Player Matchup

Chernobog
Chernobog
Bar_Demri
Chernobog
Level 67
God Stats
11W - 8L
1,645 SR
Queue Stats
139W - 130L
1,514 Elo+
Party 1
Ratatoskr
Ratatoskr
LouisMcG
Ratatoskr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,600 Elo+
Solo
Loki
Loki
MRHUNGRYRAY
Loki
Level 102
God Stats
1W - 2L
1,575 SR
Queue Stats
74W - 79L
1,385 Elo+
Solo
Hel
Hel
Striker71001
Hel
Level 127
God Stats
3W - 6L
1,336 SR
Queue Stats
411W - 384L
1,548 Elo+
Solo
Mulan
Mulan
shaked12343
Mulan
Level 37
God Stats
3W - 4L
1,348 SR
Queue Stats
24W - 18L
1,502 Elo+
Party 1
Team Averages
Level 75
1,481 SR
1,510 Elo+

VS

Team Averages
Level 123
1,511 SR
1,473 Elo+
Sobek
Sobek
 
Sobek
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Disarrayy
Nut
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 8L
1,500 Elo+
Solo
Anubis
Anubis
GodsAtMyWill
Anubis
Level 125
God Stats
6W - 2L
1,379 SR
Queue Stats
143W - 155L
1,430 Elo+
Solo
Neith
Neith
Luthonian
Neith
Level 158
God Stats
34W - 38L
1,521 SR
Queue Stats
171W - 198L
1,480 Elo+
Solo
Danzaburou
Danzaburou
shady_knife
Danzaburou
Level 122
God Stats
12W - 5L
1,655 SR
Queue Stats
641W - 607L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bar_Demri
Chernobog
10
0 / 3 / 0
5,427
493
2,719
5,153
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
LouisMcG
Ratatoskr
8
1 / 4 / 0
5,353
487
3,707
7,871
1,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

2
0 / 1 / 0
4,007
364
36
1,153
191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 0
6,388
581
1,926
6,854
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 2 / 0
5,261
478
3,711
7,930
4,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 1 / 3
6,702
609
923
6,785
4,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 3
7,448
677
5,304
6,123
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
13
4 / 1 / 1
7,994
727
6,428
7,531
3,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
Luthonian
Neith
14
0 / 0 / 4
7,862
715
3,797
5,299
1,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
shady_knife
Danzaburou
14
7 / 0 / 0
7,813
710
4,139
5,345
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
13
13
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
3
1.5
L
Chernobog
Bar_Demri
Chernobog
0
3
0
0
W
2
0
3
3.5
W
Anubis
4
1
1
4.5
L
Ratatoskr
LouisMcG
Ratatoskr
1
4
0
0.25
W
Neith
Luthonian
Neith
0
0
4
2
L
0
1
0
0
L
0
3
0
0
W
Danzaburou
shady_knife
Danzaburou
7
0
0
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,099
Damage
20,591
28,961
Taken
31,083
8,998
Mitigated
13,317
8,253
Healing
16,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
923
68
0
1,964
6,785
4,217
247
0
6,785
14,579
224
L
Chernobog
Bar_Demri
Chernobog
2,719
1,128
0
1,046
5,153
1,126
0
347
4,806
0
37,331
W
5,304
3,306
0
4,582
6,123
1,877
432
0
6,123
0
67,695
W
Anubis
6,428
227
0
3,964
7,531
3,802
312
212
7,319
57,371
0
L
Ratatoskr
LouisMcG
Ratatoskr
3,707
821
0
2,101
7,871
1,165
0
5,293
2,578
0
26,561
W
Neith
Luthonian
Neith
3,797
159
0
1,941
5,299
1,776
133
1,553
3,510
0
62,659
L
36
0
0
338
1,153
191
0
0
1,153
0
3,179
L
1,926
216
170
2,675
6,854
1,733
0
516
6,338
48,180
0
W
Danzaburou
shady_knife
Danzaburou
4,139
942
0
3,702
5,345
1,645
264
137
5,208
0
46,117
L
3,711
285
0
1,923
7,930
4,783
0
1,195
6,735
0
16,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,436
Gold Earned
37,819
257
Minions Killed
439
0
Camps Cleared
0
897,492
Distance Traveled
1,144,549
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,702
609
20
2
0
235,451
0
L
Chernobog
5,427
493
70
6
0
228,478
0
W
Nut
7,448
677
132
12
0
211,395
2
W
Anubis
7,994
727
92
8
0
193,680
3
L
Ratatoskr
5,353
487
40
4
0
162,439
2
W
Neith
7,862
715
111
10
0
239,617
0
L
Loki
4,007
364
6
1
0
31,160
0
L
Hel
6,388
581
113
10
0
224,176
0
W
Danzaburou
7,813
710
84
8
0
264,406
0
L
Mulan
5,261
478
28
3
0
251,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role