Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
ALonelyBubble
Susano
Level 106
God Stats
6W - 6L
1,457 SR
Queue Stats
103W - 105L
1,526 Elo+
Solo
Sol
Sol
Dreyvocalss
Sol
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,397 Elo+
Solo
Cthulhu
Cthulhu
kerosenekittttt
Cthulhu
Level 43
God Stats
32W - 30L
1,500 SR
Queue Stats
109W - 117L
1,431 Elo+
Party 1
Bellona
Bellona
各种空虚冷冷冷
Bellona
Level 74
God Stats
9W - 8L
1,537 SR
Queue Stats
177W - 174L
1,479 Elo+
Solo
Team Averages
Level 76
1,499 SR
1,466 Elo+

VS

Team Averages
Level 80
1,453 SR
1,442 Elo+
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MegatronB756
Yemoja
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 51L
1,321 Elo+
Solo
Tiamat
Tiamat
Shakusky07
Tiamat
Level 59
God Stats
4W - 8L
1,234 SR
Queue Stats
104W - 102L
1,469 Elo+
Solo
Atlas
Atlas
WekaxSG
Atlas
Level 125
God Stats
6W - 5L
1,531 SR
Queue Stats
56W - 67L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 7 / 1
5,908
591
3,886
6,597
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
4,924
492
2,277
5,453
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
4,736
474
1,316
5,428
1,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

8
0 / 2 / 1
4,225
423
3,401
10,000
6,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 4 / 0
5,364
536
2,638
9,141
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 0 / 0
6,609
661
6,697
6,416
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
 
Thor
12
6 / 0 / 3
6,439
644
5,188
6,643
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
9
0 / 0 / 4
5,090
509
2,233
3,297
964
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Shakusky07
Tiamat
10
2 / 3 / 4
5,585
559
3,090
6,334
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
WekaxSG
Atlas
11
5 / 2 / 1
6,566
657
5,197
6,988
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
18
18
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
7
1
0.36
W
Medusa
 
Medusa
5
0
0
5
W
Thor
 
Thor
6
0
3
7.5
L
1
2
0
0.5
L
0
3
0
0
W
Yemoja
0
0
4
2
W
Tiamat
Shakusky07
Tiamat
2
3
4
1.33
W
Atlas
WekaxSG
Atlas
5
2
1
2.75
L
0
2
1
0.25
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,518
Damage
22,405
36,619
Taken
29,678
14,100
Mitigated
11,674
9,627
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,886
644
0
479
6,597
1,469
600
1,389
4,916
32,565
0
W
Medusa
 
Medusa
6,697
3,090
0
663
6,416
1,994
0
2,247
4,169
0
50,593
W
Thor
 
Thor
5,188
675
0
511
6,643
2,251
0
1,375
5,118
0
35,733
L
2,277
531
0
1,924
5,453
1,498
0
508
4,825
0
21,009
L
1,316
785
0
1,656
5,428
1,146
0
688
4,740
24,306
2,264
W
Yemoja
2,233
596
705
1,492
3,297
964
294
1,021
2,276
16,930
2,004
W
Tiamat
Shakusky07
Tiamat
3,090
306
0
1,943
6,334
2,324
0
3,364
2,561
19,781
1,517
W
Atlas
WekaxSG
Atlas
5,197
1,991
0
1,786
6,988
4,141
0
0
6,988
30,712
719
L
3,401
350
77
3,430
10,000
6,240
0
2,271
7,577
14,049
0
L
2,638
1,266
0
2,061
9,141
3,747
0
3,864
4,613
0
25,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,157
Gold Earned
30,289
234
Minions Killed
280
0
Camps Cleared
0
976,940
Distance Traveled
900,247
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,908
591
65
7
0
199,728
0
W
Medusa
6,609
661
90
9
0
204,852
0
W
Thor
6,439
644
61
6
0
208,904
1
L
Susano
4,924
492
52
5
0
230,283
0
L
Sol
4,736
474
49
5
0
180,097
2
W
Yemoja
5,090
509
23
2
0
130,623
0
W
Tiamat
5,585
559
39
4
0
184,347
1
W
Atlas
6,566
657
67
7
0
171,521
1
L
Cthulhu
4,225
423
14
1
0
211,710
0
L
Bellona
5,364
536
54
5
0
155,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role