Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
MxMPrime
Raijin
Level 157
God Stats
6W - 1L
1,693 SR
Queue Stats
192W - 90L
1,696 Elo+
Party 1
Bacchus
Bacchus
NoMercy10017
Bacchus
Level 103
God Stats
8W - 1L
1,842 SR
Queue Stats
86W - 19L
1,819 Elo+
Party 1
Nox
Nox
TheSnipeMaster
Nox
Level 124
God Stats
1W - 1L
1,920 SR
Queue Stats
43W - 21L
1,769 Elo+
Party 1
Hercules
Hercules
palestinianguy
Hercules
Level 155
God Stats
1W - 2L
1,534 SR
Queue Stats
25W - 26L
1,593 Elo+
Party 1
Team Averages
Level 137
1,698 SR
1,675 Elo+

VS

Team Averages
Level 111
1,552 SR
1,518 Elo+
Set
Set
 
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
fReeze R IV
Ganesha
Level 161
God Stats
58W - 46L
1,616 SR
Queue Stats
405W - 417L
1,526 Elo+
Solo
Zeus
Zeus
trowok
Zeus
Level 67
God Stats
1W - 1L
1,645 SR
Queue Stats
49W - 47L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
1 / 1 / 4
7,395
1,056
3,597
5,110
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Raijin
MxMPrime
Raijin
13
2 / 0 / 2
7,769
1,110
6,974
2,835
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
NoMercy10017
Bacchus
13
1 / 0 / 5
7,873
1,125
2,181
4,919
5,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 4
7,074
1,011
2,270
4,302
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
12
3 / 1 / 2
7,697
1,100
4,706
5,106
1,701
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

349

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
2 / 3 / 0
7,378
1,054
5,034
6,738
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Vulcan
 
Vulcan
12
0 / 2 / 2
6,887
984
4,225
4,333
1,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
12
0 / 0 / 0
6,437
920
843
938
356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Ganesha
fReeze R IV
Ganesha
12
0 / 0 / 1
7,297
1,042
2,193
5,175
4,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zeus
trowok
Zeus
12
1 / 2 / 2
7,413
1,059
6,229
3,751
835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
7
Kills
3
3
Deaths
7
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
1
4
3
L
Set
 
Set
2
3
0
0.67
L
Vulcan
 
Vulcan
0
2
2
0.5
L
Neith
 
Neith
0
0
0
0
W
Raijin
MxMPrime
Raijin
2
0
2
3
W
Bacchus
NoMercy10017
Bacchus
1
0
5
3.5
W
0
1
4
2
L
Ganesha
fReeze R IV
Ganesha
0
0
1
0.5
W
Hercules
3
1
2
4
L
Zeus
trowok
Zeus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,728
Damage
18,524
22,272
Taken
20,935
11,975
Mitigated
11,315
2,986
Healing
2,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,597
789
0
250
5,110
2,883
0
2,185
2,925
64
10,980
L
Set
 
Set
5,034
1,671
0
328
6,738
3,261
0
3,433
3,305
0
16,841
L
Vulcan
 
Vulcan
4,225
133
0
0
4,333
1,874
0
1,937
2,396
11,683
0
L
Neith
 
Neith
843
275
0
167
938
356
0
811
127
0
7,906
W
Raijin
MxMPrime
Raijin
6,974
501
0
0
2,835
836
0
1,744
1,091
23,185
0
W
Bacchus
NoMercy10017
Bacchus
2,181
174
0
1,191
4,919
5,353
0
3,180
1,739
7,987
2,516
W
2,270
541
0
370
4,302
1,202
0
2,779
1,523
17,084
0
L
Ganesha
fReeze R IV
Ganesha
2,193
44
1,381
939
5,175
4,989
0
2,628
2,547
12,493
0
W
Hercules
4,706
1,885
0
1,175
5,106
1,701
0
2,618
2,488
0
10,112
L
Zeus
trowok
Zeus
6,229
0
0
0
3,751
835
0
2,209
1,542
18,035
447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,808
Gold Earned
35,412
135
Minions Killed
128
5
Camps Cleared
7
709,161
Distance Traveled
634,124
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,395
1,056
11
2
0
131,951
0
L
Set
7,378
1,054
38
5
4
142,717
0
L
Vulcan
6,887
984
26
4
1
149,039
0
L
Neith
6,437
920
24
3
1
88,557
0
W
Raijin
7,769
1,110
53
8
1
137,248
0
W
Bacchus
7,873
1,125
14
2
1
145,469
0
W
Nox
7,074
1,011
41
6
2
141,614
0
L
Ganesha
7,297
1,042
0
0
0
134,940
4
W
Hercules
7,697
1,100
16
2
1
152,879
0
L
Zeus
7,413
1,059
40
6
1
118,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role