Player Matchup

Baba Yaga
Baba Yaga
I AlphaWolf21 I
Baba Yaga
Level 173
God Stats
1W - 1L
1,279 SR
Queue Stats
311W - 292L
1,583 Elo+
Party 1
Neith
Neith
Jarl Rokkr
Neith
Level 204
God Stats
29W - 29L
1,578 SR
Queue Stats
1,068W - 1,100L
1,479 Elo+
Solo
Camazotz
Camazotz
itstherealcal
Camazotz
Level 107
God Stats
1W - 4L
1,464 SR
Queue Stats
84W - 64L
1,602 Elo+
Party 1
Aphrodite
Aphrodite
jonathanian
Aphrodite
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 101L
1,493 Elo+
Solo
Hercules
Hercules
xExiiledx
Hercules
Level 145
God Stats
1W - 1L
1,185 SR
Queue Stats
124W - 102L
1,478 Elo+
Solo
Team Averages
Level 155
1,401 SR
1,527 Elo+

VS

Team Averages
Level 149
1,589 SR
1,498 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DogutoryAfalkie
Hercules
Level 195
God Stats
0W - 2L
1,247 SR
Queue Stats
178W - 164L
1,483 Elo+
Solo
Discordia
Discordia
PhantomGod
Discordia
Level 244
God Stats
2W - 2L
1,702 SR
Queue Stats
319W - 321L
1,572 Elo+
Solo
Hel
Hel
TacticalGamer420
Hel
Level 22
God Stats
1W - 1L
1,757 SR
Queue Stats
23W - 47L
1,344 Elo+
Solo
Sobek
Sobek
smalcow
Sobek
Level 158
God Stats
3W - 2L
1,739 SR
Queue Stats
139W - 149L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
I AlphaWolf21 I
Baba Yaga
15
4 / 1 / 7
8,280
828
12,730
8,070
4,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
6 / 2 / 8
8,748
875
16,042
8,278
3,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Camazotz
itstherealcal
Camazotz
14
3 / 0 / 7
8,122
812
4,855
8,031
6,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
jonathanian
Aphrodite
13
1 / 2 / 11
7,660
766
3,948
9,371
4,423
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
xExiiledx
Hercules
14
2 / 2 / 13
8,583
858
7,483
10,621
9,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 1 / 4
7,761
776
8,286
7,371
5,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
13
1 / 3 / 2
7,523
752
3,896
13,153
14,358
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
PhantomGod
Discordia
14
2 / 4 / 3
8,000
800
13,807
7,682
2,283
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 5
6,578
658
4,105
10,069
3,051
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
smalcow
Sobek
13
0 / 3 / 5
7,478
748
4,860
13,254
8,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
16
Kills
5
7
Deaths
16
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
1
4
4
L
Hercules
1
3
2
0.67
W
Baba Yaga
I AlphaWolf21 I
Baba Yaga
4
1
7
7.5
W
Neith
6
2
8
5
L
Discordia
PhantomGod
Discordia
2
4
3
0.88
L
0
5
5
0.5
W
Camazotz
itstherealcal
Camazotz
3
0
7
6.5
W
Aphrodite
jonathanian
Aphrodite
1
2
11
3.25
L
Sobek
smalcow
Sobek
0
3
5
0.83
W
Hercules
xExiiledx
Hercules
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,058
Damage
34,954
44,371
Taken
51,529
27,882
Mitigated
34,287
25,758
Healing
24,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,286
51
437
2,818
7,371
5,611
0
3,392
3,979
20,938
0
L
Hercules
3,896
844
751
5,378
13,153
14,358
0
3,529
9,624
0
6,296
W
Baba Yaga
I AlphaWolf21 I
Baba Yaga
12,730
447
603
2,102
8,070
4,621
0
5,603
2,467
26,962
771
W
Neith
16,042
1,665
220
1,905
8,278
3,009
736
5,110
3,168
0
32,069
L
Discordia
PhantomGod
Discordia
13,807
161
464
134
7,682
2,283
0
2,672
5,010
27,485
0
L
4,105
238
4,491
3,347
10,069
3,051
0
2,701
7,368
6,944
0
W
Camazotz
itstherealcal
Camazotz
4,855
407
264
4,153
8,031
6,785
0
5,806
2,225
0
12,716
W
Aphrodite
jonathanian
Aphrodite
3,948
261
5,735
5,116
9,371
4,423
150
6,722
2,649
11,661
0
L
Sobek
smalcow
Sobek
4,860
173
2,785
3,923
13,254
8,984
0
4,174
9,080
15,669
755
W
Hercules
xExiiledx
Hercules
7,483
1,353
2,736
2,924
10,621
9,044
245
7,510
3,111
0
9,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,393
Gold Earned
37,340
113
Minions Killed
97
0
Camps Cleared
0
1,052,935
Distance Traveled
902,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,761
776
42
4
0
170,161
0
L
Hercules
7,523
752
6
1
0
205,668
0
W
Baba Yaga
8,280
828
18
2
0
222,620
0
W
Neith
8,748
875
34
3
0
193,569
0
L
Discordia
8,000
800
31
3
0
192,920
0
L
Hel
6,578
658
6
1
0
160,839
0
W
Camazotz
8,122
812
25
3
0
220,519
0
W
Aphrodite
7,660
766
30
3
0
203,867
0
L
Sobek
7,478
748
12
1
0
172,970
0
W
Hercules
8,583
858
6
1
0
212,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role