Player Matchup

Zhong Kui
Zhong Kui
Silver V
 
Zhong Kui
Silver V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum IV
tasty_tentacle_0
Loki
Platinum IV
Level 155
God Stats
2W - 6L
1,327 SR
Queue Stats
660W - 743L
1,491 MMR
Solo
Cerberus
Cerberus
Bronze III
yummigummi
Cerberus
Bronze III
Level 57
God Stats
10W - 19L
1,391 SR
Queue Stats
247W - 377L
145 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,406 SR
1,045 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,593 SR
1,523 MMR
Bastet
Bastet
Gold II
CT Clipz
Bastet
Gold II
Level 148
God Stats
6W - 4L
1,741 SR
Queue Stats
118W - 109L
1,554 MMR
Party 1
Nu Wa
Nu Wa
Gold II
Gutsy Goddess
Nu Wa
Gold II
Level 121
God Stats
279W - 206L
1,586 SR
Queue Stats
672W - 588L
1,525 MMR
Party 1
Odin
Odin
Gold III
VillanousDif
Odin
Gold III
Level 159
God Stats
2W - 3L
1,452 SR
Queue Stats
181W - 177L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
0 / 5 / 3
8,504
709
1,907
10,823
5,818
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 0
8,866
739
7,407
9,497
3,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
yummigummi
Cerberus
13
0 / 2 / 2
7,957
663
3,319
11,428
11,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesAo KuangKumbhakarna

VS

Bans
AwilixCthulhuChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CT Clipz
Bastet
17
7 / 1 / 4
11,099
925
12,465
10,445
5,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

17
4 / 2 / 7
10,734
895
9,893
3,946
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 0 / 9
9,667
806
5,491
6,954
6,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
11
11
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
5
3
0.3
W
Bastet
CT Clipz
Bastet
7
1
4
9
W
4
2
7
3.75
W
0
0
9
4.5
L
3
4
0
0.75
L
Cerberus
yummigummi
Cerberus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,633
Damage
27,849
31,748
Taken
21,345
20,349
Mitigated
12,865
3,879
Healing
4,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,907
54
0
2,689
10,823
5,818
0
3,526
7,231
30,405
470
W
Bastet
CT Clipz
Bastet
12,465
3,040
0
3,659
10,445
5,164
476
3,074
7,002
70
40,711
W
9,893
3,917
0
242
3,946
1,032
2,813
200
3,746
45,724
0
W
5,491
927
0
489
6,954
6,669
0
1,365
5,553
0
28,978
L
7,407
2,060
0
180
9,497
3,305
0
2,588
6,812
0
39,395
L
Cerberus
yummigummi
Cerberus
3,319
87
0
1,010
11,428
11,226
0
3,874
7,465
15,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,327
Gold Earned
31,500
165
Minions Killed
179
0
Camps Cleared
0
552,479
Distance Traveled
693,515
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,504
709
78
7
0
160,373
1
W
Bastet
11,099
925
52
4
0
245,494
1
W
Nu Wa
10,734
895
64
5
0
210,286
2
W
Odin
9,667
806
63
5
0
237,735
0
L
Loki
8,866
739
48
4
0
224,401
0
L
Cerberus
7,957
663
39
3
0
167,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role