Player Matchup

Cerberus
Cerberus
Not Todaay x
Cerberus
Level 149
God Stats
2W - 4L
1,436 SR
Queue Stats
394W - 363L
1,456 Elo+
Party 1
Thanatos
Thanatos
TomeckoPL
Thanatos
Level 104
God Stats
14W - 11L
1,715 SR
Queue Stats
30W - 26L
1,545 Elo+
Solo
Chronos
Chronos
gingerdog156
Chronos
Level 142
God Stats
0W - 4L
1,546 SR
Queue Stats
40W - 38L
1,510 Elo+
Solo
Surtr
Surtr
xX RapTaGoN Xx
Surtr
Level 145
God Stats
62W - 43L
1,605 SR
Queue Stats
436W - 444L
1,484 Elo+
Solo
Ra
Ra
xXTobioXx420
Ra
Level 125
God Stats
35W - 27L
1,564 SR
Queue Stats
634W - 605L
1,495 Elo+
Party 1
Team Averages
Level 133
1,573 SR
1,498 Elo+

VS

Team Averages
Level 81
1,556 SR
1,419 Elo+
Ishtar
Ishtar
Gin_Juice_n_Ace
Ishtar
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,316 Elo+
Solo
Ah Puch
Ah Puch
KebapBoss
Ah Puch
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 43L
1,454 Elo+
Solo
Ymir
Ymir
Nawaxs
Ymir
Level 38
God Stats
2W - 2L
1,724 SR
Queue Stats
27W - 32L
1,423 Elo+
Solo
Amaterasu
Amaterasu
QtM tcsteph
Amaterasu
Level 47
God Stats
5W - 3L
1,557 SR
Queue Stats
175W - 185L
1,381 Elo+
Solo
Arachne
Arachne
Venum_Gaming_Sx
Arachne
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 177L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Not Todaay x
Cerberus
11
1 / 1 / 3
6,837
488
5,002
11,132
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
TomeckoPL
Thanatos
9
0 / 2 / 3
5,733
410
1,297
5,710
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
gingerdog156
Chronos
14
3 / 1 / 1
8,154
582
7,458
6,740
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 0
9,104
650
15,968
10,156
8,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 3 / 1
8,101
579
3,381
8,352
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,252
518
4,647
7,155
1,781
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
KebapBoss
Ah Puch
14
2 / 1 / 2
7,865
562
9,437
7,045
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
Nawaxs
Ymir
11
2 / 1 / 3
6,640
474
5,434
8,375
4,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
QtM tcsteph
Amaterasu
13
1 / 2 / 0
6,780
484
4,097
19,662
14,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 1 / 2
6,889
492
4,165
11,578
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
7
Kills
8
8
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Ah Puch
KebapBoss
Ah Puch
2
1
2
3
W
Ymir
Nawaxs
Ymir
2
1
3
3.5
L
Cerberus
Not Todaay x
Cerberus
1
1
3
2.5
W
Amaterasu
QtM tcsteph
Amaterasu
1
2
0
0.5
L
Thanatos
TomeckoPL
Thanatos
0
2
3
0.75
W
1
1
2
2
L
Chronos
gingerdog156
Chronos
3
1
1
3.5
L
2
1
0
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,106
Damage
27,780
42,090
Taken
53,815
25,469
Mitigated
28,334
14,365
Healing
21,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,647
2,968
0
2,163
7,155
1,781
0
4,827
1,995
0
46,531
W
Ah Puch
KebapBoss
Ah Puch
9,437
197
0
3,302
7,045
2,442
0
3,883
3,162
67,622
374
W
Ymir
Nawaxs
Ymir
5,434
889
0
1,498
8,375
4,890
0
4,135
4,018
22,825
0
L
Cerberus
Not Todaay x
Cerberus
5,002
336
183
2,775
11,132
9,411
37
6,241
4,891
19,968
388
W
Amaterasu
QtM tcsteph
Amaterasu
4,097
2,158
0
10,529
19,662
14,970
0
1,304
17,301
0
42,108
L
Thanatos
TomeckoPL
Thanatos
1,297
140
0
3,132
5,710
1,904
0
2,057
3,653
0
26,072
W
4,165
3,597
0
4,369
11,578
4,251
0
2,439
8,985
0
50,982
L
Chronos
gingerdog156
Chronos
7,458
2,145
0
1,198
6,740
2,314
0
498
6,242
54,656
2,268
L
15,968
5,578
0
3,151
10,156
8,493
84
0
10,156
3,238
78,392
L
3,381
399
971
2,955
8,352
3,347
0
6,075
2,277
61,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,929
Gold Earned
35,426
481
Minions Killed
386
0
Camps Cleared
0
1,336,423
Distance Traveled
1,422,145
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,252
518
84
6
0
270,248
0
W
Ah Puch
7,865
562
128
9
0
286,847
0
W
Ymir
6,640
474
29
2
0
269,285
0
L
Cerberus
6,837
488
41
3
0
288,757
2
W
Amaterasu
6,780
484
65
5
0
273,251
0
L
Thanatos
5,733
410
52
4
0
197,483
2
W
Arachne
6,889
492
80
6
0
322,514
0
L
Chronos
8,154
582
116
8
0
297,723
5
L
Surtr
9,104
650
128
9
0
286,121
0
L
Ra
8,101
579
144
10
0
266,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role