Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Vilarda
Odin
Level 165
God Stats
7W - 4L
1,726 SR
Queue Stats
169W - 157L
1,578 Elo+
Solo
Anubis
Anubis
Zhronaxko
Anubis
Level 139
God Stats
25W - 21L
1,674 SR
Queue Stats
223W - 218L
1,547 Elo+
Solo
Maui
Maui
kupest
Maui
Level 152
God Stats
14W - 14L
1,539 SR
Queue Stats
214W - 224L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
namsilatalisman
Gilgamesh
Level 146
God Stats
29W - 30L
1,537 SR
Queue Stats
381W - 347L
1,523 Elo+
Solo
Team Averages
Level 137
1,595 SR
1,543 Elo+

VS

Team Averages
Level 139
1,582 SR
1,541 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Gun Joe Joker
Lancelot
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 85L
1,524 Elo+
Solo
Ullr
Ullr
OceanTear
Ullr
Level 146
God Stats
528W - 466L
1,597 SR
Queue Stats
565W - 525L
1,533 Elo+
Solo
Fafnir
Fafnir
albertots_10
Fafnir
Level 97
God Stats
2W - 2L
1,557 SR
Queue Stats
164W - 147L
1,567 Elo+
Solo
Kumbhakarna
Kumbhakarna
wolfe980
Kumbhakarna
Level 133
God Stats
5W - 3L
1,757 SR
Queue Stats
132W - 108L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
1 / 1 / 1
4,271
712
2,625
3,572
1,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
Vilarda
Odin
9
3 / 0 / 2
4,766
794
2,443
3,754
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
Zhronaxko
Anubis
10
3 / 0 / 3
5,622
937
3,032
3,053
1,116
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Maui
kupest
Maui
7
2 / 0 / 3
4,662
777
2,922
4,640
2,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
namsilatalisman
Gilgamesh
8
2 / 1 / 1
4,764
794
3,430
5,614
2,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
2 / 2 / 0
4,175
696
3,693
5,299
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
Gun Joe Joker
Lancelot
6
0 / 4 / 0
3,568
595
1,970
5,623
1,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ullr
3
0 / 1 / 0
3,052
509
795
1,935
155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
5
0 / 2 / 0
3,787
631
1,299
4,925
3,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
wolfe980
Kumbhakarna
6
0 / 2 / 0
3,679
613
1,463
4,475
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
2
2
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
1
1
1.5
L
Hou Yi
 
Hou Yi
2
2
0
1
L
Lancelot
Gun Joe Joker
Lancelot
0
4
0
0
L
Ullr
0
1
0
0
W
Odin
Vilarda
Odin
3
0
2
4
W
Anubis
Zhronaxko
Anubis
3
0
3
4.5
L
Fafnir
0
2
0
0
W
Maui
kupest
Maui
2
0
3
3.5
W
Gilgamesh
namsilatalisman
Gilgamesh
2
1
1
2.5
L
Kumbhakarna
wolfe980
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,452
Damage
9,220
20,633
Taken
22,257
8,420
Mitigated
8,454
8,309
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
2,625
1,848
0
1,181
3,572
1,025
0
500
3,072
0
22,669
L
Hou Yi
 
Hou Yi
3,693
1,770
0
2,211
5,299
1,514
0
1,114
4,149
0
20,133
L
Lancelot
Gun Joe Joker
Lancelot
1,970
457
0
1,352
5,623
1,027
0
2,010
3,580
0
16,207
L
Ullr
795
291
0
210
1,935
155
0
1,211
724
0
5,363
W
Odin
Vilarda
Odin
2,443
443
0
2,294
3,754
1,279
0
153
3,601
0
27,167
W
Anubis
Zhronaxko
Anubis
3,032
150
0
1,961
3,053
1,116
542
202
2,851
30,505
131
L
Fafnir
1,299
180
0
2,313
4,925
3,704
0
1,126
3,799
6,527
0
W
Maui
kupest
Maui
2,922
998
0
1,626
4,640
2,363
200
444
4,196
12,275
2,068
W
Gilgamesh
namsilatalisman
Gilgamesh
3,430
1,279
0
1,247
5,614
2,637
0
1,151
4,151
0
22,307
L
Kumbhakarna
wolfe980
Kumbhakarna
1,463
368
0
1,154
4,475
2,054
0
202
3,996
12,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,085
Gold Earned
18,261
206
Minions Killed
114
0
Camps Cleared
0
707,147
Distance Traveled
591,411
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,271
712
38
6
0
121,914
0
L
Hou Yi
4,175
696
35
6
0
129,468
0
L
Lancelot
3,568
595
34
6
0
145,851
0
L
Ullr
3,052
509
11
2
0
41,932
0
W
Odin
4,766
794
49
8
0
171,858
0
W
Anubis
5,622
937
71
12
0
129,641
0
L
Fafnir
3,787
631
7
1
0
148,877
2
W
Maui
4,662
777
16
3
0
143,918
1
W
Gilgamesh
4,764
794
32
5
0
139,816
0
L
Kumbhakarna
3,679
613
27
5
0
125,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role