Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dadler23
Tiamat
Level 128
God Stats
5W - 1L
1,778 SR
Queue Stats
253W - 240L
1,522 Elo+
Solo
Hun Batz
Hun Batz
E6erton
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,416 Elo+
Solo
Danzaburou
Danzaburou
Rhadoh
Danzaburou
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
399W - 412L
1,486 Elo+
Solo
Chronos
Chronos
jorgejnl
Chronos
Level 123
God Stats
2W - 2L
1,707 SR
Queue Stats
38W - 45L
1,622 Elo+
Solo
Team Averages
Level 127
1,597 SR
1,509 Elo+

VS

Team Averages
Level 135
1,564 SR
1,492 Elo+
Nut
Nut
Braskator
Nut
Level 136
God Stats
2W - 2L
1,540 SR
Queue Stats
97W - 103L
1,553 Elo+
Solo
Yu Huang
Yu Huang
InquiSitoR34Rus
Yu Huang
Level 158
God Stats
4W - 3L
1,651 SR
Queue Stats
243W - 255L
1,415 Elo+
Solo
Apollo
Apollo
damagehound
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
last-84-fr
Zhong Kui
Level 204
God Stats
6W - 7L
1,562 SR
Queue Stats
315W - 345L
1,455 Elo+
Solo
Da Ji
Da Ji
rudka1188
Da Ji
Level 148
God Stats
2W - 3L
1,566 SR
Queue Stats
114W - 105L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
5 / 3 / 13
10,474
952
7,507
11,910
12,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Dadler23
Tiamat
17
1 / 2 / 15
9,770
888
9,923
8,336
6,178
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
E6erton
Hun Batz
14
2 / 4 / 9
9,210
837
10,311
8,495
4,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Rhadoh
Danzaburou
16
8 / 4 / 8
10,721
975
13,023
8,610
3,468
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
jorgejnl
Chronos
18
7 / 3 / 8
10,964
997
8,386
12,999
5,727
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 6
9,476
861
7,141
10,859
5,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
5
0 / 3 / 0
6,008
546
0
2,362
701
Apollo
15
5 / 7 / 6
9,146
831
12,860
12,594
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
last-84-fr
Zhong Kui
16
0 / 4 / 13
9,062
824
12,010
18,602
19,823
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
rudka1188
Da Ji
15
5 / 5 / 5
8,389
763
8,580
9,139
5,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
45
23
Kills
15
16
Deaths
23
53
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
3
13
3.83
L
5
4
6
2
W
Tiamat
Dadler23
Tiamat
1
2
15
4.25
W
Hun Batz
E6erton
Hun Batz
2
4
9
1.63
L
Yu Huang
0
3
0
0
W
Danzaburou
Rhadoh
Danzaburou
8
4
8
3
L
Apollo
5
7
6
1.14
W
Chronos
jorgejnl
Chronos
7
3
8
3.67
L
Zhong Kui
last-84-fr
Zhong Kui
0
4
13
1.63
L
Da Ji
rudka1188
Da Ji
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,150
Damage
40,591
50,350
Taken
53,556
31,785
Mitigated
37,073
12,780
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,507
132
1,120
1,261
11,910
12,307
432
2,374
9,536
1,272
17,581
L
7,141
3,115
701
1,976
10,859
5,010
0
3,606
7,253
0
25,227
W
Tiamat
Dadler23
Tiamat
9,923
472
629
1,977
8,336
6,178
994
1,882
6,454
22,377
0
W
Hun Batz
E6erton
Hun Batz
10,311
2,008
373
1,697
8,495
4,105
300
2,556
5,939
0
22,076
L
Yu Huang
0
0
0
0
2,362
701
0
0
2,362
0
0
W
Danzaburou
Rhadoh
Danzaburou
13,023
5,265
262
2,356
8,610
3,468
2,771
1,442
7,168
0
26,679
L
Apollo
12,860
4,801
373
1,632
12,594
5,931
0
6,367
6,227
0
24,700
W
Chronos
jorgejnl
Chronos
8,386
2,522
874
2,231
12,999
5,727
2,959
3,356
9,643
25,797
0
L
Zhong Kui
last-84-fr
Zhong Kui
12,010
573
95
6,695
18,602
19,823
48
6,987
11,615
20,674
1,650
L
Da Ji
rudka1188
Da Ji
8,580
2,039
914
1,275
9,139
5,608
0
2,173
6,966
0
13,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,139
Gold Earned
42,081
139
Minions Killed
106
0
Camps Cleared
0
1,070,364
Distance Traveled
739,661
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,474
952
27
2
0
208,000
0
L
Nut
9,476
861
39
4
0
181,797
0
W
Tiamat
9,770
888
16
1
0
227,889
0
W
Hun Batz
9,210
837
24
2
0
227,164
0
L
Yu Huang
6,008
546
0
0
0
11
0
W
Danzaburou
10,721
975
32
3
0
173,349
0
L
Apollo
9,146
831
32
3
0
167,543
0
W
Chronos
10,964
997
40
4
0
233,962
0
L
Zhong Kui
9,062
824
22
2
0
182,291
0
L
Da Ji
8,389
763
13
1
0
208,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role