Player Matchup

Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BetaBurns
Maui
Level 187
God Stats
1W - 3L
1,331 SR
Queue Stats
409W - 369L
1,589 Elo+
Solo
Chaac
Chaac
DarkedSouls
Chaac
Level 145
God Stats
4W - 4L
1,644 SR
Queue Stats
27W - 16L
1,629 Elo+
Solo
Nu Wa
Nu Wa
Glauc0maa
Nu Wa
Level 139
God Stats
4W - 2L
1,713 SR
Queue Stats
208W - 179L
1,614 Elo+
Solo
Shiva
Shiva
RosaParksNah
Shiva
Level 106
God Stats
2W - 2L
1,504 SR
Queue Stats
171W - 142L
1,589 Elo+
Solo
Team Averages
Level 147
1,538 SR
1,584 Elo+

VS

Team Averages
Level 147
1,470 SR
1,522 Elo+
Janus
Janus
BIGGY 0 BOY
Janus
Level 266
God Stats
28W - 30L
1,496 SR
Queue Stats
967W - 897L
1,598 Elo+
Solo
Kumbhakarna
Kumbhakarna
CharlieSensei
Kumbhakarna
Level 158
God Stats
1W - 0L
1,852 SR
Queue Stats
399W - 376L
1,554 Elo+
Solo
Bacchus
Bacchus
Farpet33
Bacchus
Level 113
God Stats
12W - 13L
1,297 SR
Queue Stats
446W - 435L
1,504 Elo+
Solo
Neith
Neith
SlapClappington
Neith
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 22L
1,488 Elo+
Solo
Nemesis
Nemesis
mrcd12
Nemesis
Level 165
God Stats
1W - 2L
1,206 SR
Queue Stats
65W - 72L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
3
0 / 2 / 0
2,945
491
1,666
3,022
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
6
0 / 2 / 1
3,790
632
2,114
6,589
3,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,469
745
2,000
4,498
2,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Glauc0maa
Nu Wa
8
1 / 1 / 2
4,491
749
1,614
2,462
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
3 / 0 / 1
4,498
750
2,602
4,016
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,226
704
679
1,934
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
CharlieSensei
Kumbhakarna
6
0 / 1 / 4
3,549
592
2,895
5,154
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Farpet33
Bacchus
7
0 / 0 / 0
3,757
626
2,069
3,802
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
4 / 0 / 0
4,135
689
4,521
3,749
923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
mrcd12
Nemesis
6
1 / 2 / 0
3,692
615
1,341
3,946
990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
5
5
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
0
0
W
0
1
1
0.5
L
Maui
0
2
1
0.25
W
Kumbhakarna
CharlieSensei
Kumbhakarna
0
1
4
2
L
0
0
0
0
W
Bacchus
Farpet33
Bacchus
0
0
0
0
L
Nu Wa
Glauc0maa
Nu Wa
1
1
2
2
L
3
0
1
3.5
W
4
0
0
4
W
Nemesis
mrcd12
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,996
Damage
11,505
20,587
Taken
18,585
8,684
Mitigated
6,543
6,042
Healing
4,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,666
1,207
0
1,343
3,022
736
0
848
2,174
0
6,696
W
679
0
0
360
1,934
402
0
180
1,690
25,446
588
L
Maui
2,114
617
0
1,634
6,589
3,409
26
1,218
5,371
12,102
0
W
Kumbhakarna
CharlieSensei
Kumbhakarna
2,895
434
0
1,520
5,154
1,412
0
793
4,337
10,615
1,923
L
2,000
274
0
1,522
4,498
2,369
0
1,687
2,429
0
24,741
W
Bacchus
Farpet33
Bacchus
2,069
252
0
1,174
3,802
2,816
0
91
3,689
15,375
0
L
Nu Wa
Glauc0maa
Nu Wa
1,614
192
0
735
2,462
631
0
437
1,945
22,826
0
L
2,602
829
0
808
4,016
1,539
0
785
3,191
0
23,888
W
4,521
1,627
0
1,162
3,749
923
0
1,553
2,172
0
20,862
W
Nemesis
mrcd12
Nemesis
1,341
445
0
116
3,946
990
0
805
2,969
0
15,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,193
Gold Earned
19,359
179
Minions Killed
176
0
Camps Cleared
0
554,635
Distance Traveled
678,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
2,945
491
15
3
0
52,870
0
W
Janus
4,226
704
62
10
0
128,166
0
L
Maui
3,790
632
9
2
0
123,910
0
W
Kumbhakarna
3,549
592
18
3
0
156,753
0
L
Chaac
4,469
745
54
9
0
111,447
0
W
Bacchus
3,757
626
34
6
0
121,888
0
L
Nu Wa
4,491
749
57
10
0
113,325
0
L
Shiva
4,498
750
44
7
0
153,083
0
W
Neith
4,135
689
36
6
0
120,518
0
W
Nemesis
3,692
615
26
4
0
151,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role