Player Matchup

Camazotz
Camazotz
Diamond IV
Desnudarte
Camazotz
Diamond IV
Level 93
God Stats
10W - 9L
1,674 SR
Queue Stats
65W - 57L
2,139 MMR
Solo
Xbalanque
Xbalanque
Diamond III
Elaments4
Xbalanque
Diamond III
Level 171
God Stats
16W - 7L
1,797 SR
Queue Stats
159W - 145L
2,291 MMR
Solo
Discordia
Discordia
Diamond IV
Hadesoul
Discordia
Diamond IV
Level 224
God Stats
2W - 2L
1,879 SR
Queue Stats
208W - 195L
2,205 MMR
Solo
Ne Zha
Ne Zha
Platinum I
KarinaRez
Ne Zha
Platinum I
Level 159
God Stats
1W - 5L
1,314 SR
Queue Stats
179W - 180L
2,043 MMR
Solo
Bake Kujira
Bake Kujira
Diamond V
Paralyszd
Bake Kujira
Diamond V
Level 199
God Stats
15W - 9L
1,736 SR
Queue Stats
82W - 65L
2,052 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 169
1,680 SR
2,146 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 175
1,501 SR
2,146 MMR
Serqet
Serqet
Diamond III
IStealBuffss
Serqet
Diamond III
Level 173
God Stats
6W - 5L
1,466 SR
Queue Stats
182W - 148L
2,219 MMR
Solo
Medusa
Medusa
Diamond IV
Oozzzz
Medusa
Diamond IV
Level 175
God Stats
1W - 0L
1,226 SR
Queue Stats
98W - 75L
2,000 MMR
Solo
Tiamat
Tiamat
Diamond II
Sacrrred
Tiamat
Diamond II
Level 127
God Stats
12W - 7L
1,750 SR
Queue Stats
125W - 88L
2,252 MMR
Solo
Raijin
Raijin
Diamond IV
Yukihyra
Raijin
Diamond IV
Level 217
God Stats
2W - 3L
1,398 SR
Queue Stats
120W - 108L
2,064 MMR
Solo
Fenrir
Fenrir
Diamond III
gàmer
Fenrir
Diamond III
Level 181
God Stats
2W - 2L
1,667 SR
Queue Stats
199W - 169L
2,198 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Desnudarte
Camazotz
11
1 / 5 / 2
6,002
500
4,193
10,787
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Elaments4
Xbalanque
12
2 / 4 / 2
7,171
598
6,931
9,459
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
Hadesoul
Discordia
12
1 / 3 / 0
6,475
540
3,804
4,796
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
KarinaRez
Ne Zha
10
0 / 6 / 0
5,772
481
2,711
9,957
3,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bake Kujira
Paralyszd
Bake Kujira
9
2 / 3 / 3
6,547
546
4,240
10,754
9,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
CthulhuAnubisNu WaChang'e

VS

Bans
ChaacBastetDa JiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
9 / 0 / 6
8,059
672
6,779
7,740
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Oozzzz
Medusa
14
4 / 2 / 2
7,843
654
9,175
7,980
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Sacrrred
Tiamat
14
2 / 1 / 4
8,640
720
5,142
7,089
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Yukihyra
Raijin
15
6 / 0 / 3
8,952
746
6,988
5,073
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
gàmer
Fenrir
12
0 / 3 / 10
6,211
518
4,475
11,083
5,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
6
Kills
21
21
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Desnudarte
Camazotz
1
5
2
0.4
L
Xbalanque
Elaments4
Xbalanque
2
4
2
0.75
L
Discordia
Hadesoul
Discordia
1
3
0
0.33
W
Serqet
9
0
6
12
L
Ne Zha
KarinaRez
Ne Zha
0
6
0
0
W
Medusa
Oozzzz
Medusa
4
2
2
2.5
L
Bake Kujira
Paralyszd
Bake Kujira
2
3
3
1.17
W
Tiamat
Sacrrred
Tiamat
2
1
4
4
W
Raijin
Yukihyra
Raijin
6
0
3
7.5
W
Fenrir
gàmer
Fenrir
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,879
Damage
32,559
45,753
Taken
38,965
18,911
Mitigated
15,979
10,586
Healing
12,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Desnudarte
Camazotz
4,193
1,317
0
4,050
10,787
2,798
0
2,238
8,393
0
38,493
L
Xbalanque
Elaments4
Xbalanque
6,931
3,687
0
2,788
9,459
2,305
0
1,224
7,983
0
48,248
L
Discordia
Hadesoul
Discordia
3,804
124
0
661
4,796
1,135
0
1,875
2,641
42,698
1,839
W
Serqet
6,779
1,906
0
3,829
7,740
2,436
0
990
6,624
0
52,267
L
Ne Zha
KarinaRez
Ne Zha
2,711
280
0
1,715
9,957
3,251
0
4,538
4,707
0
35,557
W
Medusa
Oozzzz
Medusa
9,175
4,343
0
2,231
7,980
2,864
0
1,015
6,965
0
61,787
L
Bake Kujira
Paralyszd
Bake Kujira
4,240
1,406
0
1,372
10,754
9,422
46
1,220
9,432
24,861
1,847
W
Tiamat
Sacrrred
Tiamat
5,142
306
0
3,789
7,089
3,275
90
118
6,971
52,261
1,265
W
Raijin
Yukihyra
Raijin
6,988
807
0
1,222
5,073
1,458
130
2,166
2,609
66,030
252
W
Fenrir
gàmer
Fenrir
4,475
972
0
1,826
11,083
5,946
0
3,085
7,858
302
29,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,967
Gold Earned
39,705
379
Minions Killed
511
0
Camps Cleared
0
1,219,227
Distance Traveled
1,336,778
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,002
500
64
5
0
286,694
0
L
Xbalanque
7,171
598
92
8
0
229,271
3
L
Discordia
6,475
540
109
9
0
251,187
7
W
Serqet
8,059
672
87
7
0
330,733
0
L
Ne Zha
5,772
481
70
6
0
203,470
2
W
Medusa
7,843
654
105
9
0
231,598
0
L
Bake Kujira
6,547
546
44
4
0
248,605
7
W
Tiamat
8,640
720
121
10
0
246,489
0
W
Raijin
8,952
746
158
13
0
259,331
1
W
Fenrir
6,211
518
40
3
0
268,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role