Player Matchup

Bacchus
Bacchus
BrunoKelfs
Bacchus
Level 124
God Stats
12W - 1L
1,942 SR
Queue Stats
341W - 319L
1,482 Elo+
Solo
Chronos
Chronos
SweetRatMilk
Chronos
Level 87
God Stats
3W - 1L
1,532 SR
Queue Stats
60W - 65L
1,455 Elo+
Party 1
Lancelot
Lancelot
TheBigaFig
Lancelot
Level 89
God Stats
27W - 30L
1,441 SR
Queue Stats
366W - 323L
1,427 Elo+
Solo
Neith
Neith
Vakad
Neith
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,200 Elo+
Solo
Fenrir
Fenrir
dastrobinator
Fenrir
Level 133
God Stats
2W - 1L
1,377 SR
Queue Stats
85W - 87L
1,502 Elo+
Party 1
Team Averages
Level 116
1,559 SR
1,413 Elo+

VS

Team Averages
Level 88
1,517 SR
1,468 Elo+
Cthulhu
Cthulhu
Ev0chi
Cthulhu
Level 39
God Stats
1W - 1L
1,789 SR
Queue Stats
15W - 21L
1,404 Elo+
Solo
Chronos
Chronos
Foolgar
Chronos
Level 43
God Stats
0W - 2L
1,252 SR
Queue Stats
259W - 268L
1,453 Elo+
Solo
Apollo
Apollo
Nandothamc
Apollo
Level 166
God Stats
3W - 2L
1,408 SR
Queue Stats
188W - 183L
1,512 Elo+
Solo
Tyr
Tyr
nanmoomoitukanai
Tyr
Level 69
God Stats
10W - 8L
1,678 SR
Queue Stats
270W - 295L
1,509 Elo+
Solo
Arachne
Arachne
woahrich
Arachne
Level 123
God Stats
2W - 4L
1,459 SR
Queue Stats
141W - 149L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrunoKelfs
Bacchus
15
3 / 1 / 7
9,821
546
4,811
10,978
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
SweetRatMilk
Chronos
17
6 / 1 / 8
11,135
619
12,333
9,084
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
TheBigaFig
Lancelot
16
3 / 0 / 4
10,744
597
10,212
10,323
8,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Vakad
Neith
18
7 / 5 / 3
11,642
647
10,048
11,817
5,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 3 / 7
11,192
622
14,347
19,881
10,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ev0chi
Cthulhu
1
0 / 0 / 0
5,248
292
0
0
0
Chronos
Foolgar
Chronos
13
0 / 8 / 3
7,642
425
5,250
12,726
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Nandothamc
Apollo
14
2 / 8 / 3
8,744
486
10,718
17,195
6,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
1 / 5 / 1
9,478
527
6,396
19,036
15,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
woahrich
Arachne
14
5 / 7 / 2
8,761
487
10,358
17,344
7,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
28
Kills
8
10
Deaths
28
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BrunoKelfs
Bacchus
3
1
7
6.5
L
Cthulhu
Ev0chi
Cthulhu
0
0
0
0
L
Chronos
Foolgar
Chronos
0
8
3
0.19
L
Apollo
Nandothamc
Apollo
2
8
3
0.44
W
Chronos
SweetRatMilk
Chronos
6
1
8
10
W
Lancelot
TheBigaFig
Lancelot
3
0
4
5
W
Neith
Vakad
Neith
7
5
3
1.7
W
9
3
7
4.17
L
1
5
1
0.3
L
Arachne
woahrich
Arachne
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,751
Damage
32,722
62,083
Taken
66,301
38,540
Mitigated
33,521
15,784
Healing
14,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BrunoKelfs
Bacchus
4,811
801
0
2,339
10,978
10,094
152
528
10,450
38,645
1,069
L
Cthulhu
Ev0chi
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
Foolgar
Chronos
5,250
1,263
0
1,856
12,726
3,870
0
3,824
8,604
44,365
0
L
Apollo
Nandothamc
Apollo
10,718
5,962
0
3,150
17,195
6,689
0
3,389
13,698
0
58,035
W
Chronos
SweetRatMilk
Chronos
12,333
3,924
0
1,914
9,084
3,897
2,905
2,219
6,865
65,098
3,051
W
Lancelot
TheBigaFig
Lancelot
10,212
2,387
0
1,712
10,323
8,341
636
0
10,323
0
68,377
W
Neith
Vakad
Neith
10,048
4,316
0
2,483
11,817
5,858
4,076
79
11,738
0
92,333
W
14,347
5,177
0
7,336
19,881
10,350
8
2,424
17,457
0
97,386
L
6,396
849
0
5,568
19,036
15,696
0
3,055
15,044
0
66,441
L
Arachne
woahrich
Arachne
10,358
6,623
0
3,758
17,344
7,266
0
6,027
11,005
0
45,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,534
Gold Earned
39,873
590
Minions Killed
381
0
Camps Cleared
0
1,800,802
Distance Traveled
1,376,298
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,821
546
37
2
0
381,990
6
L
Cthulhu
5,248
292
0
0
0
0
0
L
Chronos
7,642
425
84
5
0
345,393
0
L
Apollo
8,744
486
91
5
0
318,592
0
W
Chronos
11,135
619
146
8
0
351,284
0
W
Lancelot
10,744
597
112
6
0
345,975
0
W
Neith
11,642
647
164
9
0
318,945
0
W
Fenrir
11,192
622
131
7
0
402,608
2
L
Tyr
9,478
527
132
7
0
360,809
0
L
Arachne
8,761
487
74
4
0
351,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role