Player Matchup

Shiva
Shiva
Akumakiri_
Shiva
Level 78
God Stats
6W - 2L
1,731 SR
Queue Stats
20W - 16L
1,452 Elo+
Party 2
Awilix
Awilix
WanQuitDntU
Awilix
Level 143
God Stats
7W - 2L
1,827 SR
Queue Stats
432W - 456L
1,433 Elo+
Solo
Anubis
Anubis
isyenite-
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,441 Elo+
Party 2
Team Averages
Level 116
1,686 SR
1,442 Elo+

VS

Team Averages
Level 84
1,395 SR
1,415 Elo+
Surtr
Surtr
C4PTINBUBBLES
Surtr
Level 69
God Stats
40W - 33L
1,542 SR
Queue Stats
244W - 246L
1,342 Elo+
Solo
Apollo
Apollo
JackelSkyhawk
Apollo
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 131L
1,423 Elo+
Party 1
Olorun
Olorun
Rotting-Hyena
Olorun
Level 73
God Stats
0W - 3L
1,142 SR
Queue Stats
174W - 160L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
1 / 1 / 10
8,795
800
7,817
11,683
8,932
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
15
5 / 3 / 7
9,726
884
7,463
9,276
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
isyenite-
Anubis
18
10 / 0 / 5
11,419
1,038
14,326
6,287
3,524
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
7,819
711
3,421
14,504
11,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 2
8,406
764
5,149
10,040
3,135
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 3
7,506
682
6,556
10,680
3,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
4
4
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
1
1
10
6
L
2
5
0
0.4
L
2
5
2
0.6
L
0
6
3
0.25
W
Awilix
5
3
7
2.83
W
Anubis
isyenite-
Anubis
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,606
Damage
15,126
27,246
Taken
35,224
16,244
Mitigated
17,923
6,532
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
7,817
1,226
955
1,727
11,683
8,932
461
2,502
9,181
818
16,902
L
3,421
737
124
1,652
14,504
11,484
0
7,363
6,905
255
11,096
L
5,149
3,277
0
298
10,040
3,135
0
4,330
5,570
0
19,695
L
6,556
2,336
474
1,981
10,680
3,304
0
2,606
7,985
24,597
0
W
Awilix
7,463
1,601
0
755
9,276
3,788
476
2,748
6,528
0
32,748
W
Anubis
isyenite-
Anubis
14,326
954
0
3,095
6,287
3,524
663
1,466
4,821
54,501
2,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,940
Gold Earned
23,731
166
Minions Killed
88
0
Camps Cleared
0
646,513
Distance Traveled
556,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,795
800
18
2
0
209,592
0
L
Surtr
7,819
711
17
2
0
197,817
0
L
Apollo
8,406
764
38
3
0
201,474
0
L
Olorun
7,506
682
33
3
0
157,271
0
W
Awilix
9,726
884
45
4
0
229,917
0
W
Anubis
11,419
1,038
103
9
0
207,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role