Player Matchup

Da Ji
Da Ji
Ryukichan
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,605 Elo+
Party 1
Gilgamesh
Gilgamesh
Serius99
Gilgamesh
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,605 Elo+
Party 1
Agni
Agni
TheSaberOfXebec
Agni
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,605 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,605 Elo+

VS

Team Averages
Level 140
1,638 SR
1,576 Elo+
Hou Yi
Hou Yi
AliceChan1992
Hou Yi
Level 120
God Stats
4W - 0L
1,637 SR
Queue Stats
9W - 2L
1,623 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FlameSide09
Kumbhakarna
Level 125
God Stats
5W - 0L
1,726 SR
Queue Stats
12W - 4L
1,654 Elo+
Party 2
Aphrodite
Aphrodite
plesdontkellme
Aphrodite
Level 176
God Stats
6W - 4L
1,550 SR
Queue Stats
50W - 48L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ryukichan
Da Ji
13
1 / 8 / 2
7,904
719
4,586
9,558
4,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Serius99
Gilgamesh
13
2 / 4 / 1
8,078
734
8,852
14,614
15,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 7 / 3
8,011
728
11,609
9,737
3,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 8
11,193
1,018
13,501
9,623
4,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kumbhakarna
FlameSide09
Kumbhakarna
16
3 / 0 / 15
9,724
884
7,176
9,673
9,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
plesdontkellme
Aphrodite
16
6 / 2 / 11
10,481
953
7,592
11,020
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
3
Kills
19
19
Deaths
3
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
10
1
8
14
W
Kumbhakarna
FlameSide09
Kumbhakarna
3
0
15
10.5
L
Da Ji
Ryukichan
Da Ji
1
8
2
0.25
L
Gilgamesh
Serius99
Gilgamesh
2
4
1
0.63
L
0
7
3
0.21
W
Aphrodite
plesdontkellme
Aphrodite
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,047
Damage
28,269
33,909
Taken
30,316
23,327
Mitigated
20,189
2,249
Healing
17,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,501
7,282
0
3,282
9,623
4,382
1,956
3,838
5,511
0
50,497
W
Kumbhakarna
FlameSide09
Kumbhakarna
7,176
116
0
1,122
9,673
9,456
458
3,658
5,720
17,007
1,759
L
Da Ji
Ryukichan
Da Ji
4,586
716
0
233
9,558
4,742
0
4,506
4,863
0
11,509
L
Gilgamesh
Serius99
Gilgamesh
8,852
1,377
0
1,090
14,614
15,552
0
5,420
8,691
2,301
29,971
L
11,609
417
70
856
9,737
3,033
0
3,328
6,253
35,213
0
W
Aphrodite
plesdontkellme
Aphrodite
7,592
1,002
5,603
7,058
11,020
6,351
659
5,130
5,560
33,430
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,993
Gold Earned
31,398
106
Minions Killed
171
0
Camps Cleared
0
537,938
Distance Traveled
587,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,193
1,018
85
8
0
184,451
0
W
Kumbhakarna
9,724
884
23
2
0
218,168
0
L
Da Ji
7,904
719
15
1
0
168,890
0
L
Gilgamesh
8,078
734
38
3
0
180,133
0
L
Agni
8,011
728
53
5
0
188,915
0
W
Aphrodite
10,481
953
63
6
0
185,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role