Player Matchup

Artemis
Artemis
Bronze III
AG3NT CLAPED
Artemis
Bronze III
Level 97
God Stats
1W - 0L
1,774 SR
Queue Stats
5W - 12L
1,296 MMR
Solo
Jormungandr
Jormungandr
Silver IV
KaijuNo1
Jormungandr
Silver IV
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,337 MMR
Solo
Ravana
Ravana
Gold III
OmgTenshi-_-
Ravana
Gold III
Level 129
God Stats
6W - 7L
1,796 SR
Queue Stats
134W - 138L
1,352 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Quickiiii
Baron Samedi
Gold I
Level 104
God Stats
6W - 5L
1,465 SR
Queue Stats
107W - 119L
1,305 MMR
Solo
Chang'e
Chang'e
Gold IV
psssssh
Chang'e
Gold IV
Level 93
God Stats
42W - 21L
1,620 SR
Queue Stats
190W - 185L
1,353 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,631 SR
1,329 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,452 SR
1,334 MMR
Geb
Geb
Gold III
 
Geb
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold IV
AustTheHeister
Tiamat
Gold IV
Level 74
God Stats
1W - 1L
1,186 SR
Queue Stats
127W - 131L
1,341 MMR
Party 1
Ishtar
Ishtar
Silver II
HammahJay
Ishtar
Silver II
Level 128
God Stats
3W - 4L
1,556 SR
Queue Stats
299W - 332L
941 MMR
Solo
Mercury
Mercury
Gold II
Mr_doritoman
Mercury
Gold II
Level 159
God Stats
41W - 33L
1,574 SR
Queue Stats
247W - 250L
1,446 MMR
Party 1
Chaac
Chaac
Silver I
TertainStew
Chaac
Silver I
Level 122
God Stats
0W - 2L
1,442 SR
Queue Stats
92W - 91L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AG3NT CLAPED
Artemis
14
1 / 2 / 0
7,977
499
4,753
8,563
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
KaijuNo1
Jormungandr
13
0 / 1 / 4
7,962
498
6,443
11,391
8,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ravana
15
6 / 1 / 2
8,978
561
7,104
6,845
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Quickiiii
Baron Samedi
17
3 / 0 / 2
10,562
660
12,264
10,542
7,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chang'e
psssssh
Chang'e
15
2 / 2 / 1
8,815
551
6,922
12,734
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaBacchusThorNu Wa

VS

Bans
MedusaCthulhuChironAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 3 / 4
7,388
462
6,015
13,873
10,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 3 / 3
7,745
484
7,693
7,973
4,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
HammahJay
Ishtar
13
0 / 1 / 2
7,232
452
4,780
7,618
2,948
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Mr_doritoman
Mercury
15
6 / 0 / 0
8,670
542
6,771
9,015
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 5 / 0
7,374
461
6,443
17,302
15,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
6
6
Deaths
12
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
4
0.67
W
Artemis
AG3NT CLAPED
Artemis
1
2
0
0.5
L
0
3
3
0.5
L
Ishtar
HammahJay
Ishtar
0
1
2
1
W
Jormungandr
KaijuNo1
Jormungandr
0
1
4
2
L
Mercury
Mr_doritoman
Mercury
6
0
0
6
W
Ravana
6
1
2
7
W
Baron Samedi
Quickiiii
Baron Samedi
3
0
2
4
L
0
5
0
0
W
Chang'e
psssssh
Chang'e
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,486
Damage
31,702
50,075
Taken
55,781
25,795
Mitigated
36,685
19,579
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,015
408
0
2,406
13,873
10,678
0
4,329
9,408
29,810
1,658
W
Artemis
AG3NT CLAPED
Artemis
4,753
1,544
0
1,259
8,563
3,333
0
2,262
6,301
0
56,715
L
7,693
1,043
0
1,086
7,973
4,712
0
3,220
4,442
46,240
0
L
Ishtar
HammahJay
Ishtar
4,780
2,827
0
3,086
7,618
2,948
0
2,283
5,289
0
59,872
W
Jormungandr
KaijuNo1
Jormungandr
6,443
1,250
0
2,748
11,391
8,615
0
2,798
8,539
42,299
0
L
Mercury
Mr_doritoman
Mercury
6,771
4,300
0
468
9,015
3,303
0
3,027
5,818
0
69,595
W
Ravana
7,104
2,158
0
3,194
6,845
2,571
0
1,215
5,448
0
66,165
W
Baron Samedi
Quickiiii
Baron Samedi
12,264
1,561
0
6,230
10,542
7,640
176
564
9,978
81,088
2,928
L
6,443
906
0
3,882
17,302
15,044
0
10,435
5,735
3,537
44,942
W
Chang'e
psssssh
Chang'e
6,922
40
120
6,028
12,734
3,636
363
6,308
5,664
56,042
1,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,294
Gold Earned
38,409
566
Minions Killed
420
0
Camps Cleared
0
1,644,079
Distance Traveled
1,653,551
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,388
462
39
2
0
322,433
6
W
Artemis
7,977
499
98
6
0
296,392
4
L
Tiamat
7,745
484
93
6
0
331,439
6
L
Ishtar
7,232
452
93
6
0
301,363
0
W
Jormungandr
7,962
498
77
5
0
328,975
2
L
Mercury
8,670
542
111
7
0
428,389
4
W
Ravana
8,978
561
112
7
0
381,836
0
W
Baron Samedi
10,562
660
165
10
0
290,399
0
L
Chaac
7,374
461
84
5
0
269,927
0
W
Chang'e
8,815
551
114
7
0
346,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role