Player Matchup

Kali
Kali
 
Kali
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BBooyKun
Fafnir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 252L
1,518 Elo+
Solo
Sol
Sol
Lacalecita
Sol
Level 152
God Stats
6W - 2L
1,665 SR
Queue Stats
714W - 770L
1,473 Elo+
Solo
Eset
Eset
Revi21
Eset
Level 162
God Stats
5W - 4L
1,720 SR
Queue Stats
224W - 217L
1,500 Elo+
Solo
Amaterasu
Amaterasu
S0MBR4BR
Amaterasu
Level 159
God Stats
17W - 17L
1,559 SR
Queue Stats
181W - 191L
1,514 Elo+
Solo
Team Averages
Level 153
1,589 SR
1,501 Elo+

VS

Team Averages
Level 134
1,552 SR
1,520 Elo+
Nut
Nut
 
Nut
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Axeel21000
Cabrakan
Level 126
God Stats
7W - 11L
1,519 SR
Queue Stats
68W - 49L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
Ianash
Baron Samedi
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,527 Elo+
Solo
King Arthur
King Arthur
OlorAquesO
King Arthur
Level 100
God Stats
1W - 2L
1,743 SR
Queue Stats
73W - 64L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
4 / 0 / 1
4,369
874
1,553
3,592
874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fafnir
BBooyKun
Fafnir
6
0 / 0 / 1
3,532
706
712
2,513
1,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 1 / 1
3,264
653
1,591
3,417
716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Eset
Revi21
Eset
6
0 / 0 / 2
3,828
766
767
1,559
390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
S0MBR4BR
Amaterasu
8
2 / 0 / 0
4,309
862
1,675
3,084
977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
5
1 / 1 / 0
3,105
621
2,770
2,557
666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
 
Kukulkan
5
0 / 1 / 0
2,983
597
262
909
205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cabrakan
Axeel21000
Cabrakan
6
0 / 1 / 0
3,257
651
0
3,453
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Ianash
Baron Samedi
5
0 / 1 / 1
3,465
693
1,898
3,021
1,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
OlorAquesO
King Arthur
4
0 / 2 / 0
2,860
572
1,513
3,449
1,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
1
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
0
1
4.5
L
Nut
 
Nut
1
1
0
1
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Cabrakan
Axeel21000
Cabrakan
0
1
0
0
W
Fafnir
BBooyKun
Fafnir
0
0
1
0.5
L
Baron Samedi
Ianash
Baron Samedi
0
1
1
0.5
W
0
1
1
0.5
L
King Arthur
OlorAquesO
King Arthur
0
2
0
0
W
Eset
Revi21
Eset
0
0
2
1
W
Amaterasu
S0MBR4BR
Amaterasu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,298
Damage
6,443
14,165
Taken
13,389
4,871
Mitigated
5,724
9,366
Healing
4,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
1,553
599
0
2,525
3,592
874
0
98
3,454
0
13,921
L
Nut
 
Nut
2,770
1,920
0
952
2,557
666
0
1,448
1,109
0
15,369
L
Kukulkan
 
Kukulkan
262
0
0
167
909
205
0
309
600
11,841
307
L
Cabrakan
Axeel21000
Cabrakan
0
0
0
1,486
3,453
1,867
0
386
3,067
15,459
0
W
Fafnir
BBooyKun
Fafnir
712
116
0
1,354
2,513
1,914
0
664
1,849
8,042
0
L
Baron Samedi
Ianash
Baron Samedi
1,898
179
300
1,140
3,021
1,499
0
855
2,166
10,295
0
W
1,591
544
0
2,081
3,417
716
0
1,234
2,183
15,219
0
L
King Arthur
OlorAquesO
King Arthur
1,513
293
0
765
3,449
1,487
0
0
3,449
0
9,602
W
Eset
Revi21
Eset
767
135
0
1,197
1,559
390
0
84
1,435
20,976
2,068
W
Amaterasu
S0MBR4BR
Amaterasu
1,675
670
0
2,209
3,084
977
0
0
3,084
0
23,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,302
Gold Earned
15,670
175
Minions Killed
114
0
Camps Cleared
0
579,831
Distance Traveled
411,581
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
4,369
874
30
6
0
143,522
0
L
Nut
3,105
621
30
6
0
93,807
0
L
Kukulkan
2,983
597
22
4
0
81,676
0
L
Cabrakan
3,257
651
33
7
0
81,331
0
W
Fafnir
3,532
706
10
2
0
116,989
2
L
Baron Samedi
3,465
693
14
3
0
87,491
0
W
Sol
3,264
653
31
6
0
92,171
0
L
King Arthur
2,860
572
15
3
0
67,276
0
W
Eset
3,828
766
51
10
0
111,691
0
W
Amaterasu
4,309
862
53
11
0
115,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role