Player Matchup

Cu Chulainn
Cu Chulainn
Calymbo
Cu Chulainn
Level 145
God Stats
5W - 3L
1,479 SR
Queue Stats
134W - 130L
1,507 Elo+
Solo
Poseidon
Poseidon
He11Shocker
Poseidon
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 110L
1,443 Elo+
Party 1
Jing Wei
Jing Wei
Mighty Moxi
Jing Wei
Level 48
God Stats
1W - 1L
1,347 SR
Queue Stats
185W - 196L
1,515 Elo+
Party 1
Tyr
Tyr
SvgJorm
Tyr
Level 66
God Stats
2W - 2L
1,348 SR
Queue Stats
180W - 175L
1,484 Elo+
Party 1
Anhur
Anhur
jewishgasmeter
Anhur
Level 158
God Stats
2W - 2L
1,595 SR
Queue Stats
60W - 62L
1,482 Elo+
Party 1
Team Averages
Level 109
1,454 SR
1,486 Elo+

VS

Team Averages
Level 145
1,519 SR
1,503 Elo+
Ishtar
Ishtar
Earth Finger
Ishtar
Level 199
God Stats
1W - 2L
1,507 SR
Queue Stats
365W - 363L
1,501 Elo+
Party 2
Sol
Sol
Hweeter
Sol
Level 124
God Stats
1W - 2L
1,763 SR
Queue Stats
127W - 119L
1,521 Elo+
Party 2
Neith
Neith
SilverH4ZE_51
Neith
Level 97
God Stats
1W - 12L
1,100 SR
Queue Stats
298W - 299L
1,452 Elo+
Solo
Chiron
Chiron
i Bxss i
Chiron
Level 158
God Stats
11W - 8L
1,623 SR
Queue Stats
448W - 463L
1,543 Elo+
Solo
Amaterasu
Amaterasu
tomtom0925
Amaterasu
Level 147
God Stats
2W - 1L
1,601 SR
Queue Stats
219W - 227L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Calymbo
Cu Chulainn
19
7 / 2 / 6
11,491
884
18,128
25,222
22,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
He11Shocker
Poseidon
16
5 / 3 / 4
10,359
797
11,125
7,446
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Mighty Moxi
Jing Wei
16
2 / 3 / 7
9,844
757
6,462
8,726
3,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
17
4 / 1 / 11
10,408
801
8,770
12,695
12,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

14
1 / 3 / 8
9,187
707
3,975
8,763
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
1
0 / 0 / 0
3,220
248
0
0
0
Sol
17
2 / 5 / 7
9,649
742
13,304
10,896
4,137
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 4 / 4
8,245
634
12,083
11,179
4,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
i Bxss i
Chiron
17
1 / 5 / 3
9,139
703
13,829
12,099
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Amaterasu
tomtom0925
Amaterasu
17
7 / 5 / 3
9,625
740
9,615
17,599
14,422
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
19
Kills
11
12
Deaths
19
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Calymbo
Cu Chulainn
7
2
6
5
L
Ishtar
0
0
0
0
W
Poseidon
He11Shocker
Poseidon
5
3
4
2.33
L
Sol
2
5
7
1.1
W
Jing Wei
Mighty Moxi
Jing Wei
2
3
7
1.83
L
1
4
4
0.75
W
Tyr
4
1
11
9.5
L
Chiron
i Bxss i
Chiron
1
5
3
0.5
W
1
3
8
1.67
L
Amaterasu
tomtom0925
Amaterasu
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,460
Damage
48,831
62,852
Taken
51,773
44,080
Mitigated
28,047
22,745
Healing
18,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Calymbo
Cu Chulainn
18,128
1,480
702
9,860
25,222
22,430
77
5,403
19,819
0
33,060
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
He11Shocker
Poseidon
11,125
1,236
0
0
7,446
3,053
1,184
968
6,478
29,650
419
L
Sol
13,304
3,139
253
2,916
10,896
4,137
0
1,833
8,835
23,110
0
W
Jing Wei
Mighty Moxi
Jing Wei
6,462
5,501
2,028
1,868
8,726
3,476
2,201
2,441
6,285
0
15,812
L
12,083
3,316
924
3,429
11,179
4,450
0
3,216
7,791
0
23,078
W
Tyr
8,770
737
1,778
4,703
12,695
12,033
0
3,595
9,100
0
18,836
L
Chiron
i Bxss i
Chiron
13,829
4,141
875
2,463
12,099
5,038
0
1,192
10,534
0
36,561
W
3,975
1,248
571
1,235
8,763
3,088
3,113
897
7,866
0
9,735
L
Amaterasu
tomtom0925
Amaterasu
9,615
2,610
172
7,788
17,599
14,422
0
4,764
12,237
0
17,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,289
Gold Earned
39,878
139
Minions Killed
121
0
Camps Cleared
0
1,087,410
Distance Traveled
828,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,491
884
44
3
0
249,507
0
L
Ishtar
3,220
248
0
0
0
0
0
W
Poseidon
10,359
797
33
3
0
215,211
0
L
Sol
9,649
742
30
2
0
199,747
0
W
Jing Wei
9,844
757
28
2
0
213,257
0
L
Neith
8,245
634
22
2
0
196,249
0
W
Tyr
10,408
801
17
1
0
206,864
0
L
Chiron
9,139
703
56
4
0
196,103
0
W
Anhur
9,187
707
17
1
0
202,571
0
L
Amaterasu
9,625
740
13
1
0
236,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role