Player Matchup

Discordia
Discordia
Diamond V
ELverax
Discordia
Diamond V
Level 221
God Stats
13W - 8L
1,746 SR
Queue Stats
316W - 313L
1,848 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Gangren0us
Ne Zha
Gold IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,590 MMR
Solo
Amaterasu
Amaterasu
Gold I
Mesnik124
Amaterasu
Gold I
Level 158
God Stats
2W - 2L
1,409 SR
Queue Stats
132W - 115L
1,599 MMR
Solo
Sobek
Sobek
Platinum I
OneAutumnLeàf
Sobek
Platinum I
Level 190
God Stats
3W - 1L
1,639 SR
Queue Stats
69W - 52L
2,277 MMR
Party 1
Ishtar
Ishtar
Platinum IV
Xalerice
Ishtar
Platinum IV
Level 197
God Stats
2W - 0L
1,875 SR
Queue Stats
22W - 3L
2,097 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 175
1,634 SR
1,882 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,551 SR
1,674 MMR
Ravana
Ravana
Diamond V
Dante021
Ravana
Diamond V
Level 169
God Stats
8W - 4L
1,783 SR
Queue Stats
118W - 99L
1,945 MMR
Solo
Neith
Neith
Gold III
Kiеv
Neith
Gold III
Level 62
God Stats
1W - 1L
1,716 SR
Queue Stats
35W - 38L
1,564 MMR
Solo
Ra
Ra
Platinum V
Miiiii
Ra
Platinum V
Level 159
God Stats
0W - 2L
1,314 SR
Queue Stats
135W - 131L
1,688 MMR
Solo
Mulan
Mulan
Gold III
MyHugeSword
Mulan
Gold III
Level 159
God Stats
17W - 9L
1,698 SR
Queue Stats
196W - 194L
1,613 MMR
Solo
Xing Tian
Xing Tian
Gold III
Quentindu21
Xing Tian
Gold III
Level 127
God Stats
0W - 1L
1,244 SR
Queue Stats
92W - 92L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ELverax
Discordia
17
7 / 3 / 3
11,049
614
13,526
9,575
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
Gangren0us
Ne Zha
20
4 / 2 / 3
10,904
606
5,705
14,037
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Mesnik124
Amaterasu
17
6 / 2 / 3
11,546
641
18,795
27,676
26,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 9
9,861
548
5,113
14,567
14,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
Xalerice
Ishtar
18
7 / 4 / 2
11,426
635
12,694
11,544
4,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Chang'eBacchusThanatosMaman BrigitteKumbhakarna

VS

Bans
FenrirAo KuangIx ChelBakasuraCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dante021
Ravana
17
8 / 3 / 4
10,078
560
13,572
12,961
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Neith
Kiеv
Neith
15
1 / 8 / 6
8,491
472
11,817
14,799
4,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ra
11
1 / 4 / 2
7,402
411
3,330
6,087
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 2
9,029
502
16,959
21,714
22,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
Quentindu21
Xing Tian
12
2 / 5 / 4
7,646
425
4,589
12,377
10,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
27
Kills
13
13
Deaths
27
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
Dante021
Ravana
8
3
4
3.33
W
Discordia
ELverax
Discordia
7
3
3
2.83
W
Ne Zha
Gangren0us
Ne Zha
4
2
3
2.75
L
Neith
Kiеv
Neith
1
8
6
0.5
W
Amaterasu
Mesnik124
Amaterasu
6
2
3
3.75
L
Ra
1
4
2
0.5
L
1
7
2
0.29
W
3
2
9
3.75
L
Xing Tian
Quentindu21
Xing Tian
2
5
4
0.8
W
Ishtar
Xalerice
Ishtar
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,833
Damage
50,267
77,399
Taken
67,938
54,972
Mitigated
44,584
35,030
Healing
13,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Dante021
Ravana
13,572
3,204
0
3,562
12,961
5,827
0
4,145
8,816
0
84,771
W
Discordia
ELverax
Discordia
13,526
902
0
830
9,575
3,382
737
2,118
7,093
81,917
175
W
Ne Zha
Gangren0us
Ne Zha
5,705
2,462
0
8,983
14,037
5,728
0
1,478
12,369
0
101,680
L
Neith
Kiеv
Neith
11,817
4,342
0
1,845
14,799
4,227
0
3,590
11,209
0
66,187
W
Amaterasu
Mesnik124
Amaterasu
18,795
10,045
0
16,403
27,676
26,669
2,155
1,804
25,872
0
85,069
L
Ra
3,330
286
456
1,307
6,087
1,616
0
3,866
2,221
33,790
0
L
16,959
2,461
0
6,045
21,714
22,862
0
3,129
18,585
797
64,938
W
5,113
303
0
4,195
14,567
14,569
165
2,008
12,559
21,927
2,146
L
Xing Tian
Quentindu21
Xing Tian
4,589
736
0
630
12,377
10,052
0
3,531
8,846
17,113
0
W
Ishtar
Xalerice
Ishtar
12,694
9,469
0
4,619
11,544
4,624
1,487
1,069
10,475
0
101,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,786
Gold Earned
42,646
647
Minions Killed
436
0
Camps Cleared
0
1,861,303
Distance Traveled
1,491,463
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,078
560
127
7
0
393,862
6
W
Discordia
11,049
614
152
8
0
357,480
3
W
Ne Zha
10,904
606
160
9
0
418,979
0
L
Neith
8,491
472
118
7
0
321,274
0
W
Amaterasu
11,546
641
136
8
0
370,589
2
L
Ra
7,402
411
70
4
0
183,044
2
L
Mulan
9,029
502
98
5
0
318,353
4
W
Sobek
9,861
548
36
2
0
369,374
6
L
Xing Tian
7,646
425
23
1
0
274,930
0
W
Ishtar
11,426
635
163
9
0
344,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role