Player Matchup

Loki
Loki
 
Loki
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
TheKingBarbon
Skadi
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 81L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheMaximer
Ah Muzen Cab
Level 135
God Stats
0W - 1L
1,624 SR
Queue Stats
63W - 48L
1,537 Elo+
Solo
Sobek
Sobek
lorezioezio69__
Sobek
Level 125
God Stats
2W - 4L
1,361 SR
Queue Stats
291W - 312L
1,478 Elo+
Solo
Nu Wa
Nu Wa
mindless slave7
Nu Wa
Level 156
God Stats
4W - 2L
1,579 SR
Queue Stats
337W - 345L
1,461 Elo+
Solo
Team Averages
Level 138
1,513 SR
1,481 Elo+

VS

Team Averages
Level 154
1,623 SR
1,548 Elo+
Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cjct
Cthulhu
Level 157
God Stats
3W - 3L
1,545 SR
Queue Stats
343W - 268L
1,627 Elo+
Solo
Ares
Ares
DaddyIceman
Ares
Level 159
God Stats
11W - 4L
1,745 SR
Queue Stats
270W - 241L
1,561 Elo+
Solo
Cerberus
Cerberus
Tibldorf
Cerberus
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
88W - 82L
1,590 Elo+
Solo
Bakasura
Bakasura
l Donqe
Bakasura
Level 159
God Stats
4W - 0L
1,827 SR
Queue Stats
271W - 297L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 1 / 4
5,886
1,177
4,173
4,228
1,718
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
0 / 2 / 5
4,964
993
3,005
3,600
1,315
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Muzen Cab
TheMaximer
Ah Muzen Cab
13
2 / 1 / 5
5,839
1,168
7,506
4,601
1,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
2 / 3 / 4
5,766
1,153
2,852
6,355
6,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

1
0 / 0 / 0
1,312
262
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 2 / 4
6,004
1,201
5,279
3,681
1,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Cjct
Cthulhu
11
1 / 0 / 5
6,155
1,231
3,770
6,202
4,048
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 1 / 5
5,305
1,061
2,460
4,394
3,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
Tibldorf
Cerberus
10
1 / 3 / 6
5,859
1,172
2,293
7,143
7,084
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
l Donqe
Bakasura
10
3 / 2 / 4
6,023
1,205
3,770
7,213
8,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
8
Kills
7
7
Deaths
8
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
1
4
6
W
Discordia
 
Discordia
2
2
4
2
W
Cthulhu
Cjct
Cthulhu
1
0
5
3.5
W
0
1
5
2.5
L
0
2
5
1.25
L
Ah Muzen Cab
TheMaximer
Ah Muzen Cab
2
1
5
4.5
W
Cerberus
Tibldorf
Cerberus
1
3
6
1.33
W
Bakasura
l Donqe
Bakasura
3
2
4
2.5
L
2
3
4
1.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,536
Damage
17,572
18,784
Taken
28,633
11,648
Mitigated
24,086
4,432
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,173
775
246
1,103
4,228
1,718
0
2,717
1,457
0
11,466
W
Discordia
 
Discordia
5,279
239
598
521
3,681
1,267
231
517
3,164
19,284
0
W
Cthulhu
Cjct
Cthulhu
3,770
96
145
2,877
6,202
4,048
0
526
5,676
7,890
0
W
2,460
0
243
606
4,394
3,070
0
229
4,165
3,010
0
L
3,005
937
0
691
3,600
1,315
0
3,247
307
0
6,799
L
Ah Muzen Cab
TheMaximer
Ah Muzen Cab
7,506
1,003
233
768
4,601
1,912
0
4,026
511
0
18,213
W
Cerberus
Tibldorf
Cerberus
2,293
97
343
1,467
7,143
7,084
0
453
6,690
2,964
517
W
Bakasura
l Donqe
Bakasura
3,770
2,179
0
2,323
7,213
8,617
119
1,127
6,086
0
6,806
L
2,852
283
165
1,226
6,355
6,703
0
3,493
2,446
5,674
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,767
Gold Earned
29,346
49
Minions Killed
59
0
Camps Cleared
0
449,670
Distance Traveled
508,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,886
1,177
11
2
0
113,915
0
W
Discordia
6,004
1,201
23
5
0
101,379
0
W
Cthulhu
6,155
1,231
8
2
0
107,645
0
W
Ares
5,305
1,061
1
0
0
81,985
0
L
Skadi
4,964
993
7
1
0
96,605
0
L
Ah Muzen Cab
5,839
1,168
25
5
0
130,736
0
W
Cerberus
5,859
1,172
4
1
0
103,100
0
W
Bakasura
6,023
1,205
23
5
0
114,266
0
L
Sobek
5,766
1,153
6
1
0
108,414
0
L
Nu Wa
1,312
262
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role