Player Matchup

Awilix
Awilix
Gold I
Adam-543
Awilix
Gold I
Level 147
God Stats
59W - 49L
1,572 SR
Queue Stats
570W - 581L
1,751 MMR
Solo
Horus
Horus
Platinum V
NebulaStars23
Horus
Platinum V
Level 65
God Stats
89W - 86L
1,603 SR
Queue Stats
189W - 185L
1,753 MMR
Solo
Neith
Neith
Gold I
PvZLol
Neith
Gold I
Level 99
God Stats
7W - 7L
1,586 SR
Queue Stats
290W - 289L
1,776 MMR
Solo
Scylla
Scylla
Platinum IV
iMT3B
Scylla
Platinum IV
Level 89
God Stats
6W - 3L
1,705 SR
Queue Stats
42W - 33L
1,807 MMR
Solo
Charon
Charon
Platinum V
psychopathey
Charon
Platinum V
Level 158
God Stats
1W - 0L
1,511 SR
Queue Stats
116W - 113L
1,752 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,595 SR
1,768 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,535 SR
1,709 MMR
Kukulkan
Kukulkan
Platinum I
 
Kukulkan
Platinum I
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum IV
ASEDIUS01
Anhur
Platinum IV
Level 145
God Stats
1W - 4L
1,501 SR
Queue Stats
162W - 151L
1,743 MMR
Solo
Ravana
Ravana
Platinum IV
BBazzy
Ravana
Platinum IV
Level 160
God Stats
14W - 8L
1,650 SR
Queue Stats
110W - 102L
1,773 MMR
Solo
Chaac
Chaac
Platinum V
JigaRL
Chaac
Platinum V
Level 63
God Stats
1W - 4L
1,356 SR
Queue Stats
52W - 49L
1,742 MMR
Party 1
Bacchus
Bacchus
Platinum IV
xGermán
Bacchus
Platinum IV
Level 105
God Stats
7W - 5L
1,670 SR
Queue Stats
50W - 46L
1,788 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Adam-543
Awilix
17
7 / 5 / 7
9,692
570
12,311
16,031
6,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 3 / 1
10,404
612
13,212
18,686
20,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
PvZLol
Neith
17
3 / 2 / 3
9,685
570
10,762
10,935
3,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
iMT3B
Scylla
17
9 / 2 / 3
10,299
606
7,770
8,139
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
14
0 / 2 / 8
8,801
518
6,737
12,270
9,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KumbhakarnaGebArachneHera

VS

Bans
MedusaAthenaBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 4 / 3
8,720
513
5,944
8,090
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
ASEDIUS01
Anhur
14
2 / 6 / 1
8,255
486
7,341
16,300
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ravana
BBazzy
Ravana
15
7 / 7 / 3
8,956
527
11,271
15,030
7,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chaac
JigaRL
Chaac
16
1 / 4 / 2
9,675
569
11,432
21,108
13,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
xGermán
Bacchus
13
2 / 1 / 3
8,127
478
5,993
9,880
10,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
22
Kills
13
14
Deaths
22
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
3
0.63
L
Anhur
ASEDIUS01
Anhur
2
6
1
0.42
W
Awilix
Adam-543
Awilix
7
5
7
2.1
L
Ravana
BBazzy
Ravana
7
7
3
1.21
L
Chaac
JigaRL
Chaac
1
4
2
0.5
W
3
3
1
1.17
W
Neith
PvZLol
Neith
3
2
3
2.25
W
Scylla
iMT3B
Scylla
9
2
3
5.25
W
Charon
0
2
8
2
L
Bacchus
xGermán
Bacchus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,792
Damage
41,981
66,061
Taken
70,408
42,852
Mitigated
39,547
16,503
Healing
14,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,944
413
0
388
8,090
3,065
171
3,186
4,804
81,712
0
L
Anhur
ASEDIUS01
Anhur
7,341
1,871
0
4,242
16,300
5,087
0
3,052
13,136
0
60,044
W
Awilix
Adam-543
Awilix
12,311
4,377
0
782
16,031
6,685
104
1,950
14,081
0
72,881
L
Ravana
BBazzy
Ravana
11,271
2,716
0
1,321
15,030
7,225
0
3,353
11,589
0
68,476
L
Chaac
JigaRL
Chaac
11,432
2,080
0
6,224
21,108
13,433
0
402
20,680
0
82,511
W
13,212
5,796
0
7,907
18,686
20,888
0
513
18,173
0
82,853
W
Neith
PvZLol
Neith
10,762
2,526
0
3,092
10,935
3,549
0
2,401
8,534
0
85,348
W
Scylla
iMT3B
Scylla
7,770
1,198
0
2,782
8,139
2,523
0
2,320
5,819
75,169
1,229
W
Charon
6,737
1,065
0
1,940
12,270
9,207
0
4,731
7,539
22,855
568
L
Bacchus
xGermán
Bacchus
5,993
357
0
1,844
9,880
10,737
0
3,744
6,036
18,996
1,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,881
Gold Earned
43,733
567
Minions Killed
528
0
Camps Cleared
0
1,739,657
Distance Traveled
1,691,178
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,720
513
162
10
0
337,601
0
L
Anhur
8,255
486
107
6
0
294,401
2
W
Awilix
9,692
570
93
5
0
394,448
0
L
Ravana
8,956
527
94
6
0
356,698
8
L
Chaac
9,675
569
142
8
0
326,653
2
W
Horus
10,404
612
144
8
0
306,896
0
W
Neith
9,685
570
154
9
0
321,721
2
W
Scylla
10,299
606
153
9
0
351,885
4
W
Charon
8,801
518
23
1
0
364,707
10
L
Bacchus
8,127
478
23
1
0
375,825
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role