Player Matchup

Sylvanus
Sylvanus
FootFungusGod
Sylvanus
Level 110
God Stats
15W - 9L
1,464 SR
Queue Stats
97W - 86L
1,546 Elo+
Solo
Bellona
Bellona
RavenKing34
Bellona
Level 109
God Stats
1W - 0L
1,250 SR
Queue Stats
14W - 7L
1,586 Elo+
Solo
Hades
Hades
ReapingSpirit
Hades
Level 141
God Stats
9W - 8L
1,562 SR
Queue Stats
307W - 268L
1,539 Elo+
Solo
Medusa
Medusa
chxchx
Medusa
Level 47
God Stats
8W - 6L
1,782 SR
Queue Stats
153W - 162L
1,522 Elo+
Solo
Arachne
Arachne
hgygn12
Arachne
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,448 Elo+
Solo
Team Averages
Level 100
1,512 SR
1,528 Elo+

VS

Team Averages
Level 98
1,363 SR
1,425 Elo+
Atlas
Atlas
HolyJingles
Atlas
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,042 Elo+
Solo
Serqet
Serqet
Js4huntok
Serqet
Level 129
God Stats
4W - 2L
1,531 SR
Queue Stats
42W - 31L
1,568 Elo+
Solo
Erlang Shen
Erlang Shen
KoudaHage
Erlang Shen
Level 68
God Stats
2W - 4L
1,272 SR
Queue Stats
33W - 31L
1,619 Elo+
Solo
Maman Brigitte
Maman Brigitte
SisterOfLoam
Maman Brigitte
Level 79
God Stats
5W - 11L
1,225 SR
Queue Stats
286W - 293L
1,378 Elo+
Solo
Odin
Odin
ThatZane
Odin
Level 144
God Stats
1W - 2L
1,289 SR
Queue Stats
57W - 70L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FootFungusGod
Sylvanus
7
2 / 0 / 2
4,376
875
1,072
4,347
1,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
RavenKing34
Bellona
6
1 / 1 / 0
3,888
778
1,978
4,941
3,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
0 / 0 / 1
3,929
786
1,021
2,397
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
chxchx
Medusa
6
2 / 0 / 2
4,111
822
2,565
1,623
386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
hgygn12
Arachne
8
1 / 1 / 0
3,874
775
645
3,644
1,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,381
676
2,201
4,204
1,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Js4huntok
Serqet
6
1 / 1 / 0
3,629
726
1,145
3,163
926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
KoudaHage
Erlang Shen
7
0 / 0 / 1
3,735
747
1,835
3,196
1,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Maman Brigitte
SisterOfLoam
Maman Brigitte
3
0 / 2 / 0
2,695
539
471
2,060
446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
7
1 / 1 / 0
4,003
801
2,096
3,678
1,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
FootFungusGod
Sylvanus
2
0
2
3
L
0
2
0
0
L
Serqet
Js4huntok
Serqet
1
1
0
1
L
Erlang Shen
KoudaHage
Erlang Shen
0
0
1
0.5
W
Bellona
RavenKing34
Bellona
1
1
0
1
W
0
0
1
0.5
L
Maman Brigitte
SisterOfLoam
Maman Brigitte
0
2
0
0
L
Odin
1
1
0
1
W
Medusa
chxchx
Medusa
2
0
2
3
W
Arachne
hgygn12
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,281
Damage
7,748
16,952
Taken
16,301
7,771
Mitigated
5,889
6,217
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
FootFungusGod
Sylvanus
1,072
580
532
1,306
4,347
1,621
322
1,914
2,433
12,527
0
L
2,201
831
0
620
4,204
1,801
0
739
3,465
11,089
0
L
Serqet
Js4huntok
Serqet
1,145
415
0
1,108
3,163
926
0
244
2,879
0
17,584
L
Erlang Shen
KoudaHage
Erlang Shen
1,835
967
0
729
3,196
1,196
0
477
2,540
0
19,106
W
Bellona
RavenKing34
Bellona
1,978
759
0
2,102
4,941
3,846
0
0
4,941
0
17,883
W
1,021
158
114
850
2,397
682
0
0
2,239
15,926
1,767
L
Maman Brigitte
SisterOfLoam
Maman Brigitte
471
174
0
676
2,060
446
0
333
1,727
3,938
757
L
Odin
2,096
850
0
1,114
3,678
1,520
0
0
3,414
0
17,461
W
Medusa
chxchx
Medusa
2,565
985
0
283
1,623
386
375
686
937
0
20,224
W
Arachne
hgygn12
Arachne
645
363
0
1,030
3,644
1,236
0
0
3,644
0
20,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,178
Gold Earned
17,443
157
Minions Killed
146
0
Camps Cleared
0
510,248
Distance Traveled
539,864
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,376
875
19
4
0
86,586
1
L
Atlas
3,381
676
18
4
0
113,140
0
L
Serqet
3,629
726
43
9
0
124,713
0
L
Erlang Shen
3,735
747
43
9
0
134,118
0
W
Bellona
3,888
778
34
7
0
94,654
0
W
Hades
3,929
786
32
6
0
96,655
0
L
Maman Brigitte
2,695
539
5
1
0
57,854
0
L
Odin
4,003
801
37
7
0
110,039
0
W
Medusa
4,111
822
30
6
0
101,694
0
W
Arachne
3,874
775
42
8
0
130,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role