
6,681
668
78
8
0
188,324
2
L
Zhong Kui
5,050
505
60
6
0
192,895
0
L
Bacchus
4,709
471
27
3
0
203,372
0
W
Baron Samedi
6,845
685
22
2
0
195,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role