Player Matchup

Susano
Susano
BalanFromSchool
Susano
Level 118
God Stats
7W - 14L
1,344 SR
Queue Stats
109W - 112L
1,431 Elo+
Party 1
Zeus
Zeus
NoShaka4U
Zeus
Level 88
God Stats
3W - 2L
1,655 SR
Queue Stats
67W - 65L
1,469 Elo+
Party 1
Ymir
Ymir
RiiGht x TwiiX
Ymir
Level 146
God Stats
9W - 5L
1,591 SR
Queue Stats
78W - 92L
1,441 Elo+
Party 1
Chronos
Chronos
Tajei
Chronos
Level 180
God Stats
10W - 7L
1,573 SR
Queue Stats
375W - 373L
1,458 Elo+
Solo
Medusa
Medusa
UCANDlENOW
Medusa
Level 26
God Stats
8W - 8L
1,530 SR
Queue Stats
16W - 30L
1,392 Elo+
Party 1
Team Averages
Level 112
1,539 SR
1,438 Elo+

VS

Team Averages
Level 128
1,619 SR
1,475 Elo+
Raijin
Raijin
 
Raijin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
ARESRED_95
Amaterasu
Level 108
God Stats
13W - 10L
1,600 SR
Queue Stats
328W - 315L
1,496 Elo+
Solo
Geb
Geb
Orinion
Geb
Level 130
God Stats
92W - 93L
1,580 SR
Queue Stats
202W - 236L
1,487 Elo+
Party 2
Chiron
Chiron
honghuang
Chiron
Level 148
God Stats
20W - 14L
1,924 SR
Queue Stats
249W - 244L
1,428 Elo+
Solo
Arachne
Arachne
thedeathca11
Arachne
Level 116
God Stats
16W - 20L
1,493 SR
Queue Stats
106W - 109L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
7,074
590
5,887
8,284
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
14
13 / 0 / 1
9,012
751
11,943
3,102
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 2 / 10
6,560
547
3,865
10,046
7,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos
Tajei
Chronos
12
2 / 2 / 1
7,466
622
5,856
6,441
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Medusa
UCANDlENOW
Medusa
12
1 / 1 / 4
6,579
548
4,483
5,072
1,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 4 / 0
6,255
521
2,940
7,307
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
ARESRED_95
Amaterasu
12
0 / 3 / 1
6,431
536
1,895
9,661
4,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Geb
9
0 / 3 / 5
6,352
529
3,289
10,192
8,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
honghuang
Chiron
12
3 / 4 / 3
6,754
563
5,547
8,608
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
thedeathca11
Arachne
10
3 / 5 / 0
6,004
500
3,421
11,485
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
19
Kills
8
8
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
4
0
0.5
L
Amaterasu
ARESRED_95
Amaterasu
0
3
1
0.17
W
3
3
7
2.17
W
Zeus
13
0
1
13.5
L
Geb
0
3
5
0.83
W
0
2
10
2.5
W
Chronos
Tajei
Chronos
2
2
1
1.25
W
Medusa
UCANDlENOW
Medusa
1
1
4
3
L
Chiron
honghuang
Chiron
3
4
3
1.13
L
Arachne
thedeathca11
Arachne
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,034
Damage
17,092
32,945
Taken
47,253
14,613
Mitigated
21,260
9,145
Healing
14,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,940
259
0
1,423
7,307
1,877
130
3,418
3,627
39,332
0
L
Amaterasu
ARESRED_95
Amaterasu
1,895
689
0
3,399
9,661
4,525
0
7,049
2,564
0
41,594
W
5,887
1,181
0
3,257
8,284
2,725
0
527
7,717
0
43,910
W
Zeus
11,943
1,141
0
834
3,102
924
477
854
2,248
56,994
957
L
Geb
3,289
297
0
1,268
10,192
8,271
125
3,851
6,129
16,127
2,263
W
3,865
660
0
2,609
10,046
7,479
100
2,546
7,500
21,981
1,388
W
Chronos
Tajei
Chronos
5,856
1,102
0
1,512
6,441
2,022
539
427
5,770
49,523
1,302
W
Medusa
UCANDlENOW
Medusa
4,483
1,598
0
933
5,072
1,463
362
1,763
3,309
0
37,691
L
Chiron
honghuang
Chiron
5,547
1,897
294
2,871
8,608
3,058
150
2,081
6,505
0
39,737
L
Arachne
thedeathca11
Arachne
3,421
1,976
0
5,201
11,485
3,529
0
4,281
6,988
0
35,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,691
Gold Earned
31,796
397
Minions Killed
329
0
Camps Cleared
0
1,284,793
Distance Traveled
1,200,629
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,255
521
83
7
0
242,709
0
L
Amaterasu
6,431
536
82
7
0
213,658
6
W
Susano
7,074
590
79
7
0
277,570
0
W
Zeus
9,012
751
118
10
0
257,682
2
L
Geb
6,352
529
31
3
0
247,225
2
W
Ymir
6,560
547
35
3
0
237,146
1
W
Chronos
7,466
622
101
8
0
240,736
0
W
Medusa
6,579
548
64
5
0
271,659
2
L
Chiron
6,754
563
77
6
0
225,407
3
L
Arachne
6,004
500
56
5
0
271,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role