Player Matchup

Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
MantaJochen319
Sylvanus
Silver I
Level 148
God Stats
25W - 23L
1,588 SR
Queue Stats
207W - 205L
1,229 MMR
Solo
Neith
Neith
Gold IV
MrImSooCrazy
Neith
Gold IV
Level 246
God Stats
3W - 7L
1,259 SR
Queue Stats
338W - 370L
1,287 MMR
Solo
King Arthur
King Arthur
Silver I
fa1alhamadi
King Arthur
Silver I
Level 143
God Stats
9W - 11L
1,503 SR
Queue Stats
98W - 112L
1,229 MMR
Solo
Yu Huang
Yu Huang
Bronze III
kvarteh
Yu Huang
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,295 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 171
1,470 SR
1,308 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,327 SR
1,327 MMR
Tyr
Tyr
Bronze IV
 
Tyr
Bronze IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Silver I
CougarK_12
Ganesha
Silver I
Level 70
God Stats
4W - 6L
1,184 SR
Queue Stats
234W - 262L
1,175 MMR
Solo
Thor
Thor
Bronze III
DAMIAN2080
Thor
Bronze III
Level 133
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 15L
1,386 MMR
Party 2
Freya
Freya
Silver IV
ganked_b1_mom
Freya
Silver IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,185 MMR
Party 1
Poseidon
Poseidon
Bronze III
xDerZz
Poseidon
Bronze III
Level 129
God Stats
2W - 3L
1,164 SR
Queue Stats
13W - 15L
1,386 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
2 / 0 / 7
8,689
543
6,366
7,670
8,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
16
9 / 4 / 3
9,850
616
17,642
16,004
9,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
1 / 0 / 1
10,051
628
7,310
6,645
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
fa1alhamadi
King Arthur
16
2 / 1 / 1
9,725
608
9,619
13,593
11,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
kvarteh
Yu Huang
13
0 / 5 / 5
8,103
506
5,447
12,132
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Nu WaNe ZhaMercuryArachne

VS

Bans
AnhurAo KuangChang'eBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 4 / 1
8,071
504
8,153
17,266
12,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
CougarK_12
Ganesha
13
0 / 1 / 5
7,600
475
4,749
16,409
12,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
8 / 5 / 1
8,062
504
12,492
16,256
5,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 1 / 0
8,087
505
2,314
8,005
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
xDerZz
Poseidon
14
2 / 3 / 4
7,765
485
8,993
9,872
2,726
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
14
Kills
10
10
Deaths
14
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
7
5.5
L
Tyr
 
Tyr
0
4
1
0.13
L
Ganesha
CougarK_12
Ganesha
0
1
5
2.5
L
8
5
1
1.7
W
Sylvanus
9
4
3
2.63
W
1
0
1
1.5
W
King Arthur
fa1alhamadi
King Arthur
2
1
1
2.5
L
0
1
0
0
W
Yu Huang
kvarteh
Yu Huang
0
5
5
0.5
L
Poseidon
xDerZz
Poseidon
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,384
Damage
36,701
56,044
Taken
67,808
36,226
Mitigated
36,066
21,078
Healing
16,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,366
524
0
1,623
7,670
8,136
0
2,831
4,664
22,072
2,248
L
Tyr
 
Tyr
8,153
802
0
4,894
17,266
12,739
0
2,081
15,185
0
61,600
L
Ganesha
CougarK_12
Ganesha
4,749
1,287
0
4,381
16,409
12,290
0
8,834
7,575
32,481
3,794
L
12,492
3,788
0
210
16,256
5,457
0
9,211
7,045
0
56,034
W
Sylvanus
17,642
5,097
2,262
8,302
16,004
9,751
302
6,003
10,001
58,985
19,173
W
7,310
2,087
0
2,337
6,645
2,808
528
1,446
4,857
0
95,440
W
King Arthur
fa1alhamadi
King Arthur
9,619
1,576
0
3,184
13,593
11,266
0
0
13,593
0
75,511
L
2,314
328
0
3,522
8,005
2,854
0
530
7,475
55,784
0
W
Yu Huang
kvarteh
Yu Huang
5,447
434
0
3,370
12,132
4,265
28
4,809
7,323
56,588
1,074
L
Poseidon
xDerZz
Poseidon
8,993
1,158
0
3,065
9,872
2,726
0
7,642
2,230
73,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,418
Gold Earned
39,585
564
Minions Killed
496
0
Camps Cleared
0
1,507,228
Distance Traveled
1,509,134
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,689
543
25
2
0
329,511
8
L
Tyr
8,071
504
132
8
0
280,149
6
L
Ganesha
7,600
475
24
2
0
291,885
0
L
Thor
8,062
504
71
4
0
321,657
2
W
Sylvanus
9,850
616
101
6
0
295,836
0
W
Neith
10,051
628
179
11
0
296,631
6
W
King Arthur
9,725
608
136
9
0
268,356
0
L
Freya
8,087
505
133
8
0
291,378
3
W
Yu Huang
8,103
506
123
8
0
316,894
1
L
Poseidon
7,765
485
136
9
0
324,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role