Player Matchup

King Arthur
King Arthur
ChromoDynamics
King Arthur
Level 157
God Stats
6W - 1L
1,940 SR
Queue Stats
137W - 142L
1,491 Elo+
Solo
Chiron
Chiron
GWSteamTrain01
Chiron
Level 119
God Stats
5W - 5L
1,630 SR
Queue Stats
200W - 191L
1,377 Elo+
Solo
Fenrir
Fenrir
SpokePlusL2
Fenrir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,507 Elo+
Solo
Thor
Thor
TerorBilly
Thor
Level 38
God Stats
1W - 6L
939 SR
Queue Stats
11W - 14L
1,392 Elo+
Solo
Nu Wa
Nu Wa
YEAH-RIGHT-4-SUR
Nu Wa
Level 165
God Stats
323W - 229L
1,626 SR
Queue Stats
412W - 383L
1,514 Elo+
Solo
Team Averages
Level 108
1,527 SR
1,456 Elo+

VS

Team Averages
Level 95
1,501 SR
1,530 Elo+
Nu Wa
Nu Wa
Cynella
Nu Wa
Level 69
God Stats
25W - 20L
1,522 SR
Queue Stats
112W - 112L
1,449 Elo+
Solo
Chaac
Chaac
FaZe_DalexdriXx_
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
LeonarD_997
Ao Kuang
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,720 Elo+
Solo
Aphrodite
Aphrodite
Mootja
Aphrodite
Level 115
God Stats
106W - 84L
1,484 SR
Queue Stats
1,086W - 1,047L
1,503 Elo+
Solo
Hou Yi
Hou Yi
ZanziDaSlayer
Hou Yi
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 119L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChromoDynamics
King Arthur
13
1 / 1 / 2
7,704
700
5,084
9,139
5,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
4 / 0 / 0
5,881
535
5,346
4,441
1,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
8
0 / 2 / 3
5,260
478
2,949
6,460
2,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 0 / 1
5,931
539
1,276
7,798
2,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 1
6,187
562
9,030
3,941
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cynella
Nu Wa
10
0 / 0 / 0
5,124
466
3,545
6,671
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 2 / 1
4,697
427
3,641
6,757
2,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
LeonarD_997
Ao Kuang
9
1 / 1 / 0
5,105
464
2,244
9,079
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Mootja
Aphrodite
9
1 / 3 / 1
5,342
486
3,370
9,286
5,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 1
5,114
465
3,459
6,933
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
3
3
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChromoDynamics
King Arthur
1
1
2
2
L
Nu Wa
Cynella
Nu Wa
0
0
0
0
L
0
2
1
0.25
W
4
0
0
4
L
Ao Kuang
LeonarD_997
Ao Kuang
1
1
0
1
L
Aphrodite
Mootja
Aphrodite
1
3
1
0.5
W
Fenrir
0
2
3
0.75
W
2
0
1
2.5
W
0
0
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,685
Damage
16,259
31,779
Taken
38,726
12,922
Mitigated
14,256
7,379
Healing
14,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChromoDynamics
King Arthur
5,084
510
0
2,471
9,139
5,081
0
1,231
7,834
93
55,326
L
Nu Wa
Cynella
Nu Wa
3,545
466
73
1,991
6,671
1,192
0
5,005
1,666
34,783
995
L
3,641
166
0
1,203
6,757
2,767
0
423
6,334
0
17,993
W
5,346
2,540
259
1,715
4,441
1,318
0
2,164
2,215
0
32,027
L
Ao Kuang
LeonarD_997
Ao Kuang
2,244
364
0
2,654
9,079
2,980
0
1,507
7,572
35,908
0
L
Aphrodite
Mootja
Aphrodite
3,370
328
1,472
5,028
9,286
5,242
0
966
8,320
15,422
0
W
Fenrir
2,949
696
0
857
6,460
2,706
0
1,889
4,509
0
13,533
W
1,276
51
0
541
7,798
2,802
0
1,132
6,604
0
41,410
W
9,030
3,675
0
1,536
3,941
1,015
636
2,437
1,243
48,926
1,582
L
3,459
1,578
0
2,510
6,933
2,075
0
1,113
5,820
0
36,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,963
Gold Earned
25,382
332
Minions Killed
239
0
Camps Cleared
0
1,054,722
Distance Traveled
1,067,255
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,704
700
103
9
0
200,738
0
L
Nu Wa
5,124
466
61
6
0
216,625
0
L
Chaac
4,697
427
35
3
0
193,949
0
W
Chiron
5,881
535
50
5
0
229,720
0
L
Ao Kuang
5,105
464
60
5
0
240,793
0
L
Aphrodite
5,342
486
14
1
0
204,573
4
W
Fenrir
5,260
478
29
3
0
206,352
3
W
Thor
5,931
539
71
6
0
232,007
0
W
Nu Wa
6,187
562
79
7
0
185,905
0
L
Hou Yi
5,114
465
69
6
0
211,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role