Player Matchup

Pele
Pele
FunDaTopGun
Pele
Level 69
God Stats
19W - 26L
1,609 SR
Queue Stats
137W - 168L
1,502 Elo+
Solo
Shiva
Shiva
K2shmoker
Shiva
Level 65
God Stats
8W - 13L
1,422 SR
Queue Stats
337W - 346L
1,486 Elo+
Party 1
Zhong Kui
Zhong Kui
Panther290
Zhong Kui
Level 65
God Stats
13W - 16L
1,695 SR
Queue Stats
157W - 153L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
Zoic IceKing
Kukulkan
Level 108
God Stats
5W - 4L
1,551 SR
Queue Stats
341W - 324L
1,455 Elo+
Party 1
Surtr
Surtr
Zoic Recon
Surtr
Level 93
God Stats
5W - 3L
1,600 SR
Queue Stats
198W - 199L
1,442 Elo+
Party 1
Team Averages
Level 80
1,575 SR
1,478 Elo+

VS

Team Averages
Level 115
1,379 SR
1,501 Elo+
Nut
Nut
 
Nut
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
IIYaBoiJonny
Athena
Level 103
God Stats
0W - 2L
1,318 SR
Queue Stats
242W - 220L
1,520 Elo+
Solo
Thanatos
Thanatos
SAMUELYONGKINGS
Thanatos
Level 123
God Stats
1W - 6L
1,217 SR
Queue Stats
156W - 147L
1,491 Elo+
Solo
Chaac
Chaac
chinorawrr
Chaac
Level 82
God Stats
2W - 5L
1,360 SR
Queue Stats
242W - 254L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
6,967
536
6,310
8,383
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
K2shmoker
Shiva
12
3 / 2 / 4
7,630
587
4,956
10,775
7,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
Panther290
Zhong Kui
12
1 / 2 / 1
6,720
517
4,127
5,418
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Zoic IceKing
Kukulkan
15
4 / 0 / 3
9,041
695
6,152
3,403
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
12
2 / 2 / 1
7,422
571
7,604
10,687
11,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
3 / 2 / 3
6,566
505
7,342
6,396
1,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
 
Hades
10
0 / 2 / 0
5,922
456
512
5,804
1,595
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
11
3 / 3 / 5
6,562
505
3,762
11,901
8,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
11
2 / 3 / 5
6,516
501
4,029
10,324
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
13
2 / 2 / 1
7,668
590
9,323
12,391
12,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
12
Kills
10
10
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
3
2
3
2.25
L
Hades
 
Hades
0
2
0
0
W
2
4
2
0.75
L
Athena
3
3
5
1.83
W
Shiva
K2shmoker
Shiva
3
2
4
2.5
W
Zhong Kui
Panther290
Zhong Kui
1
2
1
0.75
L
Thanatos
2
3
5
1.5
W
Kukulkan
Zoic IceKing
Kukulkan
4
0
3
5.5
W
Surtr
2
2
1
1.25
L
Chaac
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,149
Damage
24,968
38,666
Taken
46,816
26,213
Mitigated
27,139
9,105
Healing
18,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
7,342
4,413
0
2,444
6,396
1,565
0
1,775
4,621
0
43,348
L
Hades
 
Hades
512
0
283
3,091
5,804
1,595
0
3,207
2,597
29,645
0
W
6,310
1,581
0
2,728
8,383
2,380
0
724
7,659
0
38,607
L
Athena
3,762
1,090
469
2,381
11,901
8,807
0
3,591
8,310
20,466
840
W
Shiva
K2shmoker
Shiva
4,956
1,171
220
1,827
10,775
7,607
138
1,503
9,272
0
24,867
W
Zhong Kui
Panther290
Zhong Kui
4,127
1,253
0
1,282
5,418
3,194
452
1,176
4,242
39,393
7,112
L
Thanatos
4,029
1,097
0
6,166
10,324
2,972
0
1,624
8,627
0
36,426
W
Kukulkan
Zoic IceKing
Kukulkan
6,152
424
0
498
3,403
1,452
112
512
2,891
74,921
719
W
Surtr
7,604
3,286
0
2,550
10,687
11,580
0
288
10,399
1,713
42,782
L
Chaac
9,323
1,831
0
3,714
12,391
12,200
0
375
11,072
0
63,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,780
Gold Earned
33,234
410
Minions Killed
368
0
Camps Cleared
0
1,329,510
Distance Traveled
1,168,874
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,566
505
80
6
0
206,804
3
L
Hades
5,922
456
68
5
0
180,071
1
W
Pele
6,967
536
68
5
0
286,310
0
L
Athena
6,562
505
28
2
0
265,704
2
W
Shiva
7,630
587
28
2
0
273,242
0
W
Zhong Kui
6,720
517
95
7
0
253,950
0
L
Thanatos
6,516
501
67
5
0
273,837
0
W
Kukulkan
9,041
695
132
10
0
274,777
4
W
Surtr
7,422
571
87
7
0
241,231
2
L
Chaac
7,668
590
125
10
0
242,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role