Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
CarlosPro1
Ishtar
Level 62
God Stats
1W - 1L
1,730 SR
Queue Stats
8W - 4L
1,623 Elo+
Party 1
Sobek
Sobek
SCVB
Sobek
Level 69
God Stats
1W - 2L
1,587 SR
Queue Stats
8W - 4L
1,623 Elo+
Party 1
Team Averages
Level 99
1,606 SR
1,582 Elo+

VS

Team Averages
Level 138
1,577 SR
1,476 Elo+
Osiris
Osiris
 
Osiris
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Alfo3revient
Arachne
Level 124
God Stats
18W - 10L
1,631 SR
Queue Stats
414W - 429L
1,464 Elo+
Solo
Chronos
Chronos
mareX101
Chronos
Level 127
God Stats
5W - 4L
1,601 SR
Queue Stats
36W - 36L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 2 / 3
7,261
726
6,320
6,848
3,432
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
CarlosPro1
Ishtar
13
1 / 4 / 2
7,645
765
5,579
7,262
2,318
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
SCVB
Sobek
13
2 / 2 / 1
7,386
739
2,752
7,456
6,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 2 / 7
7,910
791
5,220
8,869
7,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Alfo3revient
Arachne
15
3 / 1 / 4
8,656
866
7,910
6,572
5,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
mareX101
Chronos
15
4 / 0 / 4
8,757
876
5,425
4,398
1,498
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
7
8
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
3
0.75
W
Osiris
 
Osiris
0
2
7
1.75
W
Arachne
Alfo3revient
Arachne
3
1
4
5
L
Ishtar
CarlosPro1
Ishtar
1
4
2
0.5
L
Sobek
SCVB
Sobek
2
2
1
1.25
W
Chronos
mareX101
Chronos
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,651
Damage
18,555
21,566
Taken
19,839
12,275
Mitigated
14,053
4,958
Healing
3,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,320
991
413
2,846
6,848
3,432
0
1,585
5,213
36,043
0
W
Osiris
 
Osiris
5,220
1,124
0
2,089
8,869
7,532
343
4,242
4,627
0
24,996
W
Arachne
Alfo3revient
Arachne
7,910
6,791
0
1,389
6,572
5,023
984
2,903
3,669
0
22,116
L
Ishtar
CarlosPro1
Ishtar
5,579
3,971
0
612
7,262
2,318
0
2,022
5,240
0
24,410
L
Sobek
SCVB
Sobek
2,752
168
0
1,087
7,456
6,525
0
1,818
5,614
10,869
0
W
Chronos
mareX101
Chronos
5,425
1,554
0
244
4,398
1,498
2,399
1,989
2,409
34,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,292
Gold Earned
25,323
143
Minions Killed
132
0
Camps Cleared
0
529,920
Distance Traveled
580,282
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,261
726
64
6
0
174,171
0
W
Osiris
7,910
791
33
3
0
187,371
1
W
Arachne
8,656
866
33
3
0
205,442
0
L
Ishtar
7,645
765
56
6
0
174,344
0
L
Sobek
7,386
739
23
2
0
181,405
5
W
Chronos
8,757
876
66
7
0
187,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role